Player Matchup

Olorun
Olorun
EgavasTV
Olorun
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
996 Elo+
Party 1
Zeus
Zeus
ElosGuardian
Zeus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,760 Elo+
Party 3
Jing Wei
Jing Wei
Heetguyj
Jing Wei
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,398 Elo+
Party 3
Freya
Freya
exiaknight
Freya
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 51L
1,512 Elo+
Party 3
Ares
Ares
zZWaXZz
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,213 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,376 Elo+

VS

Team Averages
Level 156
1,628 SR
1,576 Elo+
Charon
Charon
Muameka
Charon
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 69L
1,702 Elo+
Solo
Ne Zha
Ne Zha
UnforuntateFork
Ne Zha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,333 Elo+
Party 2
Artio
Artio
Watersthose
Artio
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
190W - 71L
1,608 Elo+
Party 2
Mulan
Mulan
WhySteamNoWork
Mulan
Level 144
God Stats
6W - 0L
1,707 SR
Queue Stats
184W - 67L
1,608 Elo+
Party 2
Raijin
Raijin
percy2677
Raijin
Level 298
God Stats
3W - 1L
1,715 SR
Queue Stats
102W - 107L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EgavasTV
Olorun
13
2 / 6 / 7
8,274
752
3,650
12,512
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 5
8,594
781
8,833
8,718
3,118
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jing Wei
Heetguyj
Jing Wei
15
7 / 4 / 4
8,738
794
7,982
10,311
4,241
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
13
1 / 5 / 6
7,624
693
4,485
8,793
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
zZWaXZz
Ares
13
0 / 5 / 9
8,132
739
1,959
14,278
11,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Muameka
Charon
16
2 / 2 / 16
9,661
878
7,385
9,460
8,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
8 / 3 / 14
9,674
879
20,942
8,927
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 16
8,943
813
4,052
13,637
15,290
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 3 / 14
8,788
799
9,061
11,008
10,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
percy2677
Raijin
16
7 / 4 / 12
9,550
868
9,235
8,490
3,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
12
Kills
24
24
Deaths
15
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Olorun
EgavasTV
Olorun
2
6
7
0.92
L
2
4
5
1.13
L
Jing Wei
Heetguyj
Jing Wei
7
4
4
2.25
W
Charon
Muameka
Charon
2
2
16
5
W
8
3
14
5
W
3
3
16
3.67
W
4
3
14
3.67
L
Freya
1
5
6
0.8
W
Raijin
percy2677
Raijin
7
4
12
3.25
L
Ares
zZWaXZz
Ares
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,909
Damage
50,675
54,612
Taken
51,522
26,825
Mitigated
43,837
12,642
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
EgavasTV
Olorun
3,650
2,232
1,100
1,586
12,512
5,141
0
5,072
7,440
12,481
2,257
L
8,833
871
125
1,681
8,718
3,118
0
2,752
5,966
23,630
0
L
Jing Wei
Heetguyj
Jing Wei
7,982
5,022
1,588
1,625
10,311
4,241
21
3,858
6,453
0
14,111
W
Charon
Muameka
Charon
7,385
802
890
1,989
9,460
8,410
680
3,506
5,848
18,406
337
W
20,942
144
0
116
8,927
5,496
255
3,160
5,655
0
38,962
W
4,052
187
3,860
3,562
13,637
15,290
332
4,892
8,684
4,860
567
W
9,061
686
1,700
1,957
11,008
10,854
95
4,124
6,698
0
17,292
L
Freya
4,485
1,925
530
976
8,793
3,302
0
3,899
4,894
10,223
0
W
Raijin
percy2677
Raijin
9,235
649
534
470
8,490
3,787
837
2,471
5,955
22,890
0
L
Ares
zZWaXZz
Ares
1,959
237
1,721
1,710
14,278
11,023
0
4,499
9,779
5,430
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
46,616
109
Minions Killed
127
0
Camps Cleared
0
929,431
Distance Traveled
956,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,274
752
28
3
0
167,957
0
L
Zeus
8,594
781
38
3
0
193,935
0
L
Jing Wei
8,738
794
16
1
0
213,309
0
W
Charon
9,661
878
29
3
0
204,789
0
W
Ne Zha
9,674
879
26
2
0
227,115
0
W
Artio
8,943
813
4
0
0
176,661
0
W
Mulan
8,788
799
30
3
0
174,362
0
L
Freya
7,624
693
17
2
0
207,480
0
W
Raijin
9,550
868
38
3
0
173,249
0
L
Ares
8,132
739
10
1
0
146,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role