Player Matchup

Surtr
Surtr
Ikarinha
Surtr
Level 137
God Stats
1W - 1L
1,312 SR
Queue Stats
61W - 59L
1,515 Elo+
Solo
Hercules
Hercules
PewAllOver
Hercules
Level 187
God Stats
8W - 13L
1,824 SR
Queue Stats
373W - 345L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Poor Ninjas
Sylvanus
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 10L
1,578 Elo+
Solo
Sol
Sol
RhythmicMove
Sol
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 38L
1,534 Elo+
Solo
Thoth
Thoth
anothino
Thoth
Level 154
God Stats
7W - 4L
1,176 SR
Queue Stats
144W - 161L
1,351 Elo+
Solo
Team Averages
Level 156
1,505 SR
1,509 Elo+

VS

Team Averages
Level 179
1,500 SR
1,582 Elo+
He Bo
He Bo
 
He Bo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AglidNights
Maui
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,688 Elo+
Party 2
Mulan
Mulan
CrownedVolca
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Cutie
Guan Yu
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 33L
1,500 Elo+
Party 2
Camazotz
Camazotz
Tyltalis
Camazotz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ikarinha
Surtr
11
2 / 2 / 4
6,393
1,066
5,329
5,409
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hercules
PewAllOver
Hercules
12
3 / 2 / 4
6,910
1,152
9,528
7,768
9,907
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Poor Ninjas
Sylvanus
11
1 / 1 / 5
6,129
1,022
2,368
5,424
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
1 / 4 / 3
6,020
1,003
4,684
5,946
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
anothino
Thoth
7
1 / 2 / 3
5,515
919
2,308
2,308
645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
1
0 / 0 / 0
1,444
241
0
0
0
13
1 / 0 / 8
6,183
1,031
2,371
6,222
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 3 / 4
5,817
970
4,829
7,729
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
Cutie
Guan Yu
12
1 / 2 / 8
6,225
1,038
2,844
9,850
6,978
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Tyltalis
Camazotz
12
6 / 3 / 1
6,637
1,106
7,638
7,444
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
8
Kills
11
11
Deaths
8
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
0
0
0
L
1
0
8
5
L
3
3
4
1.67
L
Guan Yu
Cutie
Guan Yu
1
2
8
2.5
W
Surtr
Ikarinha
Surtr
2
2
4
2
W
Hercules
PewAllOver
Hercules
3
2
4
2.5
W
Sylvanus
Poor Ninjas
Sylvanus
1
1
5
3.5
W
1
4
3
0.63
L
Camazotz
Tyltalis
Camazotz
6
3
1
2.17
W
Thoth
anothino
Thoth
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
17,682
26,855
Taken
31,245
24,022
Mitigated
23,880
9,023
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
2,371
665
637
1,878
6,222
5,586
243
1,940
4,282
6,325
0
L
4,829
782
180
698
7,729
7,368
278
2,832
4,897
0
10,254
L
Guan Yu
Cutie
Guan Yu
2,844
440
4,222
3,922
9,850
6,978
214
3,178
6,672
0
9,589
W
Surtr
Ikarinha
Surtr
5,329
1,347
279
683
5,409
5,517
0
505
4,904
353
10,916
W
Hercules
PewAllOver
Hercules
9,528
2,274
704
1,879
7,768
9,907
456
838
6,930
2,978
12,455
W
Sylvanus
Poor Ninjas
Sylvanus
2,368
667
2,620
1,869
5,424
5,805
156
347
5,077
5,501
0
W
4,684
1,281
0
441
5,946
2,148
777
387
5,559
10,551
994
L
Camazotz
Tyltalis
Camazotz
7,638
1,986
442
1,783
7,444
3,948
42
2,791
4,653
0
16,743
W
Thoth
anothino
Thoth
2,308
0
494
54
2,308
645
0
294
2,014
6,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
26,306
57
Minions Killed
51
0
Camps Cleared
0
475,060
Distance Traveled
500,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
1,444
241
0
0
0
0
0
L
Maui
6,183
1,031
6
1
0
120,425
0
L
Mulan
5,817
970
10
2
0
115,234
0
L
Guan Yu
6,225
1,038
12
2
0
127,443
0
W
Surtr
6,393
1,066
15
3
0
112,359
0
W
Hercules
6,910
1,152
9
2
0
114,291
0
W
Sylvanus
6,129
1,022
6
1
0
102,589
0
W
Sol
6,020
1,003
18
3
0
97,178
0
L
Camazotz
6,637
1,106
23
4
0
137,807
0
W
Thoth
5,515
919
9
2
0
48,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role