Player Matchup

Persephone
Persephone
Gold II
AnDreDk
Persephone
Gold II
Level 115
God Stats
1W - 2L
1,350 SR
Queue Stats
58W - 47L
1,678 MMR
Party 1
Cupid
Cupid
Gold V
IGansitO
Cupid
Gold V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 43L
1,659 MMR
Solo
Camazotz
Camazotz
Gold III
LaTz0
Camazotz
Gold III
Level 159
God Stats
18W - 13L
1,496 SR
Queue Stats
490W - 472L
1,646 MMR
Solo
King Arthur
King Arthur
Gold V
SoloBoogeyMan
King Arthur
Gold V
Level 67
God Stats
3W - 3L
1,298 SR
Queue Stats
66W - 55L
1,640 MMR
Solo
Bacchus
Bacchus
Gold V
thefunniman
Bacchus
Gold V
Level 157
God Stats
8W - 8L
1,500 SR
Queue Stats
67W - 53L
1,641 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,429 SR
1,653 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,562 SR
1,653 MMR
Cabrakan
Cabrakan
Silver I
Clipsahoii
Cabrakan
Silver I
Level 145
God Stats
5W - 11L
1,268 SR
Queue Stats
254W - 275L
1,639 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
CousinEddy4
Ah Muzen Cab
Silver I
Level 153
God Stats
3W - 6L
1,735 SR
Queue Stats
40W - 26L
1,677 MMR
Party 2
Rama
Rama
Silver I
FeelingFroggy11
Rama
Silver I
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 58L
1,648 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Pabszz
Gilgamesh
Gold V
Level 154
God Stats
0W - 2L
1,745 SR
Queue Stats
30W - 17L
1,642 MMR
Party 2
Arachne
Arachne
Gold V
T4CO_Dudesde
Arachne
Gold V
Level 109
God Stats
9W - 8L
1,563 SR
Queue Stats
80W - 89L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnDreDk
Persephone
18
5 / 1 / 6
12,760
638
11,411
9,714
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
IGansitO
Cupid
20
10 / 0 / 3
14,626
731
16,247
15,181
8,253
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
LaTz0
Camazotz
20
4 / 1 / 8
11,888
594
11,819
20,315
9,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
SoloBoogeyMan
King Arthur
17
3 / 2 / 6
12,063
603
21,513
22,330
27,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
thefunniman
Bacchus
16
3 / 0 / 12
11,523
576
7,514
14,468
17,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BellonaBake KujiraAthena

VS

Bans
Nu WaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Clipsahoii
Cabrakan
10
0 / 6 / 2
7,856
393
4,429
19,461
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
CousinEddy4
Ah Muzen Cab
18
2 / 3 / 0
10,759
538
12,793
13,870
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 0
9,614
481
1,263
10,833
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Pabszz
Gilgamesh
16
2 / 5 / 0
9,744
487
13,477
28,136
24,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
T4CO_Dudesde
Arachne
15
0 / 6 / 2
8,609
430
7,056
21,590
9,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
25
Kills
4
4
Deaths
25
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
AnDreDk
Persephone
5
1
6
8
L
Cabrakan
Clipsahoii
Cabrakan
0
6
2
0.17
L
Ah Muzen Cab
CousinEddy4
Ah Muzen Cab
2
3
0
0.67
L
0
5
0
0
W
Cupid
IGansitO
Cupid
10
0
3
11.5
W
Camazotz
LaTz0
Camazotz
4
1
8
8
L
Gilgamesh
Pabszz
Gilgamesh
2
5
0
0.4
W
King Arthur
SoloBoogeyMan
King Arthur
3
2
6
3
L
Arachne
T4CO_Dudesde
Arachne
0
6
2
0.17
W
Bacchus
thefunniman
Bacchus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,504
Damage
39,018
82,008
Taken
93,890
66,592
Mitigated
61,696
36,623
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AnDreDk
Persephone
11,411
902
0
3,816
9,714
3,708
1,069
1,092
8,614
117,190
1,385
L
Cabrakan
Clipsahoii
Cabrakan
4,429
808
0
1,058
19,461
17,502
0
8,877
10,584
14,199
926
L
Ah Muzen Cab
CousinEddy4
Ah Muzen Cab
12,793
4,132
0
1,804
13,870
6,126
339
4,067
9,803
0
124,938
L
1,263
902
0
2,513
10,833
3,739
1,764
1,294
9,539
0
81,104
W
Cupid
IGansitO
Cupid
16,247
10,721
1,269
11,432
15,181
8,253
5,122
675
14,452
0
168,411
W
Camazotz
LaTz0
Camazotz
11,819
4,776
0
13,360
20,315
9,663
3,963
1,348
18,829
0
119,247
L
Gilgamesh
Pabszz
Gilgamesh
13,477
4,342
0
5,295
28,136
24,985
0
1,990
26,057
0
83,118
W
King Arthur
SoloBoogeyMan
King Arthur
21,513
1,804
0
4,151
22,330
27,915
263
450
20,569
1,737
104,170
L
Arachne
T4CO_Dudesde
Arachne
7,056
5,110
0
8,007
21,590
9,344
0
3,014
18,576
0
72,790
W
Bacchus
thefunniman
Bacchus
7,514
1,258
0
2,595
14,468
17,053
0
2,223
12,245
18,366
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
46,582
777
Minions Killed
641
0
Camps Cleared
0
1,983,695
Distance Traveled
1,799,772
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,760
638
215
11
0
402,741
6
L
Cabrakan
7,856
393
23
1
0
351,949
7
L
Ah Muzen Cab
10,759
538
231
12
0
366,979
0
L
Rama
9,614
481
155
8
0
319,703
0
W
Cupid
14,626
731
245
12
0
357,701
1
W
Camazotz
11,888
594
150
8
0
451,497
4
L
Gilgamesh
9,744
487
133
7
0
360,910
3
W
King Arthur
12,063
603
145
7
0
376,607
0
L
Arachne
8,609
430
99
5
0
400,231
0
W
Bacchus
11,523
576
22
1
0
395,149
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role