Player Matchup

Cthulhu
Cthulhu
JEDISMUVE22
Cthulhu
Level 140
God Stats
44W - 48L
1,409 SR
Queue Stats
368W - 387L
1,461 Elo+
Party 1
Hera
Hera
KINGxSKORCH
Hera
Level 159
God Stats
10W - 10L
1,647 SR
Queue Stats
217W - 234L
1,477 Elo+
Party 1
Charybdis
Charybdis
YosoyMcLovin
Charybdis
Level 161
God Stats
8W - 5L
1,969 SR
Queue Stats
186W - 164L
1,532 Elo+
Solo
Mercury
Mercury
archercobra
Mercury
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
235W - 226L
1,750 Elo+
Solo
Nike
Nike
cbgfounk
Nike
Level 156
God Stats
2W - 3L
1,728 SR
Queue Stats
446W - 458L
1,542 Elo+
Party 1
Team Averages
Level 152
1,651 SR
1,552 Elo+

VS

Team Averages
Level 147
1,618 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DankestHorizon
Scylla
Level 127
God Stats
4W - 1L
1,582 SR
Queue Stats
12W - 5L
1,644 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Orsteyn
Cu Chulainn
Level 176
God Stats
6W - 7L
1,567 SR
Queue Stats
178W - 176L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Rezlex
Cliodhna
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 49L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
SniperNovaa
Kuzenbo
Level 136
God Stats
1W - 0L
1,724 SR
Queue Stats
22W - 28L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JEDISMUVE22
Cthulhu
9
0 / 1 / 0
5,358
487
3,279
7,099
5,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
5,631
512
2,735
4,575
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
YosoyMcLovin
Charybdis
12
2 / 1 / 0
6,368
579
6,009
7,776
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
archercobra
Mercury
9
0 / 1 / 0
5,026
457
3,174
9,818
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
1 / 2 / 0
6,136
558
4,849
7,893
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
4,958
451
935
5,352
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 0
6,355
578
2,927
3,037
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Orsteyn
Cu Chulainn
13
3 / 1 / 0
7,664
697
8,664
10,756
6,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Rezlex
Cliodhna
11
3 / 0 / 2
6,457
587
3,751
7,375
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SniperNovaa
Kuzenbo
9
0 / 1 / 2
5,577
507
3,237
9,978
8,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
6
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
0
0
0
0
L
Cthulhu
JEDISMUVE22
Cthulhu
0
1
0
0
L
0
1
0
0
W
Cu Chulainn
Orsteyn
Cu Chulainn
3
1
0
3
W
Cliodhna
Rezlex
Cliodhna
3
0
2
4
W
Kuzenbo
SniperNovaa
Kuzenbo
0
1
2
1
L
Charybdis
YosoyMcLovin
Charybdis
2
1
0
2
L
Mercury
archercobra
Mercury
0
1
0
0
L
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
19,514
37,161
Taken
36,498
18,617
Mitigated
20,643
10,191
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
935
514
0
1,564
5,352
1,931
0
1,059
4,257
0
33,894
W
2,927
123
0
679
3,037
1,147
94
1,740
1,219
47,593
1,239
L
Cthulhu
JEDISMUVE22
Cthulhu
3,279
393
80
934
7,099
5,707
0
2,226
4,730
30,988
1,232
L
2,735
633
0
630
4,575
1,453
0
1,093
3,384
37,156
0
W
Cu Chulainn
Orsteyn
Cu Chulainn
8,664
1,019
0
5,174
10,756
6,395
0
49
9,984
1,905
61,923
W
Cliodhna
Rezlex
Cliodhna
3,751
717
0
4,965
7,375
2,428
128
44
7,291
0
42,137
W
Kuzenbo
SniperNovaa
Kuzenbo
3,237
1,446
0
2,035
9,978
8,742
124
2,709
7,232
14,327
1,263
L
Charybdis
YosoyMcLovin
Charybdis
6,009
3,548
0
4,879
7,776
2,573
530
1,352
6,424
0
51,253
L
Mercury
archercobra
Mercury
3,174
2,331
0
1,436
9,818
3,616
0
1,015
8,547
0
36,854
L
Nike
4,849
578
0
2,232
7,893
5,268
0
72
7,010
0
42,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
31,011
350
Minions Killed
353
0
Camps Cleared
0
1,121,724
Distance Traveled
1,206,440
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,958
451
55
5
0
224,422
0
W
Scylla
6,355
578
83
8
0
189,580
0
L
Cthulhu
5,358
487
55
5
0
216,693
2
L
Hera
5,631
512
90
8
0
226,691
0
W
Cu Chulainn
7,664
697
108
10
0
251,935
0
W
Cliodhna
6,457
587
80
7
0
296,042
0
W
Kuzenbo
5,577
507
27
2
0
244,461
3
L
Charybdis
6,368
579
85
8
0
188,493
1
L
Mercury
5,026
457
49
4
0
284,871
0
L
Nike
6,136
558
71
6
0
204,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role