Player Matchup

Chiron
Chiron
Fx dreamz x
Chiron
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 129L
1,542 Elo+
Party 1
Yemoja
Yemoja
Har0ld28
Yemoja
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 78L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Instinct Deluxe
Ah Muzen Cab
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,511 Elo+
Party 1
Surtr
Surtr
Mxgul
Surtr
Level 85
God Stats
1W - 0L
1,193 SR
Queue Stats
32W - 27L
1,531 Elo+
Party 1
Vulcan
Vulcan
mGDreamz
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 1
Team Averages
Level 78
1,439 SR
1,515 Elo+

VS

Team Averages
Level 73
1,500 SR
1,379 Elo+
Cthulhu
Cthulhu
KaramellkungeN
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,387 Elo+
Party 2
Da Ji
Da Ji
MrGooD91
Da Ji
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,213 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPekka
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 162L
1,275 Elo+
Party 2
Hercules
Hercules
n4n1-94
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,716 Elo+
Solo
Hel
Hel
vivak95
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
11 / 1 / 12
11,171
931
19,820
12,332
7,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
Har0ld28
Yemoja
15
0 / 1 / 16
9,883
824
6,591
9,447
10,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Instinct Deluxe
Ah Muzen Cab
16
3 / 2 / 11
9,820
818
12,513
11,859
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Mxgul
Surtr
17
6 / 4 / 15
10,585
882
15,008
19,560
19,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
mGDreamz
Vulcan
15
5 / 4 / 5
9,942
829
16,382
11,638
6,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,356
696
9,876
18,601
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
MrGooD91
Da Ji
15
5 / 6 / 3
9,298
775
13,363
13,452
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MrPekka
Morgan Le Fay
16
3 / 4 / 5
8,955
746
13,581
10,211
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
n4n1-94
Hercules
15
1 / 3 / 7
8,143
679
6,083
22,944
19,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
13
0 / 7 / 3
7,403
617
2,449
11,188
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
25
Kills
10
12
Deaths
25
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
1
12
17
W
Yemoja
Har0ld28
Yemoja
0
1
16
8
W
Ah Muzen Cab
Instinct Deluxe
Ah Muzen Cab
3
2
11
4.25
L
1
5
3
0.5
L
Da Ji
MrGooD91
Da Ji
5
6
3
1.08
L
Morgan Le Fay
MrPekka
Morgan Le Fay
3
4
5
1.38
W
Surtr
Mxgul
Surtr
6
4
15
3.38
W
Vulcan
mGDreamz
Vulcan
5
4
5
1.88
L
Hercules
n4n1-94
Hercules
1
3
7
1.5
L
Hel
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,314
Damage
45,352
64,836
Taken
76,396
51,128
Mitigated
60,386
25,959
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,820
7,925
1,701
3,819
12,332
7,343
4,219
5,353
6,979
0
37,194
W
Yemoja
Har0ld28
Yemoja
6,591
1,450
10,161
2,409
9,447
10,184
997
4,077
5,370
12,711
872
W
Ah Muzen Cab
Instinct Deluxe
Ah Muzen Cab
12,513
4,035
596
1,189
11,859
7,072
1,777
3,721
8,138
0
34,340
L
9,876
574
827
3,606
18,601
21,403
0
6,693
11,908
25,898
844
L
Da Ji
MrGooD91
Da Ji
13,363
2,592
1,824
1,864
13,452
8,789
0
4,776
8,676
0
19,057
L
Morgan Le Fay
MrPekka
Morgan Le Fay
13,581
780
999
2,427
10,211
5,423
0
2,331
7,880
32,769
219
W
Surtr
Mxgul
Surtr
15,008
4,179
935
4,424
19,560
19,729
160
8,585
9,461
869
23,430
W
Vulcan
mGDreamz
Vulcan
16,382
10,146
201
524
11,638
6,800
418
3,287
8,351
28,042
0
L
Hercules
n4n1-94
Hercules
6,083
2,667
0
9,883
22,944
19,594
0
6,649
16,295
0
18,965
L
Hel
2,449
842
1,095
1,117
11,188
5,177
0
2,975
8,213
10,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
42,155
147
Minions Killed
150
0
Camps Cleared
0
1,093,391
Distance Traveled
1,049,328
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,171
931
29
2
0
219,016
2
W
Yemoja
9,883
824
20
2
0
192,843
0
W
Ah Muzen Cab
9,820
818
38
3
0
216,852
0
L
Cthulhu
8,356
696
37
3
0
229,459
0
L
Da Ji
9,298
775
8
1
0
207,912
0
L
Morgan Le Fay
8,955
746
55
5
0
227,673
0
W
Surtr
10,585
882
24
2
0
233,087
0
W
Vulcan
9,942
829
36
3
0
231,593
0
L
Hercules
8,143
679
32
3
0
214,204
0
L
Hel
7,403
617
18
2
0
170,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role