Player Matchup

Cupid
Cupid
LlamaSamurai
Cupid
Level 158
God Stats
3W - 2L
1,690 SR
Queue Stats
54W - 54L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
MrPinnolone2
Sylvanus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,729 Elo+
Party 2
Thoth
Thoth
PAULIUSRITCHIUS
Thoth
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 58L
1,330 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TheRangool
Maman Brigitte
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,304 Elo+
Party 1
Mulan
Mulan
TuskarMan
Mulan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,524 Elo+
Party 2
Team Averages
Level 98
1,538 SR
1,486 Elo+

VS

Team Averages
Level 101
1,490 SR
1,565 Elo+
Merlin
Merlin
Schmittiy
Merlin
Level 145
God Stats
5W - 6L
1,500 SR
Queue Stats
337W - 316L
1,649 Elo+
Party 3
Horus
Horus
TUBALIBRE123
Horus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 69L
1,579 Elo+
Party 3
Ishtar
Ishtar
ahmadsalameh123
Ishtar
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,533 Elo+
Party 4
Ravana
Ravana
bysersan
Ravana
Level 145
God Stats
7W - 7L
1,730 SR
Queue Stats
21W - 29L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
petarsokic
Kuzenbo
Level 27
God Stats
3W - 4L
1,221 SR
Queue Stats
54W - 52L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,792
519
9,430
9,619
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MrPinnolone2
Sylvanus
12
1 / 3 / 4
7,307
487
6,925
17,682
16,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 6 / 0
7,682
512
4,683
12,154
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
TheRangool
Maman Brigitte
13
4 / 7 / 0
7,502
500
5,363
16,740
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
TuskarMan
Mulan
15
0 / 1 / 0
8,224
548
10,942
17,030
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Schmittiy
Merlin
15
2 / 2 / 7
8,816
588
8,741
7,244
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 0 / 3
8,513
568
12,325
16,058
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 4 / 3
7,046
470
8,348
8,519
3,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
bysersan
Ravana
16
11 / 0 / 3
9,145
610
13,959
8,912
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
petarsokic
Kuzenbo
12
1 / 3 / 6
7,236
482
5,515
13,251
14,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
19
19
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Sylvanus
MrPinnolone2
Sylvanus
1
3
4
1
L
1
6
0
0.17
W
Merlin
Schmittiy
Merlin
2
2
7
2.75
W
1
0
3
2.5
L
Maman Brigitte
TheRangool
Maman Brigitte
4
7
0
0.57
L
Mulan
TuskarMan
Mulan
0
1
0
0
W
4
4
3
1.38
W
Ravana
bysersan
Ravana
11
0
3
12.5
W
Kuzenbo
petarsokic
Kuzenbo
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
48,888
73,225
Taken
53,984
45,895
Mitigated
39,325
22,388
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,430
5,502
345
3,747
9,619
4,323
755
3,211
6,408
0
75,520
L
Sylvanus
MrPinnolone2
Sylvanus
6,925
2,095
1,281
5,276
17,682
16,036
49
3,798
13,833
28,417
0
L
4,683
60
0
1,246
12,154
3,684
0
3,826
8,328
60,603
3,036
W
Merlin
Schmittiy
Merlin
8,741
235
0
656
7,244
2,751
0
4,476
2,768
70,315
0
W
12,325
5,532
40
7,912
16,058
13,633
0
943
13,976
347
74,460
L
Maman Brigitte
TheRangool
Maman Brigitte
5,363
576
0
3,905
16,740
5,927
0
3,469
13,219
44,906
920
L
Mulan
TuskarMan
Mulan
10,942
2,679
0
6,588
17,030
15,925
0
299
15,539
0
72,740
W
8,348
5,816
0
698
8,519
3,667
138
3,073
5,446
0
40,096
W
Ravana
bysersan
Ravana
13,959
5,348
0
4,624
8,912
4,836
0
3,589
5,237
0
73,529
W
Kuzenbo
petarsokic
Kuzenbo
5,515
2,651
0
2,265
13,251
14,438
0
4,474
8,777
24,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
40,756
462
Minions Killed
417
0
Camps Cleared
0
1,438,753
Distance Traveled
1,572,524
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,792
519
118
8
0
281,330
5
L
Sylvanus
7,307
487
33
2
0
291,123
3
L
Thoth
7,682
512
110
7
0
283,338
3
W
Merlin
8,816
588
128
9
0
287,248
5
W
Horus
8,513
568
111
7
0
332,805
1
L
Maman Brigitte
7,502
500
73
5
0
313,016
0
L
Mulan
8,224
548
128
9
0
269,946
4
W
Ishtar
7,046
470
63
4
0
289,590
0
W
Ravana
9,145
610
89
6
0
380,211
2
W
Kuzenbo
7,236
482
26
2
0
282,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role