Player Matchup

Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AsherEclipse
Bellona
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 78L
1,504 Elo+
Party 3
Fenrir
Fenrir
DatboiPrim
Fenrir
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
617W - 578L
1,462 Elo+
Solo
Zeus
Zeus
c DaIton
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Medusa
Medusa
fluffychicken987
Medusa
Level 105
God Stats
5W - 2L
1,524 SR
Queue Stats
158W - 143L
1,518 Elo+
Party 3
Team Averages
Level 99
1,505 SR
1,497 Elo+

VS

Team Averages
Level 98
1,498 SR
1,358 Elo+
Kuzenbo
Kuzenbo
FruityyyLoops-
Kuzenbo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 40L
1,421 Elo+
Party 2
Thanatos
Thanatos
GrxppySox
Thanatos
Level 64
God Stats
14W - 13L
1,500 SR
Queue Stats
127W - 114L
1,175 Elo+
Party 1
Hades
Hades
LrdBisquik
Hades
Level 125
God Stats
13W - 12L
1,539 SR
Queue Stats
158W - 155L
1,468 Elo+
Party 1
Skadi
Skadi
SussyEgg
Skadi
Level 76
God Stats
3W - 7L
1,450 SR
Queue Stats
20W - 24L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
aaa 7832
Kukulkan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 158L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 4
8,633
508
5,702
10,666
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
AsherEclipse
Bellona
16
3 / 0 / 2
10,398
612
8,337
14,773
17,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
DatboiPrim
Fenrir
15
3 / 1 / 6
9,137
537
7,968
13,441
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
15
5 / 4 / 1
9,485
558
8,763
10,130
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 2
10,278
605
8,872
10,068
4,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,808
400
4,504
11,706
12,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
GrxppySox
Thanatos
13
2 / 3 / 0
7,514
442
5,055
14,127
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
16
3 / 2 / 0
9,291
547
8,777
16,009
7,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SussyEgg
Skadi
10
0 / 3 / 2
7,081
417
6,345
8,751
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
aaa 7832
Kukulkan
13
0 / 5 / 0
8,135
479
8,615
11,951
7,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
7
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
4
2
W
Bellona
AsherEclipse
Bellona
3
0
2
4
W
Fenrir
DatboiPrim
Fenrir
3
1
6
6
L
1
3
1
0.5
L
Thanatos
GrxppySox
Thanatos
2
3
0
0.67
L
Hades
3
2
0
1.5
L
Skadi
SussyEgg
Skadi
0
3
2
0.33
L
Kukulkan
aaa 7832
Kukulkan
0
5
0
0
W
Zeus
5
4
1
1.38
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
33,296
59,078
Taken
62,544
39,886
Mitigated
38,860
18,879
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,702
2,127
0
2,393
10,666
6,777
348
3,296
7,370
19,000
2,326
W
Bellona
AsherEclipse
Bellona
8,337
2,272
0
5,317
14,773
17,588
0
6,444
8,329
0
79,791
W
Fenrir
DatboiPrim
Fenrir
7,968
1,779
0
3,503
13,441
7,384
0
2,708
10,733
0
76,950
L
4,504
1,842
0
1,286
11,706
12,989
11
2,209
9,497
15,697
2,042
L
Thanatos
GrxppySox
Thanatos
5,055
1,054
0
8,310
14,127
6,788
0
689
13,438
0
65,617
L
Hades
8,777
506
157
5,936
16,009
7,830
427
7,978
8,031
68,026
2,936
L
Skadi
SussyEgg
Skadi
6,345
2,246
0
1,685
8,751
3,288
342
2,157
6,594
0
48,460
L
Kukulkan
aaa 7832
Kukulkan
8,615
890
0
1,925
11,951
7,965
0
1,023
10,928
71,287
0
W
Zeus
8,763
2,200
0
1,971
10,130
3,293
0
7,134
2,996
57,188
840
W
8,872
4,194
0
5,695
10,068
4,844
2,783
2,144
7,924
0
111,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
38,829
497
Minions Killed
434
0
Camps Cleared
0
1,602,942
Distance Traveled
1,476,266
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,633
508
32
2
0
319,845
7
W
Bellona
10,398
612
123
7
0
339,538
0
W
Fenrir
9,137
537
95
6
0
342,948
0
L
Kuzenbo
6,808
400
21
1
0
244,430
0
L
Thanatos
7,514
442
79
5
0
413,917
2
L
Hades
9,291
547
140
8
0
318,910
0
L
Skadi
7,081
417
82
5
0
239,447
0
L
Kukulkan
8,135
479
112
7
0
259,562
0
W
Zeus
9,485
558
92
5
0
289,432
0
W
Medusa
10,278
605
155
9
0
311,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role