Player Matchup

Anhur
Anhur
Arbok
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,733 Elo+
Party 1
Anubis
Anubis
Idontcare31835
Anubis
Level 98
God Stats
3W - 3L
1,791 SR
Queue Stats
105W - 80L
1,599 Elo+
Solo
Hachiman
Hachiman
LotuB
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RaPaxQ
Nu Wa
Level 102
God Stats
8W - 2L
1,756 SR
Queue Stats
21W - 18L
1,427 Elo+
Party 2
Charon
Charon
Wyzrd17
Charon
Level 128
God Stats
0W - 1L
1,772 SR
Queue Stats
16W - 11L
1,733 Elo+
Party 1
Team Averages
Level 100
1,664 SR
1,598 Elo+

VS

Team Averages
Level 111
1,500 SR
1,546 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ch3lit0123
Izanami
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,612 Elo+
Solo
Anubis
Anubis
MrKnight47
Anubis
Level 96
God Stats
9W - 7L
1,500 SR
Queue Stats
78W - 74L
1,496 Elo+
Solo
Mercury
Mercury
OLIVEOWNS
Mercury
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 130L
1,610 Elo+
Solo
Jormungandr
Jormungandr
Srubyy
Jormungandr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 46L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arbok
Anhur
11
5 / 1 / 1
6,500
591
6,635
8,761
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 0
5,589
508
3,551
9,313
3,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hachiman
LotuB
Hachiman
5
0 / 1 / 0
4,385
399
0
6,456
1,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
RaPaxQ
Nu Wa
11
0 / 1 / 0
5,875
534
6,254
6,033
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Wyzrd17
Charon
8
1 / 2 / 1
5,871
534
3,069
8,278
5,645
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 2
5,232
476
5,302
7,013
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ch3lit0123
Izanami
10
2 / 3 / 0
6,094
554
3,208
6,883
1,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MrKnight47
Anubis
14
3 / 0 / 4
7,763
706
7,656
7,570
3,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
OLIVEOWNS
Mercury
11
4 / 1 / 1
6,344
577
1,982
7,042
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Srubyy
Jormungandr
13
1 / 0 / 1
7,542
686
4,846
8,580
6,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
10
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Anhur
Arbok
Anhur
5
1
1
5.5
W
Izanami
Ch3lit0123
Izanami
2
3
0
0.67
L
0
6
0
0
L
Hachiman
LotuB
Hachiman
0
1
0
0
W
Anubis
MrKnight47
Anubis
3
0
4
5
W
Mercury
OLIVEOWNS
Mercury
4
1
1
4.5
L
Nu Wa
RaPaxQ
Nu Wa
0
1
0
0
W
Jormungandr
Srubyy
Jormungandr
1
0
1
1.5
L
Charon
Wyzrd17
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
22,994
38,841
Taken
37,088
16,107
Mitigated
19,331
7,089
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,302
591
0
1,786
7,013
5,270
0
1,880
4,995
0
24,916
L
Anhur
Arbok
Anhur
6,635
3,421
0
2,561
8,761
2,870
0
0
8,345
0
44,237
W
Izanami
Ch3lit0123
Izanami
3,208
2,338
0
1,754
6,883
1,807
0
1,376
5,369
0
38,522
L
3,551
187
0
1,697
9,313
3,737
0
6,105
3,208
41,430
644
L
Hachiman
LotuB
Hachiman
0
0
0
109
6,456
1,487
0
0
6,456
0
20,211
W
Anubis
MrKnight47
Anubis
7,656
340
0
5,101
7,570
3,459
862
4,401
3,031
67,557
1,307
W
Mercury
OLIVEOWNS
Mercury
1,982
1,020
0
657
7,042
2,398
0
573
6,331
0
40,407
L
Nu Wa
RaPaxQ
Nu Wa
6,254
1,261
0
1,446
6,033
2,368
128
4,755
1,278
37,001
879
W
Jormungandr
Srubyy
Jormungandr
4,846
2,187
0
1,475
8,580
6,397
0
3,478
4,650
67,169
1,991
L
Charon
Wyzrd17
Charon
3,069
483
0
1,276
8,278
5,645
0
1,551
6,311
18,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
32,975
291
Minions Killed
393
0
Camps Cleared
0
991,520
Distance Traveled
1,135,096
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,232
476
33
3
0
253,067
4
L
Anhur
6,500
591
76
7
0
204,528
0
W
Izanami
6,094
554
67
6
0
210,419
0
L
Anubis
5,589
508
76
7
0
160,371
1
L
Hachiman
4,385
399
33
3
0
184,001
0
W
Anubis
7,763
706
121
11
0
200,841
4
W
Mercury
6,344
577
52
5
0
269,859
0
L
Nu Wa
5,875
534
81
7
0
213,189
3
W
Jormungandr
7,542
686
120
11
0
200,910
0
L
Charon
5,871
534
25
2
0
229,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role