Player Matchup

Fenrir
Fenrir
ITIceCold
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,277 Elo+
Party 3
Apollo
Apollo
NovaEnergyzzz
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,277 Elo+
Party 3
Kukulkan
Kukulkan
SirZoldyk
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 22L
1,277 Elo+
Party 3
Bake Kujira
Bake Kujira
Sneakyy-Linkk
Bake Kujira
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,277 Elo+
Party 3
Neith
Neith
UhhhArky
Neith
Level 53
God Stats
0W - 1L
1,615 SR
Queue Stats
4W - 11L
1,277 Elo+
Party 3
Team Averages
Level 26
1,523 SR
1,277 Elo+

VS

Team Averages
Level 51
1,442 SR
1,489 Elo+
Yemoja
Yemoja
Au Baka
Yemoja
Level 45
God Stats
8W - 3L
1,646 SR
Queue Stats
10W - 11L
1,643 Elo+
Party 1
Awilix
Awilix
Cerv1xBreaka
Awilix
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 92L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
Motetisabeast
Cernunnos
Level 46
God Stats
9W - 2L
1,282 SR
Queue Stats
79W - 71L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
iHoop03
Kukulkan
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
12W - 22L
1,493 Elo+
Party 2
Ishtar
Ishtar
tommiie
Ishtar
Level 46
God Stats
5W - 5L
1,092 SR
Queue Stats
18W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITIceCold
Fenrir
11
1 / 6 / 1
6,632
415
2,442
15,341
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
7,393
462
9,957
12,778
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SirZoldyk
Kukulkan
15
3 / 4 / 2
8,261
516
9,416
10,824
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Sneakyy-Linkk
Bake Kujira
11
1 / 4 / 1
6,613
413
5,539
15,200
14,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
UhhhArky
Neith
12
0 / 3 / 2
6,794
425
8,250
9,983
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Au Baka
Yemoja
14
2 / 2 / 12
9,339
584
7,097
17,739
11,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
16
1 / 1 / 3
9,658
604
7,556
10,289
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Motetisabeast
Cernunnos
16
6 / 0 / 5
9,213
576
9,750
11,240
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iHoop03
Kukulkan
15
7 / 4 / 4
9,638
602
9,248
9,529
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
tommiie
Ishtar
15
4 / 0 / 4
9,225
577
11,805
11,808
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
20
20
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Au Baka
Yemoja
2
2
12
4
W
Awilix
1
1
3
2.5
L
Fenrir
ITIceCold
Fenrir
1
6
1
0.25
W
Cernunnos
Motetisabeast
Cernunnos
6
0
5
8.5
L
1
3
1
0.5
L
Kukulkan
SirZoldyk
Kukulkan
3
4
2
1
L
Bake Kujira
Sneakyy-Linkk
Bake Kujira
1
4
1
0.38
L
Neith
UhhhArky
Neith
0
3
2
0.33
W
Kukulkan
iHoop03
Kukulkan
7
4
4
2.25
W
Ishtar
tommiie
Ishtar
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,604
Damage
45,456
64,126
Taken
60,605
33,039
Mitigated
35,587
6,432
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Au Baka
Yemoja
7,097
1,815
3,523
6,710
17,739
11,793
513
5,290
12,192
33,731
0
W
Awilix
7,556
2,386
0
2,074
10,289
7,890
799
1,419
8,823
0
70,527
L
Fenrir
ITIceCold
Fenrir
2,442
875
0
1,075
15,341
6,215
0
5,326
9,922
0
24,038
W
Cernunnos
Motetisabeast
Cernunnos
9,750
4,565
0
3,908
11,240
5,606
471
2,367
8,784
0
78,619
L
9,957
5,195
0
3,123
12,778
4,824
1
2,336
10,346
0
37,194
L
Kukulkan
SirZoldyk
Kukulkan
9,416
2,052
0
83
10,824
4,205
0
5,403
5,421
63,549
0
L
Bake Kujira
Sneakyy-Linkk
Bake Kujira
5,539
3,386
0
430
15,200
14,697
0
2,817
12,335
42,920
1,849
L
Neith
UhhhArky
Neith
8,250
3,248
0
1,721
9,983
3,098
67
403
9,178
0
48,252
W
Kukulkan
iHoop03
Kukulkan
9,248
1,480
0
826
9,529
4,637
674
4,079
5,450
58,189
1,824
W
Ishtar
tommiie
Ishtar
11,805
9,613
0
5,226
11,808
5,661
3,128
1,100
10,675
0
77,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
47,073
311
Minions Killed
462
0
Camps Cleared
0
1,627,923
Distance Traveled
1,445,060
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,339
584
36
2
0
292,127
1
W
Awilix
9,658
604
111
7
0
282,760
0
L
Fenrir
6,632
415
40
3
0
341,979
0
W
Cernunnos
9,213
576
95
6
0
299,550
0
L
Apollo
7,393
462
57
4
0
339,065
0
L
Kukulkan
8,261
516
99
6
0
274,091
0
L
Bake Kujira
6,613
413
51
3
0
362,599
0
L
Neith
6,794
425
64
4
0
310,189
0
W
Kukulkan
9,638
602
103
6
0
267,942
0
W
Ishtar
9,225
577
117
7
0
302,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role