Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EarlyGameOnly
Hachiman
Level 14
God Stats
5W - 0L
1,828 SR
Queue Stats
45W - 12L
1,828 Elo+
Party 2
Geb
Geb
Gray_N_Juvia
Geb
Level 190
God Stats
36W - 8L
1,907 SR
Queue Stats
97W - 55L
1,742 Elo+
Party 2
Sun Wukong
Sun Wukong
cozad11
Sun Wukong
Level 209
God Stats
8W - 1L
1,829 SR
Queue Stats
89W - 49L
1,722 Elo+
Party 2
Anhur
Anhur
lokiiuwu
Anhur
Level 215
God Stats
3W - 0L
1,512 SR
Queue Stats
154W - 87L
1,915 Elo+
Party 2
Team Averages
Level 151
1,715 SR
1,741 Elo+

VS

Team Averages
Level 88
1,504 SR
1,538 Elo+
Martichoras
Martichoras
Pincheizzy
Martichoras
Level 105
God Stats
2W - 2L
1,751 SR
Queue Stats
151W - 134L
1,436 Elo+
Solo
Poseidon
Poseidon
Soulreaper816
Poseidon
Level 88
God Stats
4W - 5L
1,539 SR
Queue Stats
44W - 37L
1,575 Elo+
Party 1
Bakasura
Bakasura
deathrap
Bakasura
Level 60
God Stats
1W - 2L
1,264 SR
Queue Stats
82W - 88L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
rushgotti
Kuzenbo
Level 146
God Stats
16W - 14L
1,500 SR
Queue Stats
145W - 152L
1,597 Elo+
Solo
Nox
Nox
xcalibur816
Nox
Level 42
God Stats
1W - 2L
1,466 SR
Queue Stats
16W - 19L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 2
7,263
807
2,990
5,710
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
EarlyGameOnly
Hachiman
14
1 / 0 / 4
7,651
850
4,843
2,142
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 3
7,724
858
4,363
6,965
5,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
cozad11
Sun Wukong
13
0 / 0 / 5
7,189
799
6,693
7,862
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
lokiiuwu
Anhur
14
4 / 1 / 1
8,061
896
7,750
6,496
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Pincheizzy
Martichoras
15
1 / 0 / 0
7,933
881
8,223
7,781
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Soulreaper816
Poseidon
12
0 / 2 / 1
6,797
755
3,600
4,244
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
deathrap
Bakasura
12
1 / 3 / 1
6,693
744
2,628
6,558
3,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
rushgotti
Kuzenbo
12
0 / 0 / 1
6,518
724
4,776
7,093
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 1
6,567
730
1,092
5,087
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
7
Kills
2
2
Deaths
7
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
W
Hachiman
EarlyGameOnly
Hachiman
1
0
4
3
W
0
0
3
1.5
L
Martichoras
Pincheizzy
Martichoras
1
0
0
1
L
Poseidon
Soulreaper816
Poseidon
0
2
1
0.25
W
Sun Wukong
cozad11
Sun Wukong
0
0
5
2.5
L
Bakasura
deathrap
Bakasura
1
3
1
0.5
W
Anhur
lokiiuwu
Anhur
4
1
1
4.5
L
Kuzenbo
rushgotti
Kuzenbo
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
20,319
29,175
Taken
30,763
17,560
Mitigated
18,844
7,626
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,990
173
902
1,002
5,710
2,256
824
2,193
2,795
22,019
0
W
Hachiman
EarlyGameOnly
Hachiman
4,843
2,468
0
238
2,142
843
160
373
1,730
0
26,010
W
4,363
311
1,140
1,510
6,965
5,659
0
3,510
3,127
14,160
1,144
L
Martichoras
Pincheizzy
Martichoras
8,223
3,177
0
1,679
7,781
3,889
0
379
7,402
0
37,757
L
Poseidon
Soulreaper816
Poseidon
3,600
477
0
500
4,244
1,558
0
971
3,273
20,625
0
W
Sun Wukong
cozad11
Sun Wukong
6,693
237
0
751
7,862
5,793
0
1,183
6,612
0
21,909
L
Bakasura
deathrap
Bakasura
2,628
1,353
78
441
6,558
3,062
0
1,768
4,790
0
3,474
W
Anhur
lokiiuwu
Anhur
7,750
4,144
0
2,083
6,496
3,009
689
1,347
4,898
0
31,535
L
Kuzenbo
rushgotti
Kuzenbo
4,776
1,751
0
1,446
7,093
7,860
0
2,364
4,729
10,429
0
L
1,092
102
0
0
5,087
2,475
0
1,692
3,395
10,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
34,508
217
Minions Killed
175
0
Camps Cleared
0
921,741
Distance Traveled
865,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,263
807
51
6
0
172,168
0
W
Hachiman
7,651
850
58
6
0
182,693
0
W
Geb
7,724
858
25
3
0
179,020
0
L
Martichoras
7,933
881
78
9
0
188,927
0
L
Poseidon
6,797
755
55
6
0
137,185
0
W
Sun Wukong
7,189
799
27
3
0
223,317
0
L
Bakasura
6,693
744
13
1
0
185,928
0
W
Anhur
8,061
896
56
6
0
164,543
2
L
Kuzenbo
6,518
724
10
1
0
182,283
0
L
Nox
6,567
730
19
2
0
171,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role