Player Matchup

Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EldritchWolves
Janus
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 46L
1,436 Elo+
Party 1
Bacchus
Bacchus
Jcsuperstar95
Bacchus
Level 64
God Stats
7W - 6L
1,238 SR
Queue Stats
28W - 44L
1,307 Elo+
Party 1
Thanatos
Thanatos
SkooterG
Thanatos
Level 29
God Stats
7W - 14L
1,285 SR
Queue Stats
80W - 115L
1,417 Elo+
Party 1
Freya
Freya
slotman24
Freya
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
1,398 Elo+
Party 1
Team Averages
Level 58
1,404 SR
1,412 Elo+

VS

Team Averages
Level 94
1,473 SR
1,502 Elo+
Neith
Neith
Gherbro64
Neith
Level 13
God Stats
3W - 4L
1,135 SR
Queue Stats
7W - 9L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
GigabyteBat
Sylvanus
Level 153
God Stats
36W - 30L
1,826 SR
Queue Stats
183W - 186L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
OiledGlassGalery
Nu Wa
Level 105
God Stats
33W - 38L
1,411 SR
Queue Stats
147W - 263L
1,436 Elo+
Party 2
Fenrir
Fenrir
WDGTj33
Fenrir
Level 43
God Stats
28W - 20L
1,276 SR
Queue Stats
266W - 253L
1,567 Elo+
Solo
Ravana
Ravana
m8itnasty69
Ravana
Level 158
God Stats
3W - 2L
1,714 SR
Queue Stats
68W - 75L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 2
5,118
512
2,317
9,759
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
4,853
485
1,523
4,230
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
7
0 / 2 / 0
4,602
460
2,156
6,459
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
SkooterG
Thanatos
10
2 / 3 / 0
5,586
559
3,311
10,110
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
slotman24
Freya
7
0 / 3 / 0
4,539
454
2,694
5,577
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gherbro64
Neith
10
0 / 0 / 4
5,446
545
3,240
2,442
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
GigabyteBat
Sylvanus
9
0 / 0 / 8
5,500
550
3,052
6,062
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 1
6,301
630
4,627
2,715
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
WDGTj33
Fenrir
10
7 / 0 / 3
6,243
624
3,346
8,280
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
10
5 / 2 / 2
6,141
614
7,686
7,219
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
14
14
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
2
0.25
L
0
2
1
0.25
W
Neith
Gherbro64
Neith
0
0
4
2
W
Sylvanus
GigabyteBat
Sylvanus
0
0
8
4
L
Bacchus
0
2
0
0
W
2
0
1
2.5
L
Thanatos
SkooterG
Thanatos
2
3
0
0.67
W
Fenrir
WDGTj33
Fenrir
7
0
3
8.5
W
Ravana
5
2
2
3
L
Freya
slotman24
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
21,951
36,135
Taken
26,718
19,320
Mitigated
13,464
13,324
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,317
1,023
0
2,158
9,759
8,749
0
590
8,527
0
25,420
L
1,523
0
0
495
4,230
1,275
0
1,207
2,979
28,840
0
W
Neith
Gherbro64
Neith
3,240
1,022
0
814
2,442
832
0
384
2,058
0
40,933
W
Sylvanus
GigabyteBat
Sylvanus
3,052
759
1,339
2,448
6,062
3,897
0
2,264
3,798
17,746
0
L
Bacchus
2,156
145
15
1,214
6,459
4,221
0
1,930
4,529
8,591
0
W
4,627
879
0
393
2,715
864
169
1,109
1,502
47,198
266
L
Thanatos
SkooterG
Thanatos
3,311
1,019
0
8,101
10,110
3,273
0
2,154
7,909
0
36,075
W
Fenrir
WDGTj33
Fenrir
3,346
1,089
0
2,266
8,280
3,726
0
2,074
6,124
0
33,620
W
Ravana
7,686
2,383
0
2,147
7,219
4,145
0
278
6,905
1,468
35,729
L
Freya
slotman24
Freya
2,694
831
0
1,341
5,577
1,802
0
2,121
3,456
28,659
3,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
29,631
261
Minions Killed
287
0
Camps Cleared
0
947,308
Distance Traveled
996,569
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,118
512
44
4
0
180,970
0
L
Janus
4,853
485
73
7
0
195,636
0
W
Neith
5,446
545
82
8
0
182,249
4
W
Sylvanus
5,500
550
21
2
0
185,312
2
L
Bacchus
4,602
460
15
2
0
193,985
2
W
Nu Wa
6,301
630
83
8
0
184,847
1
L
Thanatos
5,586
559
72
7
0
219,431
0
W
Fenrir
6,243
624
47
5
0
241,327
5
W
Ravana
6,141
614
54
5
0
202,834
0
L
Freya
4,539
454
57
6
0
157,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role