Player Matchup

Horus
Horus
 
Horus
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FiгeStorm
Thanatos
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 72L
1,771 Elo+
Party 1
Aphrodite
Aphrodite
GodSzekun
Aphrodite
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 75L
1,701 Elo+
Party 1
Team Averages
Level 193
1,500 SR
1,657 Elo+

VS

Team Averages
Level 130
1,715 SR
1,912 Elo+
Agni
Agni
Baitorade
Agni
Level 156
God Stats
0W - 1L
1,755 SR
Queue Stats
27W - 18L
1,870 Elo+
Party 2
Ao Kuang
Ao Kuang
FreYVortex
Ao Kuang
Level 129
God Stats
4W - 4L
1,645 SR
Queue Stats
24W - 13L
1,870 Elo+
Party 2
Izanami
Izanami
SayitWithASM
Izanami
Level 104
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 2L
1,996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 0 / 10
10,107
722
13,589
16,955
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
FiгeStorm
Thanatos
17
7 / 0 / 6
11,309
808
15,048
13,937
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
GodSzekun
Aphrodite
18
4 / 0 / 7
11,144
796
10,341
6,410
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 4 / 0
8,483
606
7,114
8,300
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
FreYVortex
Ao Kuang
13
0 / 5 / 0
7,853
561
6,315
19,617
16,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SayitWithASM
Izanami
12
0 / 5 / 0
8,022
573
7,659
14,785
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
10
8
L
Agni
0
4
0
0
W
Thanatos
FiгeStorm
Thanatos
7
0
6
10
L
Ao Kuang
FreYVortex
Ao Kuang
0
5
0
0
W
Aphrodite
GodSzekun
Aphrodite
4
0
7
7.5
L
Izanami
SayitWithASM
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
21,088
37,302
Taken
42,702
26,525
Mitigated
21,508
31,291
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,589
3,885
570
4,325
16,955
16,565
569
4,409
11,852
0
26,811
L
Agni
7,114
632
0
965
8,300
1,728
0
1,360
6,623
37,042
0
W
Thanatos
FiгeStorm
Thanatos
15,048
3,677
0
11,181
13,937
6,560
606
5,623
7,665
0
71,365
L
Ao Kuang
FreYVortex
Ao Kuang
6,315
1,496
0
1,933
19,617
16,407
0
5,467
13,582
17,266
98
W
Aphrodite
GodSzekun
Aphrodite
10,341
1,173
9,280
5,935
6,410
3,400
476
2,207
4,022
60,415
908
L
Izanami
SayitWithASM
Izanami
7,659
3,996
0
1,809
14,785
3,373
0
3,463
10,874
0
24,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
24,358
234
Minions Killed
153
0
Camps Cleared
0
887,742
Distance Traveled
708,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,107
722
19
1
0
296,327
0
L
Agni
8,483
606
78
6
0
238,794
0
W
Thanatos
11,309
808
99
7
0
301,081
0
L
Ao Kuang
7,853
561
29
2
0
238,325
0
W
Aphrodite
11,144
796
116
8
0
290,334
0
L
Izanami
8,022
573
46
3
0
231,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role