Player Matchup

Sun Wukong
Sun Wukong
KendellRae824
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
NickoMode
Heimdallr
Level 158
God Stats
4W - 7L
1,321 SR
Queue Stats
277W - 261L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
RevengeTech
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,754 Elo+
Party 1
Baron Samedi
Baron Samedi
TwinkyKiller42
Baron Samedi
Level 141
God Stats
9W - 7L
1,500 SR
Queue Stats
192W - 202L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
springb3an
Kukulkan
Level 63
God Stats
9W - 3L
1,834 SR
Queue Stats
34W - 29L
1,796 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,606 Elo+

VS

Team Averages
Level 123
1,409 SR
1,437 Elo+
Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlackieChan280
Hachiman
Level 145
God Stats
1W - 2L
1,285 SR
Queue Stats
163W - 139L
1,490 Elo+
Solo
Kukulkan
Kukulkan
HuntDracul
Kukulkan
Level 89
God Stats
0W - 2L
1,261 SR
Queue Stats
22W - 26L
1,477 Elo+
Solo
Achilles
Achilles
Jamooo
Achilles
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 83L
1,500 Elo+
Party 2
Ares
Ares
NeroNXW
Ares
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 181L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KendellRae824
Sun Wukong
9
1 / 3 / 0
5,685
569
2,619
8,018
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
NickoMode
Heimdallr
11
1 / 0 / 3
6,053
605
2,893
4,171
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
11
7 / 2 / 1
6,352
635
6,701
9,664
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TwinkyKiller42
Baron Samedi
9
0 / 0 / 5
5,135
514
3,392
5,410
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kukulkan
springb3an
Kukulkan
11
1 / 1 / 1
6,175
618
4,122
4,912
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 1
4,908
491
3,947
8,351
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
10
0 / 2 / 0
5,225
523
2,547
5,056
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HuntDracul
Kukulkan
11
1 / 0 / 1
5,619
562
1,122
4,227
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jamooo
Achilles
10
2 / 2 / 1
5,550
555
4,096
7,145
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
NeroNXW
Ares
9
0 / 3 / 2
5,139
514
3,970
9,910
6,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Hachiman
0
2
0
0
L
Kukulkan
HuntDracul
Kukulkan
1
0
1
1.5
L
Achilles
Jamooo
Achilles
2
2
1
1.25
W
Sun Wukong
KendellRae824
Sun Wukong
1
3
0
0.33
L
Ares
NeroNXW
Ares
0
3
2
0.33
W
Heimdallr
NickoMode
Heimdallr
1
0
3
2.5
W
Ne Zha
7
2
1
3.75
W
Baron Samedi
TwinkyKiller42
Baron Samedi
0
0
5
2.5
W
Kukulkan
springb3an
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
15,682
32,175
Taken
34,689
14,258
Mitigated
20,501
8,195
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,947
993
0
593
8,351
3,731
0
1,754
6,541
0
28,930
L
Hachiman
2,547
1,384
0
1,281
5,056
1,683
0
732
4,324
0
41,401
L
Kukulkan
HuntDracul
Kukulkan
1,122
63
0
740
4,227
1,502
0
956
3,217
41,141
734
L
Achilles
Jamooo
Achilles
4,096
1,655
0
1,464
7,145
6,655
0
0
7,145
0
31,610
W
Sun Wukong
KendellRae824
Sun Wukong
2,619
864
0
1,589
8,018
3,671
0
0
7,551
0
30,203
L
Ares
NeroNXW
Ares
3,970
607
0
1,297
9,910
6,930
0
3,778
6,041
18,790
0
W
Heimdallr
NickoMode
Heimdallr
2,893
2,007
0
2,291
4,171
1,880
695
869
3,302
0
41,200
W
Ne Zha
6,701
2,708
0
1,992
9,664
4,466
0
1,050
8,496
0
41,887
W
Baron Samedi
TwinkyKiller42
Baron Samedi
3,392
599
396
1,437
5,410
2,193
0
1,004
4,406
29,669
1,296
W
Kukulkan
springb3an
Kukulkan
4,122
221
0
490
4,912
2,048
0
2,094
2,818
42,131
3,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
26,441
325
Minions Killed
282
0
Camps Cleared
0
943,163
Distance Traveled
1,009,765
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,908
491
45
5
0
182,530
0
L
Hachiman
5,225
523
75
8
0
171,007
1
L
Kukulkan
5,619
562
87
9
0
216,818
1
L
Achilles
5,550
555
51
5
0
186,323
0
W
Sun Wukong
5,685
569
45
5
0
155,522
0
L
Ares
5,139
514
24
2
0
253,087
2
W
Heimdallr
6,053
605
90
9
0
177,282
0
W
Ne Zha
6,352
635
62
6
0
218,399
0
W
Baron Samedi
5,135
514
33
3
0
198,465
0
W
Kukulkan
6,175
618
95
10
0
193,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role