Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
HinataAkiko
Fenrir
Silver III
Level 130
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 139L
1,268 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Macury
Cernunnos
Bronze III
Level 73
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 3L
1,411 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
SamucaSPARTA
Baron Samedi
Bronze III
Level 108
God Stats
1W - 3L
1,353 SR
Queue Stats
354W - 388L
1,317 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
chavezozki
Cu Chulainn
Silver II
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 124L
1,374 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,432 SR
1,374 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 174
1,432 SR
1,367 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
FeelzGOD
Xbalanque
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,404 MMR
Solo
Chaac
Chaac
Silver I
JesusDeMacro
Chaac
Silver I
Level 195
God Stats
196W - 143L
1,403 SR
Queue Stats
263W - 246L
1,426 MMR
Solo
Arachne
Arachne
Silver III
Lamar3600
Arachne
Silver III
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
381W - 381L
1,097 MMR
Solo
Kukulkan
Kukulkan
Gold III
Valyandragon
Kukulkan
Gold III
Level 159
God Stats
2W - 3L
1,258 SR
Queue Stats
18W - 22L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,148
515
2,471
5,497
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 1 / 0
4,810
481
2,070
7,326
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Macury
Cernunnos
10
0 / 2 / 0
5,152
515
2,303
6,492
2,221
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SamucaSPARTA
Baron Samedi
8
0 / 2 / 0
4,480
448
1,279
4,458
1,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
chavezozki
Cu Chulainn
9
0 / 4 / 1
5,005
501
3,952
10,946
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaRamaThorSun Wukong

VS

Bans
AnubisAnhurMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 3
5,463
546
3,159
5,844
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
FeelzGOD
Xbalanque
11
3 / 0 / 1
6,590
659
4,418
4,747
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
7,089
709
6,176
8,577
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Lamar3600
Arachne
11
3 / 0 / 3
6,332
633
4,369
8,162
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Valyandragon
Kukulkan
11
2 / 0 / 0
6,227
623
2,932
2,813
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Geb
 
Geb
0
0
3
1.5
W
Xbalanque
FeelzGOD
Xbalanque
3
0
1
3.5
L
Fenrir
1
1
0
1
W
2
1
2
3
W
Arachne
Lamar3600
Arachne
3
0
3
4.5
L
Cernunnos
Macury
Cernunnos
0
2
0
0
L
Baron Samedi
SamucaSPARTA
Baron Samedi
0
2
0
0
W
Kukulkan
Valyandragon
Kukulkan
2
0
0
2
L
Cu Chulainn
chavezozki
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,075
Damage
21,054
34,719
Taken
30,143
15,859
Mitigated
15,145
8,353
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,471
159
0
1,846
5,497
2,006
0
2,282
3,215
41,680
0
W
Geb
 
Geb
3,159
523
0
2,198
5,844
3,764
0
1,187
4,575
19,211
0
W
Xbalanque
FeelzGOD
Xbalanque
4,418
2,120
0
750
4,747
1,690
0
265
4,482
0
47,043
L
Fenrir
2,070
113
0
598
7,326
3,427
0
1,085
6,241
0
29,964
W
6,176
1,635
0
4,206
8,577
5,791
0
341
8,228
0
58,645
W
Arachne
Lamar3600
Arachne
4,369
2,594
0
6,063
8,162
2,964
0
683
7,405
0
48,905
L
Cernunnos
Macury
Cernunnos
2,303
1,480
0
1,942
6,492
2,221
0
817
5,675
0
36,060
L
Baron Samedi
SamucaSPARTA
Baron Samedi
1,279
154
239
1,151
4,458
1,656
0
1,815
2,643
16,617
1,317
W
Kukulkan
Valyandragon
Kukulkan
2,932
562
0
330
2,813
936
0
1,416
1,353
48,470
528
L
Cu Chulainn
chavezozki
Cu Chulainn
3,952
683
0
2,577
10,946
6,549
0
0
10,392
0
34,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
31,701
309
Minions Killed
371
0
Camps Cleared
0
1,036,188
Distance Traveled
1,073,067
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,148
515
86
9
0
213,640
0
W
Geb
5,463
546
18
2
0
229,726
2
W
Xbalanque
6,590
659
87
9
0
188,848
1
L
Fenrir
4,810
481
54
5
0
236,787
4
W
Chaac
7,089
709
102
10
0
199,202
4
W
Arachne
6,332
633
81
8
0
250,601
0
L
Cernunnos
5,152
515
76
8
0
185,048
0
L
Baron Samedi
4,480
448
31
3
0
196,131
0
W
Kukulkan
6,227
623
83
8
0
204,690
2
L
Cu Chulainn
5,005
501
62
6
0
204,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role