Player Matchup

Baron Samedi
Baron Samedi
D11men123
Baron Samedi
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 45L
1,434 Elo+
Party 2
Sobek
Sobek
Jim_MDL
Sobek
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 46L
1,246 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
finn_hs
Ah Muzen Cab
Level 123
God Stats
3W - 3L
1,295 SR
Queue Stats
57W - 62L
1,421 Elo+
Party 2
Team Averages
Level 115
1,432 SR
1,367 Elo+

VS

Team Averages
Level 110
1,539 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
deathmetalflo
Izanami
Level 61
God Stats
2W - 2L
1,617 SR
Queue Stats
18W - 22L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D11men123
Baron Samedi
13
3 / 0 / 6
8,306
755
7,800
7,370
3,764
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Jim_MDL
Sobek
13
2 / 0 / 8
7,993
727
4,471
13,274
12,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
finn_hs
Ah Muzen Cab
15
6 / 0 / 4
9,207
837
15,616
9,751
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 5 / 0
7,649
695
10,795
9,309
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
 
Fafnir
11
0 / 1 / 0
6,878
625
5,989
12,024
11,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
0 / 5 / 0
6,622
602
6,783
11,562
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
0
0
L
Fafnir
 
Fafnir
0
1
0
0
W
Baron Samedi
D11men123
Baron Samedi
3
0
6
6
W
Sobek
Jim_MDL
Sobek
2
0
8
6
L
Izanami
0
5
0
0
W
Ah Muzen Cab
finn_hs
Ah Muzen Cab
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
23,567
30,395
Taken
32,895
20,174
Mitigated
18,944
8,894
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,795
420
0
1,772
9,309
3,252
314
2,963
6,236
42,940
254
L
Fafnir
 
Fafnir
5,989
642
0
3,028
12,024
11,712
0
3,994
7,952
12,262
4,030
W
Baron Samedi
D11men123
Baron Samedi
7,800
775
1,339
1,086
7,370
3,764
100
4,022
3,271
29,371
620
W
Sobek
Jim_MDL
Sobek
4,471
256
0
4,346
13,274
12,150
0
5,932
6,962
10,784
0
L
Izanami
6,783
3,262
0
1,877
11,562
3,980
220
5,248
6,217
0
21,108
W
Ah Muzen Cab
finn_hs
Ah Muzen Cab
15,616
4,619
0
2,123
9,751
4,260
1,360
4,556
4,792
0
53,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
21,149
139
Minions Killed
138
0
Camps Cleared
0
606,172
Distance Traveled
568,356
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,649
695
80
7
0
183,713
2
L
Fafnir
6,878
625
21
2
0
202,633
0
W
Baron Samedi
8,306
755
36
3
0
195,627
0
W
Sobek
7,993
727
11
1
0
223,691
1
L
Izanami
6,622
602
37
3
0
182,010
0
W
Ah Muzen Cab
9,207
837
92
8
0
186,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role