Player Matchup

Medusa
Medusa
CritFaced1
Medusa
Level 15
God Stats
7W - 1L
1,500 SR
Queue Stats
114W - 105L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
Fashioon7
Cliodhna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,627 Elo+
Party 3
Agni
Agni
NaturallyChronic
Agni
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 105L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
Zoylerr
Kuzenbo
Level 56
God Stats
43W - 34L
1,674 SR
Queue Stats
46W - 36L
1,602 Elo+
Party 1
Bellona
Bellona
elpipazzo
Bellona
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 13L
1,741 Elo+
Party 3
Team Averages
Level 65
1,535 SR
1,640 Elo+

VS

Team Averages
Level 123
1,526 SR
1,444 Elo+
Achilles
Achilles
 
Achilles
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ImFinnaThrow
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,745 Elo+
Solo
Sol
Sol
Rusty_Doom
Sol
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
hiddEN_NiNjA01
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,394 Elo+
Party 4
Mulan
Mulan
ikES_bACk_YT
Mulan
Level 49
God Stats
27W - 21L
1,630 SR
Queue Stats
50W - 45L
1,234 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CritFaced1
Medusa
14
10 / 1 / 0
8,269
689
10,834
7,283
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Fashioon7
Cliodhna
12
0 / 2 / 4
6,233
519
5,116
11,684
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
6,222
519
1,888
6,483
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Zoylerr
Kuzenbo
11
1 / 1 / 8
7,275
606
5,995
8,502
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
elpipazzo
Bellona
11
0 / 1 / 0
6,645
554
4,824
11,029
10,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 4
6,434
536
2,292
11,487
9,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ImFinnaThrow
Thanatos
12
6 / 2 / 1
6,787
566
8,760
10,891
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 0
5,010
418
2,840
6,808
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
12
1 / 1 / 3
6,755
563
5,021
5,046
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,849
571
6,582
9,545
6,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
4
1
W
Medusa
CritFaced1
Medusa
10
1
0
10
W
Cliodhna
Fashioon7
Cliodhna
0
2
4
1
L
Thanatos
ImFinnaThrow
Thanatos
6
2
1
3.25
W
0
4
0
0
L
0
5
0
0
W
Kuzenbo
Zoylerr
Kuzenbo
1
1
8
5
W
Bellona
elpipazzo
Bellona
0
1
0
0
L
Kukulkan
1
1
3
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
25,495
44,981
Taken
43,777
28,900
Mitigated
24,862
15,033
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,292
595
984
2,024
11,487
9,366
122
3,619
7,868
0
16,151
W
Medusa
CritFaced1
Medusa
10,834
6,434
0
3,098
7,283
2,587
2,362
1,538
5,745
0
64,824
W
Cliodhna
Fashioon7
Cliodhna
5,116
732
0
4,348
11,684
4,208
831
2,412
9,090
0
52,158
L
Thanatos
ImFinnaThrow
Thanatos
8,760
2,170
0
6,838
10,891
5,134
0
1,506
9,385
0
50,482
W
1,888
169
0
1,230
6,483
1,977
0
996
5,409
42,921
0
L
2,840
913
0
1,150
6,808
1,679
552
264
6,544
30,534
0
W
Kuzenbo
Zoylerr
Kuzenbo
5,995
2,417
435
2,164
8,502
9,317
393
2,205
6,171
22,358
3,448
W
Bellona
elpipazzo
Bellona
4,824
2,376
0
3,758
11,029
10,811
0
145
10,882
0
47,434
L
Kukulkan
5,021
407
0
1,320
5,046
1,886
0
2,125
2,921
47,385
2,365
L
6,582
1,669
0
4,791
9,545
6,797
0
0
9,545
0
50,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
31,835
376
Minions Killed
323
0
Camps Cleared
0
1,208,379
Distance Traveled
1,126,082
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,434
536
19
2
0
208,453
4
W
Medusa
8,269
689
104
9
0
231,863
3
W
Cliodhna
6,233
519
75
6
0
253,859
0
L
Thanatos
6,787
566
67
6
0
273,687
0
W
Agni
6,222
519
79
7
0
234,936
2
L
Sol
5,010
418
43
4
0
183,010
1
W
Kuzenbo
7,275
606
35
3
0
261,305
0
W
Bellona
6,645
554
83
7
0
226,416
0
L
Kukulkan
6,755
563
104
9
0
241,751
1
L
Mulan
6,849
571
90
8
0
219,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role