Player Matchup

Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Blaystor
Sobek
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
386W - 378L
1,591 Elo+
Party 1
Nike
Nike
KrazyKiwi1994
Nike
Level 107
God Stats
3W - 1L
1,507 SR
Queue Stats
32W - 38L
1,575 Elo+
Solo
Hachiman
Hachiman
RegularCheckups
Hachiman
Level 142
God Stats
18W - 13L
1,851 SR
Queue Stats
32W - 28L
1,782 Elo+
Party 1
Ne Zha
Ne Zha
x RayIV x
Ne Zha
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,829 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,656 Elo+

VS

Team Averages
Level 97
1,584 SR
1,377 Elo+
Hercules
Hercules
BROMUNISM
Hercules
Level 84
God Stats
22W - 14L
1,622 SR
Queue Stats
83W - 77L
1,182 Elo+
Solo
Baron Samedi
Baron Samedi
CrackedDezzy
Baron Samedi
Level 29
God Stats
5W - 2L
1,682 SR
Queue Stats
58W - 61L
1,399 Elo+
Party 2
Vamana
Vamana
J1MT TORCH
Vamana
Level 127
God Stats
12W - 8L
1,328 SR
Queue Stats
53W - 57L
1,456 Elo+
Party 2
Charybdis
Charybdis
M3ATYY
Charybdis
Level 124
God Stats
8W - 5L
1,760 SR
Queue Stats
24W - 31L
1,472 Elo+
Party 2
Nemesis
Nemesis
MHkhana
Nemesis
Level 121
God Stats
18W - 13L
1,528 SR
Queue Stats
59W - 53L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 3 / 1
7,739
516
8,193
8,039
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Blaystor
Sobek
11
3 / 4 / 2
7,001
467
5,629
16,320
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
6,000
400
4,266
9,998
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
3 / 5 / 2
7,882
525
6,362
12,685
5,016
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
x RayIV x
Ne Zha
12
0 / 3 / 3
6,974
465
4,999
11,923
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BROMUNISM
Hercules
13
2 / 1 / 6
7,949
530
7,673
12,031
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
CrackedDezzy
Baron Samedi
14
0 / 3 / 2
8,353
557
2,579
8,716
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
J1MT TORCH
Vamana
16
2 / 1 / 1
9,602
640
6,101
8,935
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
M3ATYY
Charybdis
15
3 / 4 / 3
8,879
592
8,274
13,909
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
MHkhana
Nemesis
15
10 / 0 / 4
9,424
628
15,369
9,759
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
17
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
1
0.83
W
Hercules
BROMUNISM
Hercules
2
1
6
5
L
Sobek
Blaystor
Sobek
3
4
2
1
W
Baron Samedi
CrackedDezzy
Baron Samedi
0
3
2
0.33
W
Vamana
J1MT TORCH
Vamana
2
1
1
2.5
L
1
2
0
0.5
W
Charybdis
M3ATYY
Charybdis
3
4
3
1.13
W
Nemesis
MHkhana
Nemesis
10
0
4
12
L
Hachiman
3
5
2
0.8
L
Ne Zha
x RayIV x
Ne Zha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
39,996
58,965
Taken
53,350
37,306
Mitigated
33,137
12,232
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,193
698
0
1,507
8,039
3,224
0
1,689
6,350
58,838
0
W
Hercules
BROMUNISM
Hercules
7,673
1,548
0
3,458
12,031
11,446
392
3,181
8,682
0
23,495
L
Sobek
Blaystor
Sobek
5,629
754
0
5,591
16,320
15,464
0
375
15,945
24,201
0
W
Baron Samedi
CrackedDezzy
Baron Samedi
2,579
195
113
1,793
8,716
3,655
644
5,564
3,108
52,917
3,282
W
Vamana
J1MT TORCH
Vamana
6,101
1,450
0
2,336
8,935
7,296
358
0
8,365
0
77,657
L
4,266
182
0
566
9,998
7,686
0
223
9,138
0
25,914
W
Charybdis
M3ATYY
Charybdis
8,274
3,804
0
6,421
13,909
6,322
2,098
2,833
11,076
0
80,298
W
Nemesis
MHkhana
Nemesis
15,369
7,889
0
1,947
9,759
4,418
0
2,244
7,515
0
73,204
L
Hachiman
6,362
3,855
0
3,378
12,685
5,016
0
0
12,685
0
64,089
L
Ne Zha
x RayIV x
Ne Zha
4,999
1,650
0
1,190
11,923
5,916
0
0
11,782
0
63,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
44,207
353
Minions Killed
490
0
Camps Cleared
0
1,494,763
Distance Traveled
1,541,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,739
516
102
7
0
298,771
3
W
Hercules
7,949
530
26
2
0
317,509
6
L
Sobek
7,001
467
21
1
0
314,248
0
W
Baron Samedi
8,353
557
112
7
0
258,242
0
W
Vamana
9,602
640
115
8
0
325,487
0
L
Nike
6,000
400
37
2
0
299,459
1
W
Charybdis
8,879
592
127
8
0
261,548
0
W
Nemesis
9,424
628
110
7
0
378,674
0
L
Hachiman
7,882
525
104
7
0
237,391
0
L
Ne Zha
6,974
465
89
6
0
344,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role