Player Matchup

Fenrir
Fenrir
H0B0 ToeKnee
Fenrir
Level 100
God Stats
0W - 1L
1,845 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Hades
Hades
Lordhighmonk
Hades
Level 88
God Stats
3W - 3L
1,867 SR
Queue Stats
51W - 56L
1,537 Elo+
Party 2
Sol
Sol
Lyynkx
Sol
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 58L
1,537 Elo+
Party 2
Nike
Nike
evile143
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,429 Elo+
Party 2
Bellona
Bellona
kevincruz215
Bellona
Level 107
God Stats
3W - 2L
1,638 SR
Queue Stats
64W - 48L
1,501 Elo+
Solo
Team Averages
Level 102
1,670 SR
1,506 Elo+

VS

Team Averages
Level 119
1,467 SR
1,607 Elo+
Mulan
Mulan
AcrynxNoah
Mulan
Level 120
God Stats
8W - 9L
1,500 SR
Queue Stats
272W - 250L
1,756 Elo+
Party 1
Thanatos
Thanatos
Mxrdrx
Thanatos
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 31L
1,913 Elo+
Party 1
Chang'e
Chang'e
TheOldManJay
Chang'e
Level 155
God Stats
7W - 4L
1,500 SR
Queue Stats
44W - 56L
1,265 Elo+
Solo
Agni
Agni
olasoilalo
Agni
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 100L
1,588 Elo+
Solo
Artemis
Artemis
wicqk
Artemis
Level 68
God Stats
36W - 32L
1,335 SR
Queue Stats
399W - 380L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 7 / 1
8,215
456
4,444
17,638
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 0
7,517
418
5,129
16,238
7,567
Sol
Lyynkx
Sol
14
2 / 7 / 0
8,376
465
11,859
14,105
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
1 / 5 / 1
7,587
422
8,070
18,297
12,018
Bellona
kevincruz215
Bellona
11
0 / 4 / 0
6,733
374
2,776
10,590
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
6 / 1 / 5
10,754
597
6,979
12,508
12,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Mxrdrx
Thanatos
19
14 / 0 / 7
11,279
627
20,799
21,354
10,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
TheOldManJay
Chang'e
15
4 / 1 / 5
8,519
473
5,257
13,076
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 8
9,756
542
13,232
11,071
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
wicqk
Artemis
16
2 / 2 / 5
9,521
529
10,576
12,112
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
30
30
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
1
5
8.5
L
Fenrir
1
7
1
0.21
L
1
7
0
0.14
L
Sol
Lyynkx
Sol
2
7
0
0.29
W
Thanatos
Mxrdrx
Thanatos
14
0
7
17.5
W
Chang'e
TheOldManJay
Chang'e
4
1
5
6.5
L
Nike
1
5
1
0.3
L
Bellona
kevincruz215
Bellona
0
4
0
0
W
4
1
8
8
W
Artemis
wicqk
Artemis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
56,843
76,868
Taken
70,121
40,525
Mitigated
40,627
12,290
Healing
40,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,979
740
0
1,632
12,508
12,593
356
1,532
10,976
0
74,102
L
Fenrir
4,444
834
0
1,936
17,638
7,283
378
2,107
15,341
0
60,914
L
5,129
701
417
3,064
16,238
7,567
0
5,035
10,807
36,709
0
L
Sol
Lyynkx
Sol
11,859
4,377
0
3,135
14,105
3,776
0
2,192
11,867
66,258
394
W
Thanatos
Mxrdrx
Thanatos
20,799
7,445
0
22,524
21,354
10,611
196
3,232
18,122
0
109,608
W
Chang'e
TheOldManJay
Chang'e
5,257
644
5,477
5,564
13,076
7,520
74
3,697
9,379
37,440
0
L
Nike
8,070
922
321
1,503
18,297
12,018
0
6,270
11,742
0
41,942
L
Bellona
kevincruz215
Bellona
2,776
1,283
38
1,876
10,590
9,881
150
1,645
8,877
0
33,729
W
13,232
731
24
3,749
11,071
4,805
150
3,381
7,690
64,367
1,767
W
Artemis
wicqk
Artemis
10,576
4,320
0
1,864
12,112
5,098
321
5,738
6,374
0
85,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
49,829
378
Minions Killed
540
0
Camps Cleared
0
1,530,100
Distance Traveled
1,795,980
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,754
597
101
6
0
372,123
0
L
Fenrir
8,215
456
94
5
0
375,837
0
L
Hades
7,517
418
83
5
0
314,206
2
L
Sol
8,376
465
111
6
0
311,204
7
W
Thanatos
11,279
627
148
8
0
446,826
0
W
Chang'e
8,519
473
57
3
0
318,725
0
L
Nike
7,587
422
48
3
0
354,886
1
L
Bellona
6,733
374
42
2
0
173,967
0
W
Agni
9,756
542
115
6
0
351,019
2
W
Artemis
9,521
529
119
7
0
307,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role