Player Matchup

Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dilly v3
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
DizzyReaper101
Sol
Level 129
God Stats
2W - 2L
1,567 SR
Queue Stats
72W - 71L
1,243 Elo+
Solo
Hercules
Hercules
Saxxony
Hercules
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,179 Elo+
Solo
Scylla
Scylla
XxTonyKxX
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 246L
1,680 Elo+
Party 1
Team Averages
Level 115
1,513 SR
1,420 Elo+

VS

Team Averages
Level 130
1,501 SR
1,574 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Spoagei
Martichoras
Level 157
God Stats
11W - 9L
1,500 SR
Queue Stats
314W - 323L
1,680 Elo+
Party 2
Agni
Agni
jinougiblack
Agni
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
357W - 357L
1,690 Elo+
Party 2
Amaterasu
Amaterasu
liljizzle
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 132L
1,539 Elo+
Solo
Mulan
Mulan
teutch_34hood
Mulan
Level 105
God Stats
5W - 4L
1,505 SR
Queue Stats
138W - 135L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 4 / 3
5,718
635
1,479
4,975
1,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Dilly v3
Ah Puch
14
1 / 4 / 6
7,339
815
6,946
7,340
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 5
9,544
1,060
12,677
12,009
5,107
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
Saxxony
Hercules
12
2 / 3 / 4
7,158
795
9,446
21,106
19,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
XxTonyKxX
Scylla
13
3 / 4 / 4
7,405
823
7,970
6,875
2,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 2 / 16
8,259
918
11,639
9,714
11,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
Spoagei
Martichoras
16
4 / 1 / 10
8,851
983
9,220
6,050
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
6 / 2 / 7
8,362
929
10,289
7,285
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
liljizzle
Amaterasu
13
4 / 5 / 6
7,670
852
6,071
12,657
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 11
7,454
828
6,769
10,905
10,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
12
Kills
19
19
Deaths
13
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
3
0.38
W
Cthulhu
 
Cthulhu
2
2
16
5
L
Ah Puch
Dilly v3
Ah Puch
1
4
6
1
L
6
4
5
2.13
L
Hercules
Saxxony
Hercules
2
3
4
1.33
W
Martichoras
Spoagei
Martichoras
4
1
10
9
L
Scylla
XxTonyKxX
Scylla
3
4
4
1.25
W
6
2
7
4.75
W
Amaterasu
liljizzle
Amaterasu
4
5
6
1.4
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
43,988
52,305
Taken
46,611
32,720
Mitigated
39,528
20,058
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,479
247
96
204
4,975
1,917
0
2,355
2,579
0
1,933
W
Cthulhu
 
Cthulhu
11,639
650
724
2,250
9,714
11,030
31
4,019
5,695
25,312
0
L
Ah Puch
Dilly v3
Ah Puch
6,946
315
0
633
7,340
3,104
0
2,864
4,341
18,304
0
L
12,677
1,809
675
5,691
12,009
5,107
325
6,011
5,913
27,226
161
L
Hercules
Saxxony
Hercules
9,446
3,003
689
11,794
21,106
19,629
0
7,274
13,396
0
16,406
W
Martichoras
Spoagei
Martichoras
9,220
2,681
314
1,312
6,050
3,331
1,050
3,252
2,798
0
25,782
L
Scylla
XxTonyKxX
Scylla
7,970
421
146
130
6,875
2,963
0
2,813
4,018
11,775
0
W
10,289
537
733
1,777
7,285
3,646
0
5,416
1,869
13,505
1,079
W
Amaterasu
liljizzle
Amaterasu
6,071
3,394
0
2,401
12,657
11,117
0
7,322
5,335
0
9,148
W
6,769
636
158
1,306
10,905
10,404
84
7,447
3,458
0
10,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
40,596
95
Minions Killed
114
0
Camps Cleared
0
781,068
Distance Traveled
916,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,718
635
0
0
0
108,956
0
W
Cthulhu
8,259
918
29
3
0
196,971
0
L
Ah Puch
7,339
815
29
3
0
159,576
0
L
Sol
9,544
1,060
39
4
0
185,752
0
L
Hercules
7,158
795
10
1
0
201,890
0
W
Martichoras
8,851
983
58
6
0
171,713
0
L
Scylla
7,405
823
17
2
0
124,894
0
W
Agni
8,362
929
14
2
0
195,397
0
W
Amaterasu
7,670
852
8
1
0
167,125
0
W
Mulan
7,454
828
5
1
0
184,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role