Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ManimalPrime737
Eset
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 195L
1,472 Elo+
Solo
Maui
Maui
ShrodingersWilly
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 59L
1,196 Elo+
Party 1
Janus
Janus
xBatt1eRif1e
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 91L
1,558 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,445 Elo+

VS

Team Averages
Level 47
1,500 SR
1,446 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KillKrak
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
LiLDaddie
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,500 Elo+
Party 2
Athena
Athena
kotarriKOTU
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Serqet
Serqet
lilmamaa
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 2 / 16
10,180
1,018
18,461
10,231
4,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
 
Chaac
14
5 / 3 / 14
8,788
879
10,040
11,130
9,879
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 16
9,160
916
7,694
6,728
2,834
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
4 / 0 / 23
9,445
945
6,133
6,304
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 17
9,589
959
11,259
5,177
2,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 8 / 1
6,413
641
6,088
10,324
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
KillKrak
Awilix
17
5 / 7 / 1
9,142
914
6,749
13,783
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
LiLDaddie
Ratatoskr
12
0 / 5 / 3
6,367
637
5,152
11,309
7,725
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
1 / 6 / 5
7,568
757
4,862
14,438
13,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
lilmamaa
Serqet
15
0 / 4 / 3
7,194
719
3,174
10,239
8,983
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
30
Kills
6
8
Deaths
30
86
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
16
8.5
W
Chaac
 
Chaac
5
3
14
4
L
Eset
 
Eset
0
8
1
0.06
L
Awilix
KillKrak
Awilix
5
7
1
0.79
L
Ratatoskr
LiLDaddie
Ratatoskr
0
5
3
0.3
W
6
1
16
14
W
4
0
23
15.5
L
Athena
1
6
5
0.58
L
Serqet
lilmamaa
Serqet
0
4
3
0.38
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,587
Damage
26,025
39,570
Taken
60,093
26,209
Mitigated
43,343
12,345
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,461
10,316
2,368
2,365
10,231
4,959
2,839
3,135
6,909
0
35,801
W
Chaac
 
Chaac
10,040
1,545
324
1,536
11,130
9,879
478
1,255
9,302
0
16,404
L
Eset
 
Eset
6,088
265
199
848
10,324
4,370
0
4,132
6,192
14,968
0
L
Awilix
KillKrak
Awilix
6,749
2,899
0
1,773
13,783
8,601
0
5,929
7,854
0
13,733
L
Ratatoskr
LiLDaddie
Ratatoskr
5,152
648
26
1,555
11,309
7,725
0
5,595
5,714
0
8,991
W
7,694
800
1,966
884
6,728
2,834
1,405
3,717
2,972
13,546
449
W
6,133
1,599
519
741
6,304
6,211
672
1,767
4,104
9,539
519
L
Athena
4,862
1,649
912
624
14,438
13,664
0
5,087
9,351
8,144
0
L
Serqet
lilmamaa
Serqet
3,174
470
0
1,222
10,239
8,983
0
3,817
6,422
0
9,999
W
11,259
354
1,252
390
5,177
2,326
1,047
1,076
4,053
28,854
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
36,684
122
Minions Killed
56
0
Camps Cleared
0
943,557
Distance Traveled
832,878
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,180
1,018
46
5
0
193,903
0
W
Chaac
8,788
879
9
1
0
188,069
0
L
Eset
6,413
641
12
1
0
122,836
3
L
Awilix
9,142
914
18
2
0
179,331
0
L
Ratatoskr
6,367
637
4
0
0
144,908
0
W
Eset
9,160
916
10
1
0
200,352
0
W
Maui
9,445
945
10
1
0
202,066
0
L
Athena
7,568
757
13
1
0
189,147
0
L
Serqet
7,194
719
9
1
0
196,656
0
W
Janus
9,589
959
47
5
0
159,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role