Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Bronze III
Anekdod
Thor
Bronze III
Level 129
God Stats
2W - 0L
1,798 SR
Queue Stats
27W - 19L
1,526 MMR
Party 1
Poseidon
Poseidon
Gold III
Mecuuu
Poseidon
Gold III
Level 124
God Stats
1W - 1L
1,268 SR
Queue Stats
33W - 36L
1,591 MMR
Solo
Anhur
Anhur
Gold III
Szulzy
Anhur
Gold III
Level 159
God Stats
18W - 10L
1,804 SR
Queue Stats
153W - 129L
1,571 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,574 SR
1,537 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,463 SR
1,564 MMR
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
DDrzy
Janus
Gold V
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 106L
1,590 MMR
Solo
Rama
Rama
Bronze III
DofyMingo
Rama
Bronze III
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,553 MMR
Solo
Chang'e
Chang'e
Silver I
Xiquitinn
Chang'e
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 100L
1,588 MMR
Solo
Loki
Loki
Silver I
xTarzvn
Loki
Silver I
Level 155
God Stats
2W - 7L
1,314 SR
Queue Stats
260W - 257L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 4
5,700
633
5,161
9,665
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
 
Athena
8
0 / 2 / 2
5,154
573
3,261
9,855
6,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
Anekdod
Thor
12
6 / 0 / 3
6,172
686
6,062
7,164
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Mecuuu
Poseidon
10
1 / 3 / 2
5,541
616
2,135
5,027
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
Szulzy
Anhur
12
3 / 0 / 3
6,610
734
5,461
5,193
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
GebArachneAphroditeBellona

VS

Bans
SusanoBake KujiraThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 2
5,171
575
2,926
7,508
5,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
DDrzy
Janus
10
3 / 2 / 2
5,879
653
4,980
6,303
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
7
0 / 3 / 0
4,472
497
2,408
4,944
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Xiquitinn
Chang'e
10
0 / 3 / 2
5,365
596
3,885
8,276
6,637
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
xTarzvn
Loki
12
2 / 2 / 3
6,007
667
4,068
7,771
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
6
6
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
W
Athena
 
Athena
0
2
2
0.5
L
Kuzenbo
 
Kuzenbo
1
1
2
2
W
Thor
Anekdod
Thor
6
0
3
7.5
L
Janus
DDrzy
Janus
3
2
2
2
L
Rama
0
3
0
0
W
Poseidon
Mecuuu
Poseidon
1
3
2
0.67
W
Anhur
Szulzy
Anhur
3
0
3
4.5
L
Chang'e
Xiquitinn
Chang'e
0
3
2
0.33
L
Loki
xTarzvn
Loki
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
18,267
36,904
Taken
34,802
19,827
Mitigated
19,053
13,867
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,161
794
0
3,375
9,665
7,154
7
3,362
6,285
0
39,293
W
Athena
 
Athena
3,261
804
89
2,542
9,855
6,413
0
4,351
5,304
14,560
1,323
L
Kuzenbo
 
Kuzenbo
2,926
1,427
0
1,833
7,508
5,868
0
1,119
6,389
13,804
0
W
Thor
Anekdod
Thor
6,062
1,606
0
3,430
7,164
2,746
0
2,099
4,983
0
36,170
L
Janus
DDrzy
Janus
4,980
972
0
2,442
6,303
2,305
0
2,183
3,982
37,181
0
L
Rama
2,408
1,901
0
931
4,944
1,027
0
449
4,495
0
26,571
W
Poseidon
Mecuuu
Poseidon
2,135
374
0
445
5,027
1,535
0
1,092
3,879
38,537
1,801
W
Anhur
Szulzy
Anhur
5,461
3,386
0
3,986
5,193
1,979
0
303
4,890
0
60,554
L
Chang'e
Xiquitinn
Chang'e
3,885
383
80
3,906
8,276
6,637
0
556
7,678
36,445
2,100
L
Loki
xTarzvn
Loki
4,068
931
0
1,508
7,771
3,216
0
355
7,374
0
48,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
26,894
330
Minions Killed
294
0
Camps Cleared
0
1,027,914
Distance Traveled
906,117
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,700
633
59
7
0
194,198
3
W
Athena
5,154
573
25
3
0
208,329
0
L
Kuzenbo
5,171
575
22
2
0
199,974
1
W
Thor
6,172
686
67
7
0
232,485
0
L
Janus
5,879
653
79
9
0
192,046
2
L
Rama
4,472
497
47
5
0
141,291
0
W
Poseidon
5,541
616
77
9
0
203,996
0
W
Anhur
6,610
734
102
11
0
188,906
1
L
Chang'e
5,365
596
63
7
0
153,444
0
L
Loki
6,007
667
83
9
0
219,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role