Player Matchup

Gilgamesh
Gilgamesh
GanknGroceries
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HetVuurStijgt
Kumbhakarna
Level 118
God Stats
3W - 2L
1,575 SR
Queue Stats
71W - 79L
1,514 Elo+
Party 1
Mercury
Mercury
Kona0
Mercury
Level 44
God Stats
15W - 6L
1,752 SR
Queue Stats
193W - 191L
1,569 Elo+
Party 1
Raijin
Raijin
LocNess27
Raijin
Level 118
God Stats
1W - 3L
1,700 SR
Queue Stats
72W - 76L
1,529 Elo+
Party 1
Charybdis
Charybdis
SoulSeagull
Charybdis
Level 48
God Stats
6W - 6L
1,686 SR
Queue Stats
44W - 50L
1,455 Elo+
Party 1
Team Averages
Level 83
1,643 SR
1,504 Elo+

VS

Team Averages
Level 115
1,503 SR
1,421 Elo+
Ix Chel
Ix Chel
Boujie Lotus
Ix Chel
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Anhur
Anhur
HyDRAAchRoniC
Anhur
Level 215
God Stats
9W - 6L
1,500 SR
Queue Stats
268W - 273L
1,284 Elo+
Solo
Chaac
Chaac
TwoD7783
Chaac
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
136W - 172L
1,408 Elo+
Solo
Janus
Janus
blackclover1243-
Janus
Level 113
God Stats
26W - 20L
1,728 SR
Queue Stats
175W - 172L
1,600 Elo+
Solo
Loki
Loki
youngflexSSJ10
Loki
Level 127
God Stats
6W - 11L
1,286 SR
Queue Stats
29W - 41L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GanknGroceries
Gilgamesh
14
2 / 0 / 7
8,207
821
8,012
13,274
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
HetVuurStijgt
Kumbhakarna
14
1 / 0 / 6
8,466
847
2,922
9,795
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Kona0
Mercury
16
4 / 1 / 4
9,038
904
6,713
7,208
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
LocNess27
Raijin
15
2 / 0 / 5
8,430
843
11,957
8,602
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SoulSeagull
Charybdis
15
1 / 0 / 5
8,528
853
6,039
6,693
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Boujie Lotus
Ix Chel
10
0 / 0 / 0
6,740
674
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
7,511
751
4,734
11,895
5,314
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
TwoD7783
Chaac
14
0 / 2 / 0
7,560
756
5,541
10,939
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 1
8,306
831
10,185
7,648
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 0
8,424
842
5,142
10,890
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
10
Kills
0
1
Deaths
10
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Boujie Lotus
Ix Chel
0
0
0
0
W
Gilgamesh
GanknGroceries
Gilgamesh
2
0
7
5.5
W
Kumbhakarna
HetVuurStijgt
Kumbhakarna
1
0
6
4
L
0
3
0
0
W
Mercury
Kona0
Mercury
4
1
4
6
W
Raijin
LocNess27
Raijin
2
0
5
4.5
W
Charybdis
SoulSeagull
Charybdis
1
0
5
3.5
L
Chaac
TwoD7783
Chaac
0
2
0
0
L
0
5
1
0.1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
25,602
45,572
Taken
41,372
28,391
Mitigated
24,009
10,897
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Boujie Lotus
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
GanknGroceries
Gilgamesh
8,012
1,593
0
1,314
13,274
11,753
32
3,024
9,955
0
18,323
W
Kumbhakarna
HetVuurStijgt
Kumbhakarna
2,922
226
1,391
3,013
9,795
7,245
0
2,135
7,390
9,486
50
L
4,734
1,518
0
829
11,895
5,314
0
3,814
7,847
0
14,788
W
Mercury
Kona0
Mercury
6,713
3,063
0
1,408
7,208
3,103
172
1,074
6,054
0
32,479
W
Raijin
LocNess27
Raijin
11,957
1,367
445
1,424
8,602
3,630
220
1,665
6,817
41,727
632
W
Charybdis
SoulSeagull
Charybdis
6,039
3,714
0
1,902
6,693
2,660
761
1,380
5,171
0
35,932
L
Chaac
TwoD7783
Chaac
5,541
495
0
1,029
10,939
10,344
0
4,182
6,546
0
19,997
L
10,185
34
0
376
7,648
3,336
0
2,388
4,931
33,822
93
L
5,142
966
0
1,269
10,890
5,015
0
4,365
6,335
0
39,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
38,541
222
Minions Killed
196
0
Camps Cleared
0
1,120,225
Distance Traveled
854,827
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,740
674
0
0
0
0
0
W
Gilgamesh
8,207
821
26
3
0
239,787
0
W
Kumbhakarna
8,466
847
15
2
0
214,343
0
L
Anhur
7,511
751
29
3
0
201,057
2
W
Mercury
9,038
904
50
5
0
258,696
0
W
Raijin
8,430
843
63
6
0
205,163
0
W
Charybdis
8,528
853
68
7
0
202,236
0
L
Chaac
7,560
756
25
3
0
206,475
0
L
Janus
8,306
831
77
8
0
204,929
0
L
Loki
8,424
842
65
7
0
242,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role