Player Matchup

Baron Samedi
Baron Samedi
XSuMorenitoX
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
rompompero
Ne Zha
Level 15
God Stats
2W - 2L
1,432 SR
Queue Stats
6W - 5L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
srtovaillo2702
Kuzenbo
Level 101
God Stats
4W - 3L
1,509 SR
Queue Stats
31W - 24L
1,266 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,431 Elo+

VS

Team Averages
Level 64
1,507 SR
1,456 Elo+
Hel
Hel
 
Hel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrumbyBirch37
Izanami
Level 55
God Stats
2W - 2L
1,521 SR
Queue Stats
679W - 674L
1,458 Elo+
Solo
Skadi
Skadi
Dogerman
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
XSuMorenitoX
Baron Samedi
13
4 / 1 / 4
7,782
778
10,155
6,320
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ne Zha
rompompero
Ne Zha
13
2 / 1 / 6
7,738
774
6,288
8,389
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 6
7,325
733
6,325
10,500
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 3
6,668
667
3,585
6,736
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
10
1 / 3 / 1
6,160
616
3,808
8,531
3,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Dogerman
Skadi
11
2 / 4 / 2
6,766
677
6,800
11,214
4,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
8
Kills
4
4
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
3
2.5
L
Izanami
1
3
1
0.5
L
Skadi
Dogerman
Skadi
2
4
2
0.75
W
Baron Samedi
XSuMorenitoX
Baron Samedi
4
1
4
6
W
Ne Zha
rompompero
Ne Zha
2
1
6
5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
14,193
25,209
Taken
26,481
19,387
Mitigated
9,983
7,987
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,585
431
3,899
3,875
6,736
2,716
76
3,965
2,415
16,190
0
L
Izanami
3,808
2,294
0
234
8,531
3,193
0
4,707
3,514
0
20,175
L
Skadi
Dogerman
Skadi
6,800
3,062
0
26
11,214
4,074
30
6,530
4,139
0
14,371
W
Baron Samedi
XSuMorenitoX
Baron Samedi
10,155
1,102
1,678
2,410
6,320
3,167
196
1,161
5,159
29,158
0
W
Ne Zha
rompompero
Ne Zha
6,288
1,290
0
1,441
8,389
3,746
0
937
7,452
0
30,198
W
6,325
1,761
0
2,458
10,500
12,474
122
1,502
8,998
12,648
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
19,594
113
Minions Killed
92
0
Camps Cleared
0
544,849
Distance Traveled
485,017
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,668
667
37
4
0
169,170
1
L
Izanami
6,160
616
41
4
0
147,310
0
L
Skadi
6,766
677
14
1
0
168,537
0
W
Baron Samedi
7,782
778
47
5
0
165,785
0
W
Ne Zha
7,738
774
54
5
0
185,484
0
W
Kuzenbo
7,325
733
12
1
0
193,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role