Player Matchup

Ra
Ra
ISaber GodI
Ra
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,195 Elo+
Party 2
Cernunnos
Cernunnos
Korv0sG00b
Cernunnos
Level 89
God Stats
16W - 17L
1,485 SR
Queue Stats
83W - 92L
1,482 Elo+
Solo
Bake Kujira
Bake Kujira
Xonroe
Bake Kujira
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,389 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,355 Elo+

VS

Team Averages
Level 97
1,586 SR
1,808 Elo+
Agni
Agni
Beastanamaori
Agni
Level 96
God Stats
29W - 27L
1,759 SR
Queue Stats
389W - 365L
1,569 Elo+
Solo
Cernunnos
Cernunnos
ChibiGamerOG
Cernunnos
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,836 Elo+
Party 1
Yemoja
Yemoja
TheVodaki
Yemoja
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 27L
2,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 2
11,658
686
13,177
10,034
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Korv0sG00b
Cernunnos
18
1 / 0 / 6
11,310
665
13,058
19,061
9,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Xonroe
Bake Kujira
16
1 / 2 / 5
10,820
636
9,434
20,895
24,082
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,334
608
15,058
11,703
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ChibiGamerOG
Cernunnos
15
0 / 3 / 0
10,255
603
17,504
15,712
7,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
TheVodaki
Yemoja
17
2 / 1 / 0
10,447
615
7,076
16,392
17,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cernunnos
ChibiGamerOG
Cernunnos
0
3
0
0
W
5
0
2
6
W
Cernunnos
Korv0sG00b
Cernunnos
1
0
6
4
L
Yemoja
TheVodaki
Yemoja
2
1
0
2
W
Bake Kujira
Xonroe
Bake Kujira
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
39,638
49,990
Taken
43,807
38,620
Mitigated
30,626
11,222
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,058
549
0
1,440
11,703
5,228
556
5,738
5,824
62,254
814
L
Cernunnos
ChibiGamerOG
Cernunnos
17,504
5,280
0
28
15,712
7,651
919
8,425
7,004
0
60,397
W
13,177
811
1,253
2,716
10,034
5,305
315
4,205
5,789
47,202
668
W
Cernunnos
Korv0sG00b
Cernunnos
13,058
5,453
0
6,627
19,061
9,233
2,527
9,384
9,640
0
54,455
L
Yemoja
TheVodaki
Yemoja
7,076
2,277
6,340
2,899
16,392
17,747
503
6,790
9,188
15,690
0
W
Bake Kujira
Xonroe
Bake Kujira
9,434
4,157
0
626
20,895
24,082
347
8,256
12,598
31,819
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
31,036
173
Minions Killed
199
0
Camps Cleared
0
922,186
Distance Traveled
865,077
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,334
608
88
5
0
302,838
0
L
Cernunnos
10,255
603
91
5
0
284,305
6
W
Ra
11,658
686
62
4
0
317,763
4
W
Cernunnos
11,310
665
70
4
0
302,894
2
L
Yemoja
10,447
615
20
1
0
277,934
1
W
Bake Kujira
10,820
636
41
2
0
301,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role