Player Matchup

Yemoja
Yemoja
Akechi76
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
Fumimaro
Zhong Kui
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
12W - 9L
1,520 Elo+
Party 1
Medusa
Medusa
Shanyaa
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,406 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,444 Elo+

VS

Team Averages
Level 75
1,378 SR
1,562 Elo+
Thanatos
Thanatos
KenigHere
Thanatos
Level 121
God Stats
18W - 25L
1,375 SR
Queue Stats
128W - 123L
1,545 Elo+
Solo
Yu Huang
Yu Huang
Noxes_Fast
Yu Huang
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 39L
1,577 Elo+
Party 2
Atlas
Atlas
tcarpentier386
Atlas
Level 40
God Stats
5W - 5L
1,260 SR
Queue Stats
52W - 58L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akechi76
Yemoja
14
0 / 3 / 1
9,111
569
4,676
19,303
10,172
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Fumimaro
Zhong Kui
15
1 / 4 / 0
9,743
609
5,511
9,985
7,674
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Shanyaa
Medusa
14
0 / 5 / 0
9,157
572
8,059
14,679
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KenigHere
Thanatos
16
2 / 0 / 9
11,048
691
9,627
11,345
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Noxes_Fast
Yu Huang
18
6 / 1 / 6
12,212
763
18,933
8,725
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 0 / 8
11,732
733
8,187
8,191
9,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Akechi76
Yemoja
0
3
1
0.17
L
Zhong Kui
Fumimaro
Zhong Kui
1
4
0
0.25
W
Thanatos
KenigHere
Thanatos
2
0
9
6.5
W
Yu Huang
Noxes_Fast
Yu Huang
6
1
6
9
L
Medusa
Shanyaa
Medusa
0
5
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
36,747
43,967
Taken
28,261
23,371
Mitigated
18,290
12,203
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Akechi76
Yemoja
4,676
726
3,290
4,327
19,303
10,172
0
13,266
5,626
17,519
0
L
Zhong Kui
Fumimaro
Zhong Kui
5,511
321
0
861
9,985
7,674
0
3,944
5,989
29,133
0
W
Thanatos
KenigHere
Thanatos
9,627
1,973
0
10,378
11,345
5,367
1,390
3,824
7,521
0
57,981
W
Yu Huang
Noxes_Fast
Yu Huang
18,933
654
181
1,336
8,725
3,569
1,165
3,903
4,822
69,772
1,169
L
Medusa
Shanyaa
Medusa
8,059
2,798
0
3,725
14,679
5,525
0
8,394
6,026
0
51,431
W
8,187
3,553
0
2,463
8,191
9,354
619
3,406
4,785
26,286
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
34,992
152
Minions Killed
209
0
Camps Cleared
0
861,170
Distance Traveled
870,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,111
569
21
1
0
301,306
0
L
Zhong Kui
9,743
609
59
4
0
270,832
0
W
Thanatos
11,048
691
59
4
0
310,555
0
W
Yu Huang
12,212
763
109
7
0
279,822
1
L
Medusa
9,157
572
72
5
0
289,032
0
W
Atlas
11,732
733
41
3
0
279,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role