Player Matchup

Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Darksoul_qP_
Jing Wei
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 161L
1,633 Elo+
Party 1
Scylla
Scylla
Läuw
Scylla
Level 158
God Stats
4W - 4L
1,824 SR
Queue Stats
164W - 171L
1,597 Elo+
Solo
Athena
Athena
Socom1994
Athena
Level 150
God Stats
1W - 6L
1,500 SR
Queue Stats
210W - 217L
1,606 Elo+
Party 1
Bake Kujira
Bake Kujira
SyndromSnake
Bake Kujira
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 69L
1,500 Elo+
Solo
Team Averages
Level 121
1,565 SR
1,567 Elo+

VS

Team Averages
Level 146
1,500 SR
1,672 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Meranomii
Hera
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 39L
1,730 Elo+
Party 2
Da Ji
Da Ji
MrHoof
Da Ji
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 54L
1,966 Elo+
Solo
Cernunnos
Cernunnos
UraharaF7
Cernunnos
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 53L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 5 / 4
8,303
830
8,627
8,868
4,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Darksoul_qP_
Jing Wei
12
0 / 5 / 7
6,954
695
8,819
9,399
3,576
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Läuw
Scylla
12
1 / 5 / 5
7,321
732
8,791
10,268
3,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Socom1994
Athena
13
2 / 5 / 6
7,786
779
3,956
14,364
13,062
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
SyndromSnake
Bake Kujira
15
3 / 6 / 4
8,726
873
5,044
14,647
17,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 2 / 15
9,403
940
13,099
9,568
4,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
15
3 / 3 / 16
8,608
861
7,709
12,297
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
15
2 / 2 / 18
8,643
864
8,954
8,418
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MrHoof
Da Ji
15
12 / 5 / 8
9,950
995
10,208
11,300
9,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
UraharaF7
Cernunnos
16
3 / 1 / 18
9,135
914
12,260
10,642
5,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
26
26
Deaths
13
26
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
4
1.2
W
Raijin
 
Raijin
6
2
15
6.75
W
Vamana
 
Vamana
3
3
16
3.67
L
Jing Wei
Darksoul_qP_
Jing Wei
0
5
7
0.7
L
Scylla
Läuw
Scylla
1
5
5
0.7
W
Hera
2
2
18
5.5
W
Da Ji
MrHoof
Da Ji
12
5
8
3.2
L
Athena
Socom1994
Athena
2
5
6
1
L
Bake Kujira
SyndromSnake
Bake Kujira
3
6
4
0.83
W
Cernunnos
UraharaF7
Cernunnos
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
52,230
57,546
Taken
52,225
41,648
Mitigated
35,967
9,722
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,627
313
464
992
8,868
4,107
0
2,871
5,614
21,756
0
W
Raijin
 
Raijin
13,099
1,150
2,523
2,923
9,568
4,569
1,758
4,897
4,570
23,163
0
W
Vamana
 
Vamana
7,709
3,220
842
1,840
12,297
11,847
1,296
4,710
7,501
0
22,699
L
Jing Wei
Darksoul_qP_
Jing Wei
8,819
6,782
0
852
9,399
3,576
150
5,806
3,423
0
16,608
L
Scylla
Läuw
Scylla
8,791
1,267
936
2,272
10,268
3,851
223
3,940
5,947
21,408
88
W
Hera
8,954
1,649
1,498
2,285
8,418
4,698
1,126
5,924
2,494
17,860
175
W
Da Ji
MrHoof
Da Ji
10,208
2,286
756
1,705
11,300
9,763
284
4,094
7,068
0
13,472
L
Athena
Socom1994
Athena
3,956
682
0
1,396
14,364
13,062
52
3,769
9,543
6,523
1,119
L
Bake Kujira
SyndromSnake
Bake Kujira
5,044
2,122
577
2,233
14,647
17,052
212
4,590
9,313
10,006
0
W
Cernunnos
UraharaF7
Cernunnos
12,260
6,341
642
5,002
10,642
5,090
3,079
5,922
4,643
0
29,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
45,739
90
Minions Killed
121
0
Camps Cleared
0
842,409
Distance Traveled
880,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,303
830
26
3
0
158,993
0
W
Raijin
9,403
940
20
2
0
166,327
0
W
Vamana
8,608
861
27
3
0
180,866
0
L
Jing Wei
6,954
695
17
2
0
151,141
0
L
Scylla
7,321
732
24
2
0
178,992
0
W
Hera
8,643
864
27
3
0
180,976
0
W
Da Ji
9,950
995
7
1
0
174,253
0
L
Athena
7,786
779
10
1
0
182,600
0
L
Bake Kujira
8,726
873
13
1
0
170,683
0
W
Cernunnos
9,135
914
40
4
0
178,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role