Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JustSully_
Thanatos
Level 104
God Stats
6W - 5L
1,739 SR
Queue Stats
23W - 23L
1,507 Elo+
Solo
Horus
Horus
Matts_N01
Horus
Level 117
God Stats
3W - 4L
1,786 SR
Queue Stats
161W - 148L
1,595 Elo+
Solo
Medusa
Medusa
Skillz747
Medusa
Level 148
God Stats
8W - 6L
1,473 SR
Queue Stats
63W - 63L
1,508 Elo+
Solo
Khepri
Khepri
cookieineed
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 59L
1,604 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,543 Elo+

VS

Team Averages
Level 117
1,535 SR
1,609 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AikiShinobi
Skadi
Level 128
God Stats
16W - 10L
1,491 SR
Queue Stats
120W - 141L
1,517 Elo+
Solo
Achilles
Achilles
Apnea14
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,613 Elo+
Solo
Ne Zha
Ne Zha
SlickSpitGaming
Ne Zha
Level 126
God Stats
4W - 3L
1,445 SR
Queue Stats
97W - 90L
1,685 Elo+
Party 1
Osiris
Osiris
ZoTiC_Variable
Osiris
Level 119
God Stats
3W - 5L
1,737 SR
Queue Stats
147W - 132L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 2 / 0
3,566
713
2,248
3,014
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
JustSully_
Thanatos
7
0 / 1 / 0
3,555
711
1,425
4,527
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Matts_N01
Horus
1
0 / 1 / 0
2,591
518
0
825
281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Skillz747
Medusa
6
1 / 0 / 0
3,504
701
1,890
1,887
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
5
0 / 1 / 1
3,485
697
1,036
2,964
1,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 1 / 2
4,217
843
1,984
3,236
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 0 / 0
3,647
729
1,718
3,377
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Apnea14
Achilles
7
2 / 0 / 1
3,999
800
1,253
4,230
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,052
810
1,542
3,982
1,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,396
879
0
1,449
1,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
W
Ra
 
Ra
1
1
2
2
W
0
0
0
0
W
Achilles
Apnea14
Achilles
2
0
1
2.5
L
Thanatos
JustSully_
Thanatos
0
1
0
0
L
Horus
Matts_N01
Horus
0
1
0
0
L
Medusa
Skillz747
Medusa
1
0
0
1
W
1
1
0
1
W
0
0
0
0
L
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,599
Damage
6,497
13,217
Taken
16,274
4,736
Mitigated
7,219
5,104
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,248
1,076
0
234
3,014
904
0
1,150
1,864
12,968
0
W
Ra
 
Ra
1,984
123
60
1,060
3,236
1,188
0
2,146
1,090
16,754
1,424
W
1,718
215
0
650
3,377
879
0
471
2,906
0
24,018
W
Achilles
Apnea14
Achilles
1,253
330
0
1,320
4,230
2,219
0
143
4,087
0
18,629
L
Thanatos
JustSully_
Thanatos
1,425
360
0
3,587
4,527
1,426
0
676
3,851
0
25,367
L
Horus
Matts_N01
Horus
0
0
0
0
825
281
0
0
825
0
923
L
Medusa
Skillz747
Medusa
1,890
400
0
37
1,887
526
0
0
1,887
0
18,796
W
1,542
371
0
1,144
3,982
1,932
0
524
3,458
0
12,724
W
0
0
0
367
1,449
1,001
234
0
1,449
0
26,052
L
Khepri
1,036
0
96
1,150
2,964
1,599
0
0
2,964
7,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,701
Gold Earned
20,311
125
Minions Killed
172
0
Camps Cleared
0
469,863
Distance Traveled
632,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,566
713
26
5
0
106,530
0
W
Ra
4,217
843
32
6
0
125,142
2
W
Skadi
3,647
729
37
7
0
108,095
0
W
Achilles
3,999
800
33
7
0
134,463
0
L
Thanatos
3,555
711
49
10
0
125,360
1
L
Horus
2,591
518
2
0
0
24,292
0
L
Medusa
3,504
701
35
7
0
101,499
2
W
Ne Zha
4,052
810
18
4
0
130,509
0
W
Osiris
4,396
879
52
10
0
134,482
0
L
Khepri
3,485
697
13
3
0
112,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role