Player Matchup

Agni
Agni
Gormesabzie
Agni
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
157W - 154L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Lyndles666
Sun Wukong
Level 137
God Stats
5W - 5L
1,500 SR
Queue Stats
245W - 238L
1,654 Elo+
Solo
Tiamat
Tiamat
Manuelitope26
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 236L
1,348 Elo+
Solo
Thoth
Thoth
MestreMaicao
Thoth
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 57L
1,561 Elo+
Solo
Ah Puch
Ah Puch
UnspokenKing347
Ah Puch
Level 37
God Stats
2W - 1L
1,306 SR
Queue Stats
72W - 80L
1,192 Elo+
Solo
Team Averages
Level 82
1,461 SR
1,456 Elo+

VS

Team Averages
Level 86
1,500 SR
1,339 Elo+
Cliodhna
Cliodhna
AngHell666
Cliodhna
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
397W - 261L
1,649 Elo+
Solo
Set
Set
Chelosa
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,343 Elo+
Solo
Jormungandr
Jormungandr
NoxiousHaze
Jormungandr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,168 Elo+
Party 1
Anubis
Anubis
NoxiousTear
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,266 Elo+
Party 1
Cernunnos
Cernunnos
deepinem
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,506
834
5,262
6,550
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lyndles666
Sun Wukong
14
4 / 2 / 5
8,842
982
5,613
10,246
13,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 2 / 6
7,629
848
5,623
7,330
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 6
8,274
919
5,638
5,138
1,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 8
7,727
859
11,581
5,098
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AngHell666
Cliodhna
10
3 / 1 / 0
6,484
720
3,629
3,477
1,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
12
3 / 5 / 3
7,023
780
6,027
8,348
5,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
NoxiousHaze
Jormungandr
14
0 / 3 / 7
7,278
809
9,586
10,189
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 4 / 3
7,160
796
3,831
6,658
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
deepinem
Cernunnos
11
0 / 4 / 4
6,279
698
3,564
8,063
3,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
17
Kills
9
11
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AngHell666
Cliodhna
3
1
0
3
L
Set
3
5
3
0.9
W
2
4
6
1.25
W
Sun Wukong
Lyndles666
Sun Wukong
4
2
5
3.25
W
3
2
6
3
W
5
1
6
8
L
Jormungandr
NoxiousHaze
Jormungandr
0
3
7
1.17
L
Anubis
3
4
3
1.13
W
3
2
8
3.5
L
Cernunnos
deepinem
Cernunnos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
26,637
34,362
Taken
36,735
23,649
Mitigated
25,003
10,509
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AngHell666
Cliodhna
3,629
348
162
1,044
3,477
1,521
0
1,816
1,661
0
7,724
L
Set
6,027
1,834
742
793
8,348
5,443
0
6,014
2,334
0
8,346
W
5,262
374
1,149
532
6,550
2,265
401
2,817
3,647
15,092
59
W
Sun Wukong
Lyndles666
Sun Wukong
5,613
1,533
409
1,724
10,246
13,265
139
2,402
7,533
0
12,814
W
5,623
242
677
2,823
7,330
4,294
180
3,270
3,643
10,630
516
W
5,638
147
443
1,249
5,138
1,864
0
1,636
3,382
12,860
0
L
Jormungandr
NoxiousHaze
Jormungandr
9,586
917
887
1,754
10,189
10,638
0
7,624
2,565
22,060
122
L
Anubis
3,831
98
1,128
719
6,658
3,677
0
5,743
915
11,924
483
W
11,581
33
335
1,168
5,098
1,961
0
1,835
2,919
21,489
535
L
Cernunnos
deepinem
Cernunnos
3,564
2,165
359
626
8,063
3,724
0
6,331
1,732
0
7,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
34,224
103
Minions Killed
87
0
Camps Cleared
0
891,218
Distance Traveled
695,718
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,484
720
9
1
0
98,242
0
L
Set
7,023
780
7
1
0
142,362
0
W
Agni
7,506
834
17
2
0
179,325
0
W
Sun Wukong
8,842
982
29
3
0
183,001
0
W
Tiamat
7,629
848
9
1
0
174,028
1
W
Thoth
8,274
919
16
2
0
172,390
0
L
Jormungandr
7,278
809
37
4
0
169,921
0
L
Anubis
7,160
796
25
3
0
140,364
0
W
Ah Puch
7,727
859
32
4
0
182,474
0
L
Cernunnos
6,279
698
9
1
0
144,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role