Player Matchup

Atlas
Atlas
DOUBLEKILLCREW
Atlas
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 29L
1,148 Elo+
Solo
Amaterasu
Amaterasu
Lisithor
Amaterasu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
679W - 672L
1,568 Elo+
Solo
Freya
Freya
Sankrit
Freya
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
31W - 34L
1,395 Elo+
Solo
Shiva
Shiva
chelsey25
Shiva
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,452 Elo+
Solo
Eset
Eset
stillAlessio
Eset
Level 107
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 14L
1,441 Elo+
Solo
Team Averages
Level 83
1,413 SR
1,401 Elo+

VS

Team Averages
Level 68
1,500 SR
1,337 Elo+
Da Ji
Da Ji
AKPORO69
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,325 Elo+
Party 1
Achilles
Achilles
DellboySam
Achilles
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,302 Elo+
Solo
Zhong Kui
Zhong Kui
GuaranaXtrem
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
XelaXelaKICK
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,325 Elo+
Party 1
Olorun
Olorun
itzMickDonalds
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
9,256
926
8,219
10,020
9,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Lisithor
Amaterasu
15
4 / 3 / 15
8,721
872
8,348
17,083
19,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Sankrit
Freya
15
2 / 1 / 15
8,600
860
9,740
9,445
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
chelsey25
Shiva
14
2 / 2 / 14
8,170
817
7,415
9,864
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 1 / 9
9,831
983
13,495
7,969
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AKPORO69
Da Ji
12
2 / 6 / 3
6,745
675
6,714
10,893
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
DellboySam
Achilles
13
2 / 4 / 3
6,940
694
5,962
10,611
11,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
GuaranaXtrem
Zhong Kui
15
2 / 3 / 4
7,721
772
13,273
12,707
9,158
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XelaXelaKICK
Charybdis
13
1 / 5 / 4
6,939
694
9,012
9,908
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 6
6,619
662
5,053
7,162
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
22
Kills
7
7
Deaths
22
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AKPORO69
Da Ji
2
6
3
0.58
W
6
0
12
12
L
Achilles
DellboySam
Achilles
2
4
3
0.88
L
Zhong Kui
GuaranaXtrem
Zhong Kui
2
3
4
1.33
W
Amaterasu
Lisithor
Amaterasu
4
3
15
3.83
W
Freya
Sankrit
Freya
2
1
15
9.5
L
Charybdis
XelaXelaKICK
Charybdis
1
5
4
0.6
W
Shiva
chelsey25
Shiva
2
2
14
4.5
L
0
4
6
0.75
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,217
Damage
40,014
54,381
Taken
51,281
49,240
Mitigated
34,118
22,683
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AKPORO69
Da Ji
6,714
657
0
510
10,893
6,303
0
5,381
4,986
0
10,474
W
8,219
3,079
1,641
1,354
10,020
9,864
882
3,487
6,533
22,794
705
L
Achilles
DellboySam
Achilles
5,962
865
573
1,569
10,611
11,450
0
6,273
3,855
0
7,557
L
Zhong Kui
GuaranaXtrem
Zhong Kui
13,273
750
1,195
7,073
12,707
9,158
0
8,531
3,478
28,610
0
W
Amaterasu
Lisithor
Amaterasu
8,348
2,866
858
5,699
17,083
19,446
1,154
5,032
12,051
0
13,382
W
Freya
Sankrit
Freya
9,740
3,437
743
2,791
9,445
5,161
2,021
4,705
4,740
19,950
1,071
L
Charybdis
XelaXelaKICK
Charybdis
9,012
5,001
342
1,385
9,908
4,068
90
4,574
4,689
0
21,822
W
Shiva
chelsey25
Shiva
7,415
563
1,125
2,003
9,864
10,422
722
2,625
7,239
0
10,246
L
5,053
1,854
345
657
7,162
3,139
0
4,890
2,091
7,940
0
W
13,495
761
3,565
2,904
7,969
4,347
269
2,477
5,492
24,786
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
34,964
120
Minions Killed
77
0
Camps Cleared
0
977,526
Distance Traveled
811,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,745
675
8
1
0
160,679
0
W
Atlas
9,256
926
27
3
0
199,837
0
L
Achilles
6,940
694
4
0
0
166,691
0
L
Zhong Kui
7,721
772
42
4
0
180,521
0
W
Amaterasu
8,721
872
15
2
0
207,042
0
W
Freya
8,600
860
26
3
0
181,612
0
L
Charybdis
6,939
694
17
2
0
155,803
0
W
Shiva
8,170
817
3
0
0
193,354
0
L
Olorun
6,619
662
6
1
0
147,698
0
W
Eset
9,831
983
49
5
0
195,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role