Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Nansle
Sun Wukong
Gold IV
Level 95
God Stats
10W - 12L
1,814 SR
Queue Stats
102W - 83L
1,706 MMR
Solo
Neith
Neith
Gold I
SidRnr
Neith
Gold I
Level 149
God Stats
19W - 22L
1,582 SR
Queue Stats
89W - 73L
1,690 MMR
Solo
Agni
Agni
Gold III
Snukzz
Agni
Gold III
Level 145
God Stats
11W - 14L
1,804 SR
Queue Stats
133W - 131L
1,749 MMR
Solo
Thor
Thor
Platinum V
TheBetterBirdman
Thor
Platinum V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,719 MMR
Solo
Atlas
Atlas
Gold V
W3tnut999
Atlas
Gold V
Level 126
God Stats
15W - 12L
1,500 SR
Queue Stats
321W - 335L
1,717 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,640 SR
1,716 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 173
1,674 SR
1,675 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
DonutDoug
Rama
Gold IV
Level 212
God Stats
42W - 26L
1,799 SR
Queue Stats
374W - 302L
1,684 MMR
Solo
Odin
Odin
Platinum V
Wakestorm
Odin
Platinum V
Level 230
God Stats
5W - 4L
1,500 SR
Queue Stats
114W - 106L
1,716 MMR
Solo
Janus
Janus
Gold IV
ZER0PENGUIN
Janus
Gold IV
Level 175
God Stats
6W - 6L
1,848 SR
Queue Stats
66W - 47L
1,745 MMR
Solo
Da Ji
Da Ji
Gold IV
bmurphys
Da Ji
Gold IV
Level 192
God Stats
2W - 1L
1,722 SR
Queue Stats
19W - 21L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nansle
Sun Wukong
11
0 / 0 / 0
6,485
590
5,173
10,004
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
SidRnr
Neith
11
0 / 3 / 0
5,851
532
2,614
7,162
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Snukzz
Agni
10
0 / 1 / 0
5,360
487
3,948
4,357
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,336
485
4,876
8,805
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
W3tnut999
Atlas
7
0 / 1 / 0
4,935
449
2,001
9,175
4,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AresKukulkanBellonaThanatos

VS

Bans
HachimanVamanaBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 0 / 0
6,908
628
7,278
9,058
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
3 / 0 / 0
8,018
729
6,455
6,627
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
9
1 / 0 / 0
5,596
509
3,958
8,113
5,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
6,176
561
3,461
3,921
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
bmurphys
Da Ji
12
1 / 0 / 3
6,652
605
2,484
8,892
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Rama
3
0
0
3
L
Sun Wukong
Nansle
Sun Wukong
0
0
0
0
L
Neith
SidRnr
Neith
0
3
0
0
L
Agni
Snukzz
Agni
0
1
0
0
L
0
1
0
0
L
Atlas
W3tnut999
Atlas
0
1
0
0
W
Odin
1
0
0
1
W
1
0
1
1.5
W
Da Ji
bmurphys
Da Ji
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
23,636
39,503
Taken
36,611
17,170
Mitigated
18,918
14,799
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,278
1,220
0
3,620
9,058
6,091
0
86
8,322
56,043
2,947
W
Rama
6,455
4,732
0
3,516
6,627
2,699
0
276
6,351
0
74,215
L
Sun Wukong
Nansle
Sun Wukong
5,173
1,909
0
4,014
10,004
5,473
0
4,899
4,363
0
54,057
L
Neith
SidRnr
Neith
2,614
787
0
1,797
7,162
2,431
0
0
7,162
0
46,894
L
Agni
Snukzz
Agni
3,948
200
0
1,269
4,357
1,246
0
1,651
2,706
39,665
833
L
4,876
1,487
0
4,973
8,805
3,174
0
1,610
7,061
0
49,316
L
Atlas
W3tnut999
Atlas
2,001
1,071
0
2,746
9,175
4,846
0
1,520
7,655
13,014
0
W
Odin
3,958
902
0
1,250
8,113
5,376
0
2,197
5,916
0
17,160
W
3,461
81
0
500
3,921
1,355
0
2,610
1,311
54,585
0
W
Da Ji
bmurphys
Da Ji
2,484
336
0
4,584
8,892
3,397
588
724
8,168
0
49,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
33,350
364
Minions Killed
445
0
Camps Cleared
0
1,149,306
Distance Traveled
1,217,289
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,908
628
114
10
0
222,631
4
W
Rama
8,018
729
126
11
0
220,533
4
L
Sun Wukong
6,485
590
94
9
0
243,649
0
L
Neith
5,851
532
100
9
0
212,288
2
L
Agni
5,360
487
75
7
0
241,664
2
L
Thor
5,336
485
86
8
0
233,218
0
L
Atlas
4,935
449
9
1
0
218,487
3
W
Odin
5,596
509
28
3
0
279,330
0
W
Janus
6,176
561
90
8
0
251,701
0
W
Da Ji
6,652
605
87
8
0
243,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role