Player Matchup

Osiris
Osiris
WORRELL22
Osiris
Level 80
God Stats
1W - 2L
1,692 SR
Queue Stats
8W - 12L
1,423 Elo+
Party 2
Ullr
Ullr
anthracs
Ullr
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 162L
1,413 Elo+
Solo
Chronos
Chronos
millsbroscoffe
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 2
Team Averages
Level 101
1,564 SR
1,454 Elo+

VS

Team Averages
Level 93
1,443 SR
1,471 Elo+
Jing Wei
Jing Wei
ArcticSniper017
Jing Wei
Level 34
God Stats
5W - 1L
1,348 SR
Queue Stats
8W - 3L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
MrsMalevolent
Kukulkan
Level 100
God Stats
44W - 57L
1,481 SR
Queue Stats
987W - 996L
1,458 Elo+
Solo
King Arthur
King Arthur
kingdice1233912
King Arthur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
WORRELL22
Osiris
11
0 / 6 / 0
6,524
593
4,655
13,748
12,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
12
1 / 3 / 0
7,092
645
3,712
9,110
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
7,114
647
6,010
11,834
4,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 0 / 4
8,053
732
6,703
6,325
2,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
MrsMalevolent
Kukulkan
12
1 / 1 / 7
7,767
706
8,833
4,334
1,760
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kingdice1233912
King Arthur
14
8 / 0 / 4
9,389
854
11,388
11,573
11,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
0
4
6
W
Kukulkan
MrsMalevolent
Kukulkan
1
1
7
4.5
L
Osiris
WORRELL22
Osiris
0
6
0
0
L
Ullr
1
3
0
0.33
W
King Arthur
kingdice1233912
King Arthur
8
0
4
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,377
Damage
26,924
34,692
Taken
22,232
20,458
Mitigated
16,123
3,038
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,703
5,776
0
0
6,325
2,669
652
1,788
4,537
0
16,507
W
Kukulkan
MrsMalevolent
Kukulkan
8,833
728
281
212
4,334
1,760
0
889
3,445
34,204
654
L
Osiris
WORRELL22
Osiris
4,655
1,771
0
1,724
13,748
12,105
49
3,488
10,240
0
14,005
L
Ullr
3,712
1,035
0
550
9,110
3,893
126
1,641
7,453
0
24,105
W
King Arthur
kingdice1233912
King Arthur
11,388
1,763
0
2,420
11,573
11,694
31
3,215
8,358
203
23,893
L
6,010
2,505
17
747
11,834
4,460
0
3,901
7,929
30,994
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,730
Gold Earned
25,209
99
Minions Killed
111
0
Camps Cleared
0
556,779
Distance Traveled
607,462
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,053
732
26
2
0
209,450
0
W
Kukulkan
7,767
706
57
5
0
188,784
1
L
Osiris
6,524
593
15
1
0
192,045
0
L
Ullr
7,092
645
39
4
0
157,506
0
W
King Arthur
9,389
854
28
3
0
209,228
0
L
Chronos
7,114
647
45
4
0
207,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role