Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DogGameplay
Zhong Kui
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 105L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
FacitPool
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
ma3aqpaker
Ne Zha
Level 109
God Stats
8W - 10L
1,500 SR
Queue Stats
262W - 248L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
Соммик
Gilgamesh
Level 69
God Stats
3W - 4L
1,285 SR
Queue Stats
258W - 247L
1,448 Elo+
Party 1
Team Averages
Level 66
1,457 SR
1,447 Elo+

VS

Team Averages
Level 96
1,500 SR
1,468 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BaldurIronShield
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,591 Elo+
Solo
Raijin
Raijin
Great-ness_1
Raijin
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
373W - 378L
1,499 Elo+
Solo
Arachne
Arachne
notmykar
Arachne
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 130L
1,452 Elo+
Solo
Anhur
Anhur
xXLittleMindsXx
Anhur
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 174L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
8 / 2 / 3
9,122
912
7,686
8,160
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
DogGameplay
Zhong Kui
14
1 / 1 / 8
8,063
806
5,511
6,382
5,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
FacitPool
Kuzenbo
13
0 / 4 / 11
8,305
831
4,459
13,122
16,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
ma3aqpaker
Ne Zha
14
1 / 2 / 8
7,944
794
11,345
6,398
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Соммик
Gilgamesh
15
4 / 1 / 7
8,711
871
5,103
11,667
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 4
6,959
696
5,042
6,953
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 1
7,442
744
5,646
6,973
3,161
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
0 / 3 / 4
6,842
684
5,479
6,238
2,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
notmykar
Arachne
12
1 / 2 / 3
6,768
677
4,596
7,653
3,493
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 1
8,183
818
7,164
8,700
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
14
Kills
8
10
Deaths
14
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
2
3
4.75
L
Danzaburou
 
Danzaburou
1
2
4
1.5
L
2
3
1
0.83
W
Zhong Kui
DogGameplay
Zhong Kui
1
1
8
5
W
Kuzenbo
FacitPool
Kuzenbo
0
4
11
1.38
L
Raijin
0
3
4
0.67
W
Ne Zha
ma3aqpaker
Ne Zha
1
2
8
2.5
L
Arachne
notmykar
Arachne
1
2
3
1.25
L
4
4
1
1.13
W
Gilgamesh
Соммик
Gilgamesh
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,104
Damage
27,927
45,729
Taken
36,517
37,254
Mitigated
14,858
11,505
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,686
1,610
130
1,458
8,160
3,119
673
1,999
6,039
0
18,915
L
Danzaburou
 
Danzaburou
5,042
1,227
262
1,703
6,953
3,188
0
1,800
5,153
0
11,758
L
5,646
381
0
1,545
6,973
3,161
0
1,844
5,031
19,417
0
W
Zhong Kui
DogGameplay
Zhong Kui
5,511
83
211
1,815
6,382
5,624
2,078
1,319
4,980
15,718
0
W
Kuzenbo
FacitPool
Kuzenbo
4,459
1,141
1,819
1,312
13,122
16,472
595
2,937
10,009
6,556
1,897
L
Raijin
5,479
305
143
149
6,238
2,132
0
1,165
4,983
15,059
131
W
Ne Zha
ma3aqpaker
Ne Zha
11,345
283
927
963
6,398
2,752
1,033
1,592
4,762
0
29,583
L
Arachne
notmykar
Arachne
4,596
3,104
783
3,015
7,653
3,493
0
2,208
5,330
0
6,776
L
7,164
3,375
1,225
1,652
8,700
2,884
0
2,220
6,312
0
16,126
W
Gilgamesh
Соммик
Gilgamesh
5,103
775
1,326
1,544
11,667
9,287
639
3,266
8,158
0
14,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
36,194
145
Minions Killed
95
0
Camps Cleared
0
1,011,701
Distance Traveled
839,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,122
912
45
5
0
203,921
0
L
Danzaburou
6,959
696
18
2
0
172,226
0
L
Anubis
7,442
744
39
4
0
165,689
0
W
Zhong Kui
8,063
806
44
4
0
186,251
0
W
Kuzenbo
8,305
831
9
1
0
161,943
0
L
Raijin
6,842
684
12
1
0
167,834
0
W
Ne Zha
7,944
794
30
3
0
235,213
0
L
Arachne
6,768
677
6
1
0
188,307
0
L
Anhur
8,183
818
20
2
0
145,778
0
W
Gilgamesh
8,711
871
17
2
0
224,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role