Player Matchup

Tsukuyomi
Tsukuyomi
Alopez210
Tsukuyomi
Level 127
God Stats
10W - 8L
1,822 SR
Queue Stats
41W - 41L
1,646 Elo+
Party 2
Bellona
Bellona
GenericJeff
Bellona
Level 83
God Stats
9W - 6L
1,535 SR
Queue Stats
186W - 147L
1,529 Elo+
Party 3
Hades
Hades
Mangolover
Hades
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,703 Elo+
Party 2
Sol
Sol
MollyPercocet420
Sol
Level 109
God Stats
28W - 30L
1,540 SR
Queue Stats
225W - 160L
1,604 Elo+
Party 3
Sobek
Sobek
SloppySeconds69
Sobek
Level 157
God Stats
11W - 5L
1,500 SR
Queue Stats
254W - 184L
1,595 Elo+
Party 3
Team Averages
Level 103
1,579 SR
1,615 Elo+

VS

Team Averages
Level 111
1,518 SR
1,577 Elo+
Hercules
Hercules
 
Hercules
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigHoff30
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 65L
1,645 Elo+
Solo
Artemis
Artemis
DeathbyRose21
Artemis
Level 87
God Stats
4W - 4L
1,590 SR
Queue Stats
236W - 234L
1,579 Elo+
Party 1
Bastet
Bastet
Tzaphqiel_D-A-L
Bastet
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 80L
1,662 Elo+
Party 1
Scylla
Scylla
ÄDHD
Scylla
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alopez210
Tsukuyomi
10
2 / 1 / 3
5,530
503
2,914
8,580
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
GenericJeff
Bellona
11
1 / 0 / 0
6,629
603
5,882
9,541
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
10
1 / 1 / 2
5,581
507
3,287
6,408
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 2
7,856
714
6,160
5,495
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 6
6,628
603
4,068
10,576
8,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 1
6,548
595
4,497
9,787
9,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
10
1 / 4 / 1
5,755
523
2,323
8,739
7,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
10
0 / 2 / 0
4,953
450
3,663
6,056
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 2 / 0
5,460
496
3,217
7,610
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ÄDHD
Scylla
10
1 / 3 / 1
5,869
534
5,751
4,442
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
W
Tsukuyomi
Alopez210
Tsukuyomi
2
1
3
3.5
L
Ares
1
4
1
0.38
L
Artemis
0
2
0
0
W
Bellona
GenericJeff
Bellona
1
0
0
1
W
Hades
1
1
2
2
W
4
0
2
5
W
3
1
6
6
L
1
2
0
0.5
L
Scylla
ÄDHD
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
19,451
40,600
Taken
36,634
25,579
Mitigated
23,184
17,914
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,497
970
0
3,506
9,787
9,071
0
1,331
8,456
0
52,094
W
Tsukuyomi
Alopez210
Tsukuyomi
2,914
763
0
4,584
8,580
3,029
0
1,623
6,957
0
42,997
L
Ares
2,323
423
0
917
8,739
7,393
0
4,206
4,533
20,409
0
L
Artemis
3,663
1,565
0
1,133
6,056
2,445
0
4,187
1,869
0
35,252
W
Bellona
GenericJeff
Bellona
5,882
1,681
0
4,326
9,541
9,398
0
0
9,541
0
52,615
W
Hades
3,287
552
140
1,220
6,408
2,722
0
3,419
2,989
26,354
0
W
6,160
4,126
0
3,308
5,495
1,931
0
210
5,285
61,853
11,345
W
4,068
429
0
4,336
10,576
8,499
0
2,822
7,754
14,809
2,832
L
3,217
964
0
4,045
7,610
2,691
0
1,003
6,607
0
38,980
L
Scylla
ÄDHD
Scylla
5,751
1,539
0
800
4,442
1,584
0
2,024
2,418
38,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
28,585
387
Minions Killed
332
0
Camps Cleared
0
1,140,872
Distance Traveled
1,006,625
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,548
595
111
10
0
208,786
0
W
Tsukuyomi
5,530
503
69
6
0
281,216
4
L
Ares
5,755
523
14
1
0
217,166
0
L
Artemis
4,953
450
54
5
0
183,652
0
W
Bellona
6,629
603
103
9
0
231,602
0
W
Hades
5,581
507
59
5
0
200,104
4
W
Sol
7,856
714
128
12
0
202,842
0
W
Sobek
6,628
603
28
3
0
225,108
3
L
Bastet
5,460
496
79
7
0
220,413
0
L
Scylla
5,869
534
74
7
0
176,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role