Player Matchup

Ishtar
Ishtar
BourgeiBabo
Ishtar
Level 156
God Stats
9W - 10L
1,838 SR
Queue Stats
33W - 40L
1,737 Elo+
Solo
Sol
Sol
Corray23
Sol
Level 123
God Stats
0W - 3L
1,266 SR
Queue Stats
7W - 12L
1,596 Elo+
Party 1
Yemoja
Yemoja
MFdoomify
Yemoja
Level 128
God Stats
1W - 1L
1,131 SR
Queue Stats
11W - 15L
1,510 Elo+
Solo
Thanatos
Thanatos
YoungSoulja22
Thanatos
Level 155
God Stats
15W - 21L
1,370 SR
Queue Stats
17W - 33L
1,321 Elo+
Party 1
Achilles
Achilles
bubbaboo1199
Achilles
Level 128
God Stats
0W - 1L
1,334 SR
Queue Stats
86W - 116L
1,208 Elo+
Party 1
Team Averages
Level 138
1,388 SR
1,474 Elo+

VS

Team Averages
Level 112
1,357 SR
1,474 Elo+
Osiris
Osiris
ChibiMain
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,624 Elo+
Solo
Bake Kujira
Bake Kujira
DJ-KZONE1
Bake Kujira
Level 158
God Stats
9W - 6L
1,150 SR
Queue Stats
42W - 43L
1,453 Elo+
Party 2
Pele
Pele
GeorgeyD23
Pele
Level 86
God Stats
5W - 2L
1,367 SR
Queue Stats
31W - 25L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
ThatKidHyperion
Xbalanque
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
34W - 33L
1,369 Elo+
Party 2
Ra
Ra
Хаирюл
Ra
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 130L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 5 / 5
9,009
450
12,674
18,764
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 4 / 3
9,075
454
11,291
13,397
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
MFdoomify
Yemoja
12
1 / 5 / 4
8,433
422
4,556
23,428
21,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
YoungSoulja22
Thanatos
17
7 / 7 / 4
10,711
536
14,184
21,793
11,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
bubbaboo1199
Achilles
14
1 / 5 / 1
8,305
415
11,432
23,712
23,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChibiMain
Osiris
18
4 / 1 / 6
12,250
613
20,284
26,857
36,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bake Kujira
DJ-KZONE1
Bake Kujira
18
4 / 3 / 13
11,854
593
13,895
21,968
23,702
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 0 / 5
11,653
583
12,616
16,739
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ThatKidHyperion
Xbalanque
18
4 / 7 / 7
11,079
554
10,753
16,096
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 6
11,994
600
15,732
16,618
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
16
Kills
26
26
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
5
5
1.1
W
Osiris
ChibiMain
Osiris
4
1
6
7
L
4
4
3
1.38
W
Bake Kujira
DJ-KZONE1
Bake Kujira
4
3
13
3.5
W
9
0
5
11.5
L
Yemoja
MFdoomify
Yemoja
1
5
4
0.6
W
Xbalanque
ThatKidHyperion
Xbalanque
4
7
7
1.07
L
Thanatos
YoungSoulja22
Thanatos
7
7
4
1.29
L
Achilles
bubbaboo1199
Achilles
1
5
1
0.3
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,137
Damage
73,280
101,094
Taken
98,278
70,188
Mitigated
82,241
35,974
Healing
35,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
12,674
6,322
0
5,025
18,764
8,322
0
6,777
11,987
0
67,328
W
Osiris
ChibiMain
Osiris
20,284
7,206
0
8,588
26,857
36,047
181
3,461
22,171
14,753
90,473
L
11,291
4,272
0
2,397
13,397
5,581
1,824
4,074
9,207
56,067
12,052
W
Bake Kujira
DJ-KZONE1
Bake Kujira
13,895
7,889
0
4,375
21,968
23,702
787
2,937
19,031
67,463
2,165
W
12,616
3,619
0
8,361
16,739
7,656
361
2,775
13,823
0
85,151
L
Yemoja
MFdoomify
Yemoja
4,556
2,164
6,031
5,077
23,428
21,565
111
10,163
13,086
23,336
0
W
Xbalanque
ThatKidHyperion
Xbalanque
10,753
5,199
0
1,291
16,096
7,126
4,088
1,838
14,213
0
82,162
L
Thanatos
YoungSoulja22
Thanatos
14,184
3,794
0
12,702
21,793
11,628
445
5,849
15,806
0
81,743
L
Achilles
bubbaboo1199
Achilles
11,432
1,415
0
4,742
23,712
23,092
0
4,594
18,887
0
53,858
W
15,732
2,643
4,406
8,713
16,618
7,710
1,784
4,469
12,045
109,837
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
58,830
422
Minions Killed
610
0
Camps Cleared
0
1,803,763
Distance Traveled
1,971,000
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,009
450
102
5
0
352,065
0
W
Osiris
12,250
613
137
7
0
392,988
1
L
Sol
9,075
454
96
5
0
343,436
3
W
Bake Kujira
11,854
593
83
4
0
384,294
11
W
Pele
11,653
583
106
5
0
455,973
10
L
Yemoja
8,433
422
29
1
0
330,233
2
W
Xbalanque
11,079
554
117
6
0
342,072
0
L
Thanatos
10,711
536
113
6
0
391,538
0
L
Achilles
8,305
415
82
4
0
386,491
6
W
Ra
11,994
600
167
8
0
395,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role