Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CalvinGunz
Awilix
Level 100
God Stats
18W - 21L
1,548 SR
Queue Stats
83W - 101L
1,490 Elo+
Party 1
Bake Kujira
Bake Kujira
Effin_Bizzare
Bake Kujira
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Solo
Achilles
Achilles
Lvft Hand
Achilles
Level 52
God Stats
1W - 5L
1,478 SR
Queue Stats
26W - 43L
1,321 Elo+
Party 1
Janus
Janus
ezClapp LMAO
Janus
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 84L
1,480 Elo+
Party 1
Team Averages
Level 78
1,505 SR
1,458 Elo+

VS

Team Averages
Level 77
1,532 SR
1,518 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BlackDYNAMITE119
Ishtar
Level 46
God Stats
18W - 16L
1,419 SR
Queue Stats
71W - 59L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
LBpip
Ao Kuang
Level 65
God Stats
3W - 1L
1,476 SR
Queue Stats
22W - 18L
1,558 Elo+
Party 3
Atlas
Atlas
MachoMan-XCVIII
Atlas
Level 120
God Stats
40W - 44L
1,486 SR
Queue Stats
178W - 172L
1,512 Elo+
Party 2
Bellona
Bellona
scrodo-
Bellona
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 1
5,998
461
7,964
9,389
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
CalvinGunz
Awilix
10
0 / 4 / 2
5,810
447
5,054
9,225
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
Effin_Bizzare
Bake Kujira
10
1 / 5 / 1
5,857
451
6,939
12,433
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Lvft Hand
Achilles
12
2 / 1 / 0
5,755
443
6,442
13,673
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 0
6,822
525
3,668
5,451
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 1 / 0
6,706
516
2,695
4,250
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 0 / 5
7,601
585
8,406
8,687
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
LBpip
Ao Kuang
13
5 / 1 / 2
7,405
570
5,860
9,665
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 8
7,164
551
6,601
12,636
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
scrodo-
Bellona
12
1 / 1 / 1
7,361
566
8,672
13,323
16,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Hera
 
Hera
0
1
0
0
W
5
0
5
7.5
L
Awilix
CalvinGunz
Awilix
0
4
2
0.25
L
Bake Kujira
Effin_Bizzare
Bake Kujira
1
5
1
0.3
W
Ao Kuang
LBpip
Ao Kuang
5
1
2
6
L
Achilles
Lvft Hand
Achilles
2
1
0
2
W
2
2
8
3
L
1
1
0
1
W
Bellona
scrodo-
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
32,234
50,171
Taken
48,561
34,057
Mitigated
35,166
9,733
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,964
3,644
0
3,475
9,389
3,889
133
4,697
4,692
0
39,441
W
Hera
 
Hera
2,695
763
0
0
4,250
1,551
0
2,166
1,834
42,475
1,331
W
8,406
5,707
0
2,322
8,687
3,661
397
2,511
5,948
0
52,169
L
Awilix
CalvinGunz
Awilix
5,054
1,513
0
571
9,225
3,662
0
1,903
7,194
0
40,748
L
Bake Kujira
Effin_Bizzare
Bake Kujira
6,939
3,402
130
1,329
12,433
10,654
0
3,711
8,722
35,192
0
W
Ao Kuang
LBpip
Ao Kuang
5,860
1,220
0
3,372
9,665
3,719
365
888
8,727
43,936
11,670
L
Achilles
Lvft Hand
Achilles
6,442
2,119
0
3,968
13,673
13,907
0
923
11,667
0
27,536
W
6,601
3,092
812
4,487
12,636
10,216
111
3,639
8,545
26,258
0
L
3,668
0
0
260
5,451
1,945
35
3,988
1,463
47,883
1,182
W
Bellona
scrodo-
Bellona
8,672
2,974
0
5,761
13,323
16,019
97
381
11,742
953
47,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
36,237
292
Minions Killed
327
0
Camps Cleared
0
1,369,677
Distance Traveled
1,347,977
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,998
461
56
4
0
245,227
0
W
Hera
6,706
516
60
5
0
238,524
0
W
Ishtar
7,601
585
86
7
0
256,406
4
L
Awilix
5,810
447
54
4
0
319,521
3
L
Bake Kujira
5,857
451
53
4
0
258,438
3
W
Ao Kuang
7,405
570
83
6
0
319,830
2
L
Achilles
5,755
443
30
2
0
277,623
0
W
Atlas
7,164
551
32
2
0
267,625
6
L
Janus
6,822
525
99
8
0
268,868
0
W
Bellona
7,361
566
66
5
0
265,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role