Player Matchup

Kuzenbo
Kuzenbo
Antiarashii
Kuzenbo
Level 50
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 16L
1,738 Elo+
Party 1
Janus
Janus
DarioF20
Janus
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 39L
1,738 Elo+
Party 1
Cernunnos
Cernunnos
adrifox88
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 202L
1,738 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,738 Elo+

VS

Team Averages
Level 84
1,625 SR
1,677 Elo+
Baron Samedi
Baron Samedi
Guille12MC
Baron Samedi
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
116W - 9L
1,867 Elo+
Party 2
Medusa
Medusa
Nathdaniels
Medusa
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 29L
1,373 Elo+
Solo
King Arthur
King Arthur
Richie97
King Arthur
Level 60
God Stats
21W - 2L
1,875 SR
Queue Stats
105W - 5L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Antiarashii
Kuzenbo
13
0 / 3 / 1
7,081
590
4,719
11,280
13,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
DarioF20
Janus
13
1 / 7 / 0
8,444
704
7,003
10,170
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
adrifox88
Cernunnos
12
1 / 2 / 1
7,534
628
7,066
10,183
4,418
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guille12MC
Baron Samedi
16
2 / 0 / 10
9,821
818
10,274
9,067
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 1 / 5
9,410
784
8,284
8,256
3,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Richie97
King Arthur
16
5 / 1 / 7
9,796
816
10,117
13,586
12,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Antiarashii
Kuzenbo
0
3
1
0.17
L
Janus
DarioF20
Janus
1
7
0
0.14
W
Baron Samedi
Guille12MC
Baron Samedi
2
0
10
7
W
Medusa
5
1
5
7.5
W
King Arthur
Richie97
King Arthur
5
1
7
8.5
L
Cernunnos
adrifox88
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
28,675
31,633
Taken
30,909
23,234
Mitigated
19,901
2,847
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Antiarashii
Kuzenbo
4,719
2,155
0
110
11,280
13,447
0
2,927
8,298
8,312
242
L
Janus
DarioF20
Janus
7,003
262
0
1,114
10,170
5,369
0
3,232
6,938
33,388
0
W
Baron Samedi
Guille12MC
Baron Samedi
10,274
502
1,555
3,805
9,067
4,695
388
4,443
4,355
51,480
1,485
W
Medusa
8,284
2,845
0
1,460
8,256
3,062
667
3,641
4,484
0
41,621
W
King Arthur
Richie97
King Arthur
10,117
757
0
1,886
13,586
12,144
48
2,961
10,484
0
37,243
L
Cernunnos
adrifox88
Cernunnos
7,066
2,917
0
1,623
10,183
4,418
0
3,941
6,216
0
20,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,059
Gold Earned
29,027
93
Minions Killed
205
0
Camps Cleared
0
634,712
Distance Traveled
718,921
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,081
590
7
1
0
238,827
0
L
Janus
8,444
704
63
5
0
202,356
0
W
Baron Samedi
9,821
818
93
8
0
233,361
0
W
Medusa
9,410
784
58
5
0
238,709
1
W
King Arthur
9,796
816
54
5
0
246,851
0
L
Cernunnos
7,534
628
23
2
0
193,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role