Player Matchup

Anubis
Anubis
AfriKanz
Anubis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Luminiferous
Ne Zha
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 86L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZealousFP
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,618 Elo+
Solo
Cerberus
Cerberus
willywillywilly
Cerberus
Level 45
God Stats
12W - 5L
1,500 SR
Queue Stats
91W - 80L
1,519 Elo+
Party 2
Hachiman
Hachiman
xAlleY-OoP
Hachiman
Level 197
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,766 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,581 Elo+

VS

Team Averages
Level 149
1,623 SR
1,642 Elo+
Tiamat
Tiamat
Derps89
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,697 Elo+
Solo
He Bo
He Bo
Digmar
He Bo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,716 Elo+
Solo
Surtr
Surtr
Titanz
Surtr
Level 146
God Stats
5W - 2L
1,774 SR
Queue Stats
20W - 12L
1,694 Elo+
Solo
Jing Wei
Jing Wei
YkCrin
Jing Wei
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 271L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ykfate
Kumbhakarna
Level 152
God Stats
2W - 1L
1,838 SR
Queue Stats
370W - 360L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AfriKanz
Anubis
9
0 / 4 / 0
5,146
468
1,940
5,723
2,390
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
2 / 2 / 5
6,036
549
6,187
9,297
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZealousFP
Kukulkan
12
3 / 0 / 3
6,897
627
5,207
4,190
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
10
3 / 0 / 4
6,603
600
5,616
6,930
4,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
xAlleY-OoP
Hachiman
12
3 / 1 / 0
6,720
611
4,954
6,740
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Derps89
Tiamat
10
0 / 3 / 0
5,352
487
2,779
7,734
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Digmar
He Bo
11
1 / 4 / 2
5,783
526
3,359
8,742
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Titanz
Surtr
12
4 / 0 / 0
7,354
669
5,488
5,991
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
YkCrin
Jing Wei
11
0 / 2 / 1
5,769
524
3,342
6,390
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ykfate
Kumbhakarna
10
2 / 2 / 0
5,898
536
3,507
11,015
7,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
7
7
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
AfriKanz
Anubis
0
4
0
0
L
Tiamat
Derps89
Tiamat
0
3
0
0
L
He Bo
Digmar
He Bo
1
4
2
0.5
W
Ne Zha
2
2
5
2.25
L
Surtr
Titanz
Surtr
4
0
0
4
L
Jing Wei
YkCrin
Jing Wei
0
2
1
0.25
W
Kukulkan
ZealousFP
Kukulkan
3
0
3
4.5
W
Cerberus
3
0
4
5
W
Hachiman
xAlleY-OoP
Hachiman
3
1
0
3
L
Kumbhakarna
ykfate
Kumbhakarna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
18,475
32,880
Taken
39,872
15,498
Mitigated
20,017
8,392
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AfriKanz
Anubis
1,940
180
0
1,220
5,723
2,390
0
480
4,899
29,508
0
L
Tiamat
Derps89
Tiamat
2,779
138
0
1,547
7,734
4,896
0
3,824
3,910
39,347
0
L
He Bo
Digmar
He Bo
3,359
381
0
3,318
8,742
2,379
0
815
7,927
42,845
0
W
Ne Zha
6,187
2,025
0
1,598
9,297
4,109
0
2,679
6,495
0
53,867
L
Surtr
Titanz
Surtr
5,488
1,546
0
2,060
5,991
3,052
0
1,940
4,051
492
46,459
L
Jing Wei
YkCrin
Jing Wei
3,342
2,292
0
1,402
6,390
1,880
0
1,288
5,102
0
54,409
W
Kukulkan
ZealousFP
Kukulkan
5,207
320
0
500
4,190
1,693
0
3,365
825
50,463
786
W
Cerberus
5,616
480
0
2,207
6,930
4,854
0
2,052
4,878
15,076
0
W
Hachiman
xAlleY-OoP
Hachiman
4,954
2,919
0
2,867
6,740
2,452
671
1,088
5,652
0
64,847
L
Kumbhakarna
ykfate
Kumbhakarna
3,507
598
0
1,218
11,015
7,810
0
4,732
6,283
7,218
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
30,156
385
Minions Killed
316
0
Camps Cleared
0
1,085,147
Distance Traveled
1,033,366
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,146
468
62
6
0
183,967
2
L
Tiamat
5,352
487
65
6
0
204,556
1
L
He Bo
5,783
526
76
7
0
204,735
0
W
Ne Zha
6,036
549
76
7
0
263,306
1
L
Surtr
7,354
669
80
7
0
204,246
0
L
Jing Wei
5,769
524
82
7
0
187,828
0
W
Kukulkan
6,897
627
106
10
0
213,143
1
W
Cerberus
6,603
600
23
2
0
237,013
4
W
Hachiman
6,720
611
118
11
0
187,718
1
L
Kumbhakarna
5,898
536
13
1
0
232,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role