Player Matchup

Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Clarity Babe
Athena
Level 112
God Stats
0W - 2L
1,514 SR
Queue Stats
4W - 9L
1,367 Elo+
Solo
Hun Batz
Hun Batz
Macdonald0o
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TheRatMaster
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
elsheri09
Baron Samedi
Level 18
God Stats
3W - 3L
1,476 SR
Queue Stats
49W - 59L
1,384 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,450 Elo+

VS

Team Averages
Level 93
1,522 SR
1,410 Elo+
Artemis
Artemis
Mescudixx
Artemis
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
303W - 279L
1,617 Elo+
Solo
Thanatos
Thanatos
PaPiAintTHICC
Thanatos
Level 39
God Stats
12W - 6L
1,231 SR
Queue Stats
136W - 141L
1,145 Elo+
Solo
King Arthur
King Arthur
Plerb
King Arthur
Level 110
God Stats
6W - 5L
1,550 SR
Queue Stats
56W - 64L
1,536 Elo+
Solo
Atlas
Atlas
R15H1-Zz0
Atlas
Level 126
God Stats
1W - 0L
1,828 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lauPnodnarB
Nu Wa
Level 43
God Stats
7W - 4L
1,500 SR
Queue Stats
50W - 47L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 1 / 1
5,449
454
6,994
6,852
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
8
1 / 4 / 1
5,551
463
5,369
12,755
7,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Macdonald0o
Hun Batz
9
0 / 1 / 0
5,419
452
3,233
10,215
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheRatMaster
Zhong Kui
10
0 / 3 / 0
5,879
490
5,966
10,045
8,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
elsheri09
Baron Samedi
11
1 / 3 / 1
5,510
459
3,282
9,008
4,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mescudixx
Artemis
12
0 / 1 / 0
7,191
599
5,027
6,240
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
PaPiAintTHICC
Thanatos
12
6 / 0 / 3
7,017
585
6,741
11,718
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Plerb
King Arthur
13
3 / 0 / 0
7,705
642
7,154
12,284
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
R15H1-Zz0
Atlas
8
1 / 1 / 1
6,376
531
3,329
10,636
7,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 4
6,880
573
6,564
5,694
2,178
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
L
Athena
1
4
1
0.38
L
Hun Batz
Macdonald0o
Hun Batz
0
1
0
0
W
Artemis
Mescudixx
Artemis
0
1
0
0
W
Thanatos
PaPiAintTHICC
Thanatos
6
0
3
7.5
W
King Arthur
Plerb
King Arthur
3
0
0
3
W
Atlas
R15H1-Zz0
Atlas
1
1
1
1.5
L
Zhong Kui
TheRatMaster
Zhong Kui
0
3
0
0
L
Baron Samedi
elsheri09
Baron Samedi
1
3
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
28,815
48,875
Taken
46,572
26,033
Mitigated
25,547
10,865
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,994
2,296
0
250
6,852
2,456
189
1,482
5,370
0
31,258
L
Athena
5,369
2,118
0
3,072
12,755
7,048
0
3,753
9,002
18,772
1,859
L
Hun Batz
Macdonald0o
Hun Batz
3,233
1,120
0
696
10,215
3,736
0
1,591
8,624
0
46,378
W
Artemis
Mescudixx
Artemis
5,027
2,104
0
250
6,240
2,456
584
700
5,540
0
51,839
W
Thanatos
PaPiAintTHICC
Thanatos
6,741
1,873
0
7,503
11,718
5,133
0
2,688
9,030
0
44,441
W
King Arthur
Plerb
King Arthur
7,154
1,060
0
3,259
12,284
8,726
0
5,609
6,675
0
57,601
W
Atlas
R15H1-Zz0
Atlas
3,329
1,101
1,394
2,618
10,636
7,054
0
4,073
6,563
16,428
0
L
Zhong Kui
TheRatMaster
Zhong Kui
5,966
868
0
3,589
10,045
8,658
0
479
9,566
42,193
0
L
Baron Samedi
elsheri09
Baron Samedi
3,282
293
288
2,970
9,008
4,135
0
2,568
6,440
37,604
0
W
6,564
2,460
148
1,659
5,694
2,178
0
2,409
3,285
46,518
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
35,169
259
Minions Killed
305
0
Camps Cleared
0
1,178,578
Distance Traveled
1,158,892
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,449
454
48
4
0
242,100
0
L
Athena
5,551
463
20
2
0
260,094
6
L
Hun Batz
5,419
452
73
6
0
291,627
0
W
Artemis
7,191
599
85
7
0
215,849
1
W
Thanatos
7,017
585
53
4
0
237,704
0
W
King Arthur
7,705
642
96
8
0
262,197
2
W
Atlas
6,376
531
9
1
0
252,330
1
L
Zhong Kui
5,879
490
63
5
0
193,236
0
L
Baron Samedi
5,510
459
55
5
0
191,521
0
W
Nu Wa
6,880
573
62
5
0
190,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role