Player Matchup

Cernunnos
Cernunnos
BahiaZinN
Cernunnos
Level 18
God Stats
32W - 32L
1,398 SR
Queue Stats
90W - 81L
1,413 Elo+
Party 2
Ymir
Ymir
DrunkedKing
Ymir
Level 127
God Stats
3W - 2L
1,621 SR
Queue Stats
47W - 50L
1,548 Elo+
Solo
Discordia
Discordia
FantasyDrop
Discordia
Level 124
God Stats
4W - 0L
1,900 SR
Queue Stats
20W - 14L
1,684 Elo+
Solo
Osiris
Osiris
Giuly280
Osiris
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 104L
1,900 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZetahhStyle
Tsukuyomi
Level 104
God Stats
3W - 5L
1,279 SR
Queue Stats
67W - 70L
1,413 Elo+
Party 2
Team Averages
Level 95
1,540 SR
1,592 Elo+

VS

Team Averages
Level 118
1,547 SR
1,565 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Perentan
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,728 Elo+
Party 1
Olorun
Olorun
RYUGAkingVG
Olorun
Level 67
God Stats
1W - 2L
1,735 SR
Queue Stats
18W - 13L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BahiaZinN
Cernunnos
12
2 / 1 / 1
6,933
533
3,633
7,211
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 5
6,824
525
4,169
10,797
8,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
FantasyDrop
Discordia
11
0 / 1 / 5
6,605
508
6,085
3,763
1,340
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Giuly280
Osiris
11
0 / 0 / 1
6,550
504
3,064
6,927
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ZetahhStyle
Tsukuyomi
13
6 / 0 / 3
7,326
564
9,377
9,829
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 2 / 1
6,539
503
6,289
11,382
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
 
Mulan
10
0 / 0 / 2
6,086
468
4,165
9,724
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
 
Bellona
5
0 / 1 / 0
4,661
359
1,393
3,685
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 0
6,882
529
3,171
7,897
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
12
0 / 3 / 1
6,981
537
4,576
7,097
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
4
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
1
0.75
L
Mulan
 
Mulan
0
0
2
1
L
Bellona
 
Bellona
0
1
0
0
W
Cernunnos
BahiaZinN
Cernunnos
2
1
1
2.5
W
1
2
5
1.75
W
Discordia
FantasyDrop
Discordia
0
1
5
2.5
W
Osiris
Giuly280
Osiris
0
0
1
0.5
L
2
3
0
0.67
L
Olorun
0
3
1
0.17
W
Tsukuyomi
ZetahhStyle
Tsukuyomi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
19,594
38,527
Taken
39,785
23,710
Mitigated
22,354
9,856
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,289
1,459
0
4,940
11,382
4,944
0
2,676
8,706
0
51,008
L
Mulan
 
Mulan
4,165
690
0
2,681
9,724
7,748
0
2,530
7,194
72
21,858
L
Bellona
 
Bellona
1,393
402
0
1,562
3,685
2,766
0
0
3,685
0
10,370
W
Cernunnos
BahiaZinN
Cernunnos
3,633
1,827
0
1,790
7,211
2,854
493
2,616
4,595
0
53,384
W
4,169
817
0
1,748
10,797
8,327
294
2,885
7,912
15,091
951
W
Discordia
FantasyDrop
Discordia
6,085
434
0
750
3,763
1,340
64
769
2,994
52,316
1,714
W
Osiris
Giuly280
Osiris
3,064
646
0
2,666
6,927
6,912
77
431
6,176
0
37,368
L
3,171
250
731
2,514
7,897
3,484
0
3,504
4,393
53,669
0
L
Olorun
4,576
1,887
60
2,051
7,097
3,412
0
1,004
6,093
47,216
7,787
W
Tsukuyomi
ZetahhStyle
Tsukuyomi
9,377
3,075
0
2,902
9,829
4,277
0
983
8,846
0
50,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
31,149
327
Minions Killed
331
0
Camps Cleared
0
1,293,793
Distance Traveled
1,099,147
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,539
503
85
7
0
288,148
4
L
Mulan
6,086
468
33
3
0
249,815
2
L
Bellona
4,661
359
21
2
0
92,209
0
W
Cernunnos
6,933
533
97
7
0
235,490
0
W
Ymir
6,824
525
15
1
0
251,146
2
W
Discordia
6,605
508
102
8
0
256,178
3
W
Osiris
6,550
504
60
5
0
219,570
0
L
Ra
6,882
529
90
7
0
234,106
1
L
Olorun
6,981
537
102
8
0
234,869
0
W
Tsukuyomi
7,326
564
53
4
0
331,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role