Player Matchup

Ravana
Ravana
Arlexisbon
Ravana
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 46L
1,573 Elo+
Solo
Medusa
Medusa
J4K321
Medusa
Level 69
God Stats
1W - 2L
1,740 SR
Queue Stats
7W - 8L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
MonkeyManiac08
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 96L
1,500 Elo+
Party 1
Mulan
Mulan
Salbachucha
Mulan
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 65L
1,406 Elo+
Party 1
Poseidon
Poseidon
devildog1345e3
Poseidon
Level 106
God Stats
4W - 3L
1,246 SR
Queue Stats
16W - 21L
1,056 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,418 Elo+

VS

Team Averages
Level 90
1,568 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
CryptCreatures
Martichoras
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 15L
1,535 Elo+
Party 3
Surtr
Surtr
Viper456
Surtr
Level 66
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Bacchus
Bacchus
Willvlad3424
Bacchus
Level 86
God Stats
3W - 6L
1,612 SR
Queue Stats
97W - 78L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arlexisbon
Ravana
13
0 / 3 / 3
6,863
490
5,037
6,120
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
J4K321
Medusa
13
5 / 0 / 0
8,529
609
5,764
5,375
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 4
7,302
522
3,263
7,749
7,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 1
9,004
643
4,518
9,065
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
12
0 / 4 / 1
7,130
509
2,547
7,927
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 1
7,288
521
3,209
3,131
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
2 / 1 / 6
6,638
474
7,417
10,136
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
CryptCreatures
Martichoras
11
0 / 5 / 0
6,586
470
3,009
9,380
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Surtr
Viper456
Surtr
12
1 / 2 / 0
6,563
469
2,225
7,970
4,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Willvlad3424
Bacchus
10
1 / 1 / 2
6,322
452
2,739
8,761
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
9
9
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
0
1
5.5
L
Fenrir
 
Fenrir
2
1
6
5
W
Ravana
Arlexisbon
Ravana
0
3
3
0.5
L
Martichoras
CryptCreatures
Martichoras
0
5
0
0
W
Medusa
J4K321
Medusa
5
0
0
5
W
1
1
4
3
W
2
1
1
2.5
L
Surtr
Viper456
Surtr
1
2
0
0.5
L
Bacchus
Willvlad3424
Bacchus
1
1
2
2
W
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
18,599
36,236
Taken
39,378
23,224
Mitigated
22,641
8,972
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,209
315
0
1,188
3,131
1,034
0
1,379
1,698
42,311
724
L
Fenrir
 
Fenrir
7,417
1,758
0
3,167
10,136
4,947
0
862
9,236
0
45,327
W
Ravana
Arlexisbon
Ravana
5,037
1,411
0
2,423
6,120
2,539
0
864
5,256
0
54,411
L
Martichoras
CryptCreatures
Martichoras
3,009
139
0
964
9,380
3,867
0
1,870
7,482
0
52,079
W
Medusa
J4K321
Medusa
5,764
2,542
0
1,113
5,375
2,182
1,982
488
4,887
0
65,994
W
3,263
1,434
0
1,821
7,749
7,318
0
1,873
5,876
13,123
0
W
4,518
503
0
1,943
9,065
8,589
0
872
8,193
0
66,202
L
Surtr
Viper456
Surtr
2,225
1,182
0
2,893
7,970
4,752
55
0
7,970
1,141
34,502
L
Bacchus
Willvlad3424
Bacchus
2,739
431
0
2,670
8,761
8,041
58
1,457
7,259
18,185
716
W
Poseidon
2,547
234
52
1,620
7,927
2,596
0
1,940
5,987
49,816
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
33,397
444
Minions Killed
321
0
Camps Cleared
0
1,348,988
Distance Traveled
1,324,831
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,288
521
80
6
0
253,692
0
L
Fenrir
6,638
474
67
5
0
288,187
0
W
Ravana
6,863
490
85
6
0
309,617
0
L
Martichoras
6,586
470
87
6
0
233,831
0
W
Medusa
8,529
609
111
8
0
250,110
2
W
Kuzenbo
7,302
522
14
1
0
305,509
2
W
Mulan
9,004
643
127
9
0
252,603
0
L
Surtr
6,563
469
53
4
0
264,095
0
L
Bacchus
6,322
452
34
2
0
285,026
3
W
Poseidon
7,130
509
107
8
0
231,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role