Player Matchup

Discordia
Discordia
Cholo347
Discordia
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 127L
1,589 Elo+
Party 2
Chaac
Chaac
Clone17
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,786 Elo+
Party 2
Sun Wukong
Sun Wukong
ToNyMoNtAnA-4204
Sun Wukong
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 39L
1,309 Elo+
Party 3
Horus
Horus
lorranfernandes_
Horus
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 192L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
the_avenater
Kumbhakarna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,185 Elo+
Party 3
Team Averages
Level 117
1,500 SR
1,482 Elo+

VS

Team Averages
Level 113
1,456 SR
1,517 Elo+
Hachiman
Hachiman
 
Hachiman
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Amhranna
Baba Yaga
Level 97
God Stats
21W - 24L
1,279 SR
Queue Stats
1,698W - 1,734L
1,501 Elo+
Solo
Terra
Terra
PaunchyBurrito
Terra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,586 Elo+
Party 1
Scylla
Scylla
PaunchyTaquito
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,586 Elo+
Party 1
He Bo
He Bo
Pazuzu1500
He Bo
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 189L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cholo347
Discordia
16
7 / 3 / 7
9,285
844
16,167
9,681
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Clone17
Chaac
16
3 / 2 / 12
8,823
802
13,643
15,331
12,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ToNyMoNtAnA-4204
Sun Wukong
15
4 / 2 / 12
9,096
827
12,218
14,369
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

14
1 / 1 / 12
8,021
729
3,881
13,745
11,092
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
the_avenater
Kumbhakarna
16
3 / 0 / 10
9,453
859
5,634
12,461
12,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 4 / 2
8,748
795
15,054
10,877
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Amhranna
Baba Yaga
15
1 / 3 / 5
7,981
726
8,552
13,116
16,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 4
8,732
794
10,120
14,558
15,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 5 / 2
7,390
672
4,703
9,307
4,569
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
13
0 / 3 / 1
6,801
618
7,256
7,743
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
18
Kills
8
8
Deaths
18
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
2
1.25
L
Baba Yaga
Amhranna
Baba Yaga
1
3
5
1.17
W
Discordia
Cholo347
Discordia
7
3
7
3.5
W
Chaac
Clone17
Chaac
3
2
12
4.5
L
2
3
4
1.33
L
1
5
2
0.4
L
He Bo
0
3
1
0.17
W
Sun Wukong
ToNyMoNtAnA-4204
Sun Wukong
4
2
12
5
W
1
1
12
7
W
Kumbhakarna
the_avenater
Kumbhakarna
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,543
Damage
45,685
65,587
Taken
55,601
54,008
Mitigated
45,623
37,366
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,054
6,112
810
1,083
10,877
5,555
0
4,724
5,801
0
28,739
L
Baba Yaga
Amhranna
Baba Yaga
8,552
376
659
2,921
13,116
16,663
0
4,133
8,618
24,049
0
W
Discordia
Cholo347
Discordia
16,167
1,222
924
278
9,681
4,841
1,220
3,900
5,781
33,529
0
W
Chaac
Clone17
Chaac
13,643
1,086
1,958
3,271
15,331
12,605
725
8,510
6,821
0
30,912
L
10,120
408
6,383
4,675
14,558
15,252
0
6,925
7,551
16,981
115
L
4,703
933
818
404
9,307
4,569
0
3,217
5,970
11,256
0
L
He Bo
7,256
41
288
672
7,743
3,584
0
2,649
4,872
10,625
0
W
Sun Wukong
ToNyMoNtAnA-4204
Sun Wukong
12,218
1,573
2,237
4,904
14,369
13,310
98
4,752
9,617
0
19,171
W
3,881
1,906
12,772
7,943
13,745
11,092
784
5,781
7,964
0
6,572
W
Kumbhakarna
the_avenater
Kumbhakarna
5,634
122
1,357
1,722
12,461
12,160
28
7,679
4,782
10,708
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
39,652
127
Minions Killed
106
0
Camps Cleared
0
1,167,463
Distance Traveled
990,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,748
795
26
2
0
183,959
0
L
Baba Yaga
7,981
726
26
2
0
216,373
0
W
Discordia
9,285
844
46
4
0
201,009
0
W
Chaac
8,823
802
30
3
0
235,155
0
L
Terra
8,732
794
11
1
0
220,976
0
L
Scylla
7,390
672
26
2
0
153,150
0
L
He Bo
6,801
618
17
2
0
215,857
0
W
Sun Wukong
9,096
827
26
2
0
226,301
0
W
Horus
8,021
729
9
1
0
243,706
0
W
Kumbhakarna
9,453
859
16
1
0
261,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role