Player Matchup

Anubis
Anubis
AegonRh
Anubis
Level 126
God Stats
0W - 1L
1,318 SR
Queue Stats
103W - 105L
1,685 Elo+
Solo
Persephone
Persephone
ArtemisaYaz
Persephone
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 3
Awilix
Awilix
LeZzOoGaming
Awilix
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 3
Geb
Geb
Vieira100
Geb
Level 129
God Stats
1W - 2L
1,244 SR
Queue Stats
13W - 16L
1,358 Elo+
Solo
Charybdis
Charybdis
lalau-o-matador
Charybdis
Level 130
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 119
1,372 SR
1,509 Elo+

VS

Team Averages
Level 130
1,564 SR
1,567 Elo+
Artemis
Artemis
Desmon31
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,602 Elo+
Party 2
Bacchus
Bacchus
Skyforth
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,605 Elo+
Party 2
Thanatos
Thanatos
WALLACE927
Thanatos
Level 104
God Stats
18W - 14L
1,556 SR
Queue Stats
125W - 118L
1,485 Elo+
Party 1
Freya
Freya
iBansheeGamer
Freya
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 114
God Stats
104W - 63L
1,765 SR
Queue Stats
205W - 183L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AegonRh
Anubis
4
0 / 0 / 0
3,413
427
268
1,869
673
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
ArtemisaYaz
Persephone
7
0 / 0 / 0
4,248
531
363
2,299
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
10
0 / 1 / 0
4,539
567
2,404
5,101
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 0
4,200
525
1,521
7,620
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
lalau-o-matador
Charybdis
9
0 / 2 / 0
4,667
583
3,439
5,898
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Desmon31
Artemis
9
4 / 0 / 0
5,685
711
4,306
4,338
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Skyforth
Bacchus
8
0 / 0 / 3
4,868
609
3,058
3,397
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
WALLACE927
Thanatos
9
0 / 0 / 1
4,831
604
1,570
5,416
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 0 / 0
5,337
667
2,009
4,881
1,853
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
1 / 0 / 1
5,772
722
2,411
2,584
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
AegonRh
Anubis
0
0
0
0
L
Persephone
ArtemisaYaz
Persephone
0
0
0
0
W
Artemis
Desmon31
Artemis
4
0
0
4
L
Awilix
0
1
0
0
W
Bacchus
Skyforth
Bacchus
0
0
3
1.5
L
0
3
0
0
W
Thanatos
WALLACE927
Thanatos
0
0
1
0.5
W
1
0
0
1
L
Charybdis
lalau-o-matador
Charybdis
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,995
Damage
13,354
22,787
Taken
20,616
9,355
Mitigated
9,085
6,373
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AegonRh
Anubis
268
0
0
878
1,869
673
0
812
1,007
8,748
0
L
Persephone
ArtemisaYaz
Persephone
363
37
0
804
2,299
571
0
614
1,675
16,416
0
W
Artemis
Desmon31
Artemis
4,306
2,239
0
1,809
4,338
1,508
0
279
4,059
0
32,830
L
Awilix
2,404
1,166
0
189
5,101
2,004
0
1,696
3,287
0
32,076
W
Bacchus
Skyforth
Bacchus
3,058
653
0
1,452
3,397
2,676
0
814
2,583
11,505
0
L
1,521
314
0
1,527
7,620
4,134
0
2,743
4,867
10,670
0
W
Thanatos
WALLACE927
Thanatos
1,570
294
0
3,283
5,416
2,261
0
181
5,235
0
34,902
W
2,009
676
0
3,148
4,881
1,853
0
610
4,271
36,848
363
L
Charybdis
lalau-o-matador
Charybdis
3,439
1,786
0
2,975
5,898
1,973
0
1,384
4,504
0
35,041
W
2,411
708
0
1,366
2,584
787
554
268
2,316
39,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
26,493
161
Minions Killed
273
0
Camps Cleared
0
731,980
Distance Traveled
854,017
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,413
427
9
1
0
63,104
0
L
Persephone
4,248
531
31
4
0
159,368
0
W
Artemis
5,685
711
61
8
0
157,620
1
L
Awilix
4,539
567
56
7
0
192,945
0
W
Bacchus
4,868
609
7
1
0
196,555
2
L
Geb
4,200
525
9
1
0
176,822
2
W
Thanatos
4,831
604
61
8
0
194,851
0
W
Freya
5,337
667
77
10
0
156,922
1
L
Charybdis
4,667
583
56
7
0
139,741
0
W
Nu Wa
5,772
722
67
8
0
148,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role