Player Matchup

Ishtar
Ishtar
Caz727
Ishtar
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LuKuan
Nu Wa
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,238 Elo+
Solo
Ullr
Ullr
OG_x_Ghost
Ullr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,749 Elo+
Solo
Kuzenbo
Kuzenbo
Torchxx05
Kuzenbo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Sobek
Sobek
WATDADDY
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,680 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,533 Elo+

VS

Team Averages
Level 42
1,500 SR
1,374 Elo+
Atlas
Atlas
Charmander69334
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Serqet
Serqet
EspectreGame
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,501 Elo+
Solo
Heimdallr
Heimdallr
GoGettachips789
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
992 Elo+
Party 1
Geb
Geb
ShowNoMercyCNNR
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 164L
1,546 Elo+
Party 3
Chernobog
Chernobog
slimjimmy828
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 110L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Caz727
Ishtar
14
3 / 1 / 15
8,581
858
11,661
8,330
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
LuKuan
Nu Wa
15
6 / 1 / 9
8,779
878
11,016
5,947
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 0 / 6
9,399
940
10,457
6,984
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Torchxx05
Kuzenbo
14
1 / 1 / 13
7,873
787
6,439
9,036
11,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
WATDADDY
Sobek
15
2 / 1 / 10
8,496
850
5,601
10,541
12,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,712
671
4,633
12,119
10,837
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
14
2 / 3 / 2
7,243
724
6,012
7,893
6,916
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
GoGettachips789
Heimdallr
13
2 / 6 / 2
7,488
749
5,252
10,133
4,978
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 2 / 4
7,520
752
10,515
12,152
10,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
slimjimmy828
Chernobog
13
0 / 6 / 2
6,880
688
6,988
10,427
4,600
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
21
Kills
4
4
Deaths
21
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Caz727
Ishtar
3
1
15
10.5
L
0
4
3
0.38
L
Serqet
2
3
2
1
L
Heimdallr
GoGettachips789
Heimdallr
2
6
2
0.5
W
Nu Wa
LuKuan
Nu Wa
6
1
9
10.5
W
9
0
6
12
L
0
2
4
1
W
Kuzenbo
Torchxx05
Kuzenbo
1
1
13
7.5
W
Sobek
WATDADDY
Sobek
2
1
10
7
L
Chernobog
slimjimmy828
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
33,400
40,838
Taken
52,724
35,612
Mitigated
37,770
14,302
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Caz727
Ishtar
11,661
5,158
698
1,127
8,330
4,327
156
3,185
4,641
0
21,306
L
4,633
912
0
480
12,119
10,837
0
4,561
7,114
15,012
693
L
Serqet
6,012
263
0
1,390
7,893
6,916
0
2,848
4,784
0
8,387
L
Heimdallr
GoGettachips789
Heimdallr
5,252
1,849
943
76
10,133
4,978
0
4,571
5,200
0
13,213
W
Nu Wa
LuKuan
Nu Wa
11,016
3,722
1,698
795
5,947
3,049
385
1,852
3,939
23,306
541
W
10,457
5,783
952
1,388
6,984
4,189
245
2,618
4,366
0
28,967
L
10,515
314
3,141
4,157
12,152
10,439
0
4,107
7,652
24,838
0
W
Kuzenbo
Torchxx05
Kuzenbo
6,439
2,013
702
1,346
9,036
11,625
359
3,738
5,298
6,712
771
W
Sobek
WATDADDY
Sobek
5,601
464
2,857
2,739
10,541
12,422
108
3,406
6,997
10,504
659
L
Chernobog
slimjimmy828
Chernobog
6,988
4,714
675
355
10,427
4,600
0
4,157
5,851
0
18,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
35,843
124
Minions Killed
102
0
Camps Cleared
0
1,063,139
Distance Traveled
936,672
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,581
858
27
3
0
207,278
0
L
Atlas
6,712
671
16
2
0
189,919
0
L
Serqet
7,243
724
8
1
0
216,852
0
L
Heimdallr
7,488
749
28
3
0
170,432
1
W
Nu Wa
8,779
878
28
3
0
188,458
0
W
Ullr
9,399
940
37
4
0
223,711
0
L
Geb
7,520
752
19
2
0
196,856
0
W
Kuzenbo
7,873
787
9
1
0
225,131
0
W
Sobek
8,496
850
23
2
0
218,561
0
L
Chernobog
6,880
688
31
3
0
162,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role