Player Matchup

Atlas
Atlas
Bronze III
CurbsideKey144
Atlas
Bronze III
Level 123
God Stats
4W - 7L
1,704 SR
Queue Stats
8W - 9L
1,580 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
DirtyMT
Ratatoskr
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Nike
Nike
Silver II
PechaGottaAK
Nike
Silver II
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 59L
1,543 MMR
Solo
Medusa
Medusa
Bronze III
XxZama117xX
Medusa
Bronze III
Level 113
God Stats
2W - 7L
1,662 SR
Queue Stats
7W - 18L
1,546 MMR
Party 3
Thoth
Thoth
Bronze III
xZcxptiic
Thoth
Bronze III
Level 65
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 19L
1,546 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,527 SR
1,543 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 147
1,544 SR
1,536 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
VisuaL_GamerZzz
Kuzenbo
Bronze III
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 91L
1,546 MMR
Party 1
Fenrir
Fenrir
Silver I
WetVillage
Fenrir
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,545 MMR
Party 4
Agni
Agni
Bronze III
matanatr96
Agni
Bronze III
Level 128
God Stats
1W - 0L
1,722 SR
Queue Stats
18W - 10L
1,546 MMR
Party 4
Heimdallr
Heimdallr
Bronze III
veteranninja2
Heimdallr
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 82L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,140
512
6,628
13,450
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
DirtyMT
Ratatoskr
11
2 / 3 / 2
6,360
530
4,690
10,248
3,812
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 1
7,638
637
6,378
7,696
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
11
0 / 2 / 0
5,752
479
4,371
6,689
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
xZcxptiic
Thoth
10
1 / 6 / 0
6,033
503
2,175
8,155
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Maman BrigitteIshtarThorRama

VS

Bans
Bake KujiraVamanaAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 0
7,258
605
4,114
11,065
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 4
6,571
548
2,550
7,050
6,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
WetVillage
Fenrir
13
7 / 3 / 3
7,459
622
8,330
14,129
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 4
7,314
610
8,492
6,310
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
veteranninja2
Heimdallr
13
5 / 0 / 5
7,414
618
7,245
7,161
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
1
5
0
0.2
L
Ratatoskr
DirtyMT
Ratatoskr
2
3
2
1
L
0
0
1
0.5
W
1
0
4
3
W
Fenrir
WetVillage
Fenrir
7
3
3
2.83
L
Medusa
0
2
0
0
W
3
0
4
5
W
Heimdallr
veteranninja2
Heimdallr
5
0
5
7.5
L
Thoth
xZcxptiic
Thoth
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
30,731
46,238
Taken
45,715
26,389
Mitigated
27,256
12,427
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,114
520
0
5,569
11,065
7,837
0
0
10,055
0
58,926
L
6,628
2,366
0
3,514
13,450
10,499
0
4,007
9,443
25,094
0
L
Ratatoskr
DirtyMT
Ratatoskr
4,690
1,465
0
4,481
10,248
3,812
0
823
9,425
0
42,773
L
6,378
1,159
0
1,816
7,696
6,888
0
0
7,026
0
66,893
W
2,550
1,073
0
1,606
7,050
6,969
0
2,378
4,672
19,702
1,201
W
Fenrir
WetVillage
Fenrir
8,330
2,470
0
1,882
14,129
6,726
0
2,138
11,991
0
58,549
L
Medusa
4,371
1,774
0
2,317
6,689
2,612
0
967
5,722
0
47,045
W
8,492
953
0
550
6,310
2,434
0
2,585
3,725
58,076
1,097
W
Heimdallr
veteranninja2
Heimdallr
7,245
3,584
0
3,385
7,161
3,290
0
2,113
5,048
0
59,600
L
Thoth
xZcxptiic
Thoth
2,175
245
0
299
8,155
2,578
0
4,999
3,153
36,774
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
36,016
392
Minions Killed
438
0
Camps Cleared
0
1,284,277
Distance Traveled
1,281,094
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,258
605
127
11
0
232,069
3
L
Atlas
6,140
512
24
2
0
265,865
3
L
Ratatoskr
6,360
530
67
6
0
285,499
1
L
Nike
7,638
637
136
11
0
237,212
0
W
Kuzenbo
6,571
548
34
3
0
257,010
4
W
Fenrir
7,459
622
82
7
0
278,499
0
L
Medusa
5,752
479
97
8
0
247,532
4
W
Agni
7,314
610
102
9
0
267,594
4
W
Heimdallr
7,414
618
93
8
0
245,922
2
L
Thoth
6,033
503
68
6
0
248,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role