Player Matchup

Kukulkan
Kukulkan
Blaystor
Kukulkan
Level 109
God Stats
4W - 4L
1,734 SR
Queue Stats
407W - 397L
1,578 Elo+
Party 1
Arachne
Arachne
Jackerboi
Arachne
Level 115
God Stats
7W - 6L
1,621 SR
Queue Stats
28W - 30L
1,504 Elo+
Solo
Athena
Athena
RegularCheckups
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,739 Elo+
Party 1
Sun Wukong
Sun Wukong
TrueBren
Sun Wukong
Level 89
God Stats
40W - 26L
1,731 SR
Queue Stats
205W - 185L
1,596 Elo+
Solo
Anhur
Anhur
x RayIV x
Anhur
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,748 Elo+
Party 1
Team Averages
Level 117
1,617 SR
1,633 Elo+

VS

Team Averages
Level 140
1,543 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JungleRecon
Kukulkan
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 58L
1,500 Elo+
Solo
Charybdis
Charybdis
MileHighMario
Charybdis
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 73L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
Piratejinxx
Kuzenbo
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
57W - 58L
1,514 Elo+
Solo
Bellona
Bellona
SaltyBassLB
Bellona
Level 75
God Stats
6W - 4L
1,500 SR
Queue Stats
93W - 118L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blaystor
Kukulkan
11
0 / 1 / 4
5,954
595
1,652
5,676
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Jackerboi
Arachne
11
4 / 1 / 2
6,111
611
5,879
8,079
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 0 / 4
6,417
642
3,301
7,492
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TrueBren
Sun Wukong
10
0 / 0 / 4
5,863
586
2,987
6,985
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
x RayIV x
Anhur
11
2 / 0 / 1
6,665
667
3,399
3,438
1,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 1
4,998
500
3,402
7,788
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
JungleRecon
Kukulkan
12
2 / 1 / 0
6,627
663
5,270
4,363
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
MileHighMario
Charybdis
10
0 / 1 / 0
5,208
521
1,466
5,018
1,142
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Piratejinxx
Kuzenbo
8
0 / 2 / 0
5,116
512
2,385
7,726
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
SaltyBassLB
Bellona
10
0 / 3 / 0
5,657
566
3,926
9,968
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
1
0.25
W
Kukulkan
Blaystor
Kukulkan
0
1
4
2
W
Arachne
Jackerboi
Arachne
4
1
2
5
L
Kukulkan
JungleRecon
Kukulkan
2
1
0
2
L
Charybdis
MileHighMario
Charybdis
0
1
0
0
L
Kuzenbo
Piratejinxx
Kuzenbo
0
2
0
0
W
2
0
4
4
L
Bellona
SaltyBassLB
Bellona
0
3
0
0
W
Sun Wukong
TrueBren
Sun Wukong
0
0
4
2
W
Anhur
x RayIV x
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,218
Damage
16,449
31,670
Taken
34,863
16,589
Mitigated
21,666
8,028
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,402
866
0
3,073
7,788
2,988
0
328
7,460
0
31,995
W
Kukulkan
Blaystor
Kukulkan
1,652
278
0
750
5,676
2,262
0
1,157
4,437
50,047
0
W
Arachne
Jackerboi
Arachne
5,879
5,166
0
1,894
8,079
3,473
132
2,124
5,783
0
42,126
L
Kukulkan
JungleRecon
Kukulkan
5,270
287
0
780
4,363
1,923
0
839
3,524
57,180
0
L
Charybdis
MileHighMario
Charybdis
1,466
1,059
0
1,473
5,018
1,142
0
394
4,624
0
38,574
L
Kuzenbo
Piratejinxx
Kuzenbo
2,385
789
0
1,734
7,726
7,148
0
1,962
5,764
12,470
2,931
W
3,301
1,319
0
2,424
7,492
5,496
13
2,987
4,465
16,794
0
L
Bellona
SaltyBassLB
Bellona
3,926
1,093
0
3,112
9,968
8,465
0
1,430
8,538
0
37,441
W
Sun Wukong
TrueBren
Sun Wukong
2,987
380
0
735
6,985
4,249
94
635
6,314
0
39,760
W
Anhur
x RayIV x
Anhur
3,399
1,873
0
2,225
3,438
1,109
723
228
3,210
0
54,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
27,606
368
Minions Killed
339
0
Camps Cleared
0
1,087,597
Distance Traveled
1,063,255
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,998
500
57
6
0
254,509
6
W
Kukulkan
5,954
595
102
10
0
206,986
0
W
Arachne
6,111
611
68
7
0
240,915
0
L
Kukulkan
6,627
663
111
11
0
219,502
3
L
Charybdis
5,208
521
82
8
0
185,340
0
L
Kuzenbo
5,116
512
18
2
0
204,648
0
W
Athena
6,417
642
22
2
0
231,763
0
L
Bellona
5,657
566
71
7
0
199,256
2
W
Sun Wukong
5,863
586
71
7
0
221,574
0
W
Anhur
6,665
667
105
11
0
186,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role