Player Matchup

Bellona
Bellona
FarmerHeath
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,231 Elo+
Party 2
Ix Chel
Ix Chel
Lumi089
Ix Chel
Level 67
God Stats
0W - 4L
1,262 SR
Queue Stats
1W - 8L
1,231 Elo+
Party 2
Baron Samedi
Baron Samedi
Trickersss
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,231 Elo+
Party 2
Gilgamesh
Gilgamesh
Visionsmutation
Gilgamesh
Level 65
God Stats
0W - 6L
1,489 SR
Queue Stats
1W - 13L
1,231 Elo+
Party 2
Artemis
Artemis
kasmat500
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Team Averages
Level 61
1,450 SR
1,239 Elo+

VS

Team Averages
Level 93
1,648 SR
1,488 Elo+
Persephone
Persephone
Ambrotek
Persephone
Level 109
God Stats
8W - 9L
1,641 SR
Queue Stats
12W - 14L
1,469 Elo+
Solo
Susano
Susano
EvilAiki
Susano
Level 46
God Stats
7W - 2L
1,881 SR
Queue Stats
110W - 96L
1,579 Elo+
Party 1
Athena
Athena
Jessops
Athena
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Kanaw
Sun Wukong
Level 136
God Stats
5W - 1L
1,716 SR
Queue Stats
74W - 66L
1,471 Elo+
Solo
Freya
Freya
cap1tanu
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 30L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FarmerHeath
Bellona
15
4 / 4 / 1
8,594
537
12,157
17,341
18,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Lumi089
Ix Chel
13
2 / 4 / 1
8,219
514
7,016
9,848
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Trickersss
Baron Samedi
12
1 / 4 / 2
7,191
449
3,409
10,585
8,801
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Visionsmutation
Gilgamesh
14
1 / 2 / 3
7,362
460
8,855
15,977
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
kasmat500
Artemis
11
0 / 3 / 0
6,359
397
2,609
7,627
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ambrotek
Persephone
14
1 / 3 / 7
8,997
562
7,951
8,915
3,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
EvilAiki
Susano
17
7 / 2 / 2
9,410
588
12,502
13,514
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Jessops
Athena
12
1 / 1 / 9
8,308
519
4,223
11,372
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Kanaw
Sun Wukong
16
5 / 1 / 2
9,779
611
11,473
16,283
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
cap1tanu
Freya
15
3 / 1 / 3
9,546
597
9,439
10,801
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
17
17
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ambrotek
Persephone
1
3
7
1.5
W
Susano
EvilAiki
Susano
7
2
2
4
L
Bellona
FarmerHeath
Bellona
4
4
1
1.13
W
Athena
Jessops
Athena
1
1
9
5.5
W
Sun Wukong
Kanaw
Sun Wukong
5
1
2
6
L
Ix Chel
Lumi089
Ix Chel
2
4
1
0.63
L
Baron Samedi
Trickersss
Baron Samedi
1
4
2
0.5
L
Gilgamesh
Visionsmutation
Gilgamesh
1
2
3
1.25
W
Freya
cap1tanu
Freya
3
1
3
4.5
L
Artemis
kasmat500
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
45,588
61,378
Taken
60,885
41,446
Mitigated
43,522
16,150
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ambrotek
Persephone
7,951
480
0
2,710
8,915
3,632
0
3,064
5,830
66,253
0
W
Susano
EvilAiki
Susano
12,502
4,829
0
5,688
13,514
6,125
0
2,314
11,200
0
88,927
L
Bellona
FarmerHeath
Bellona
12,157
5,357
0
4,360
17,341
18,555
0
1,684
14,723
0
74,379
W
Athena
Jessops
Athena
4,223
956
0
1,660
11,372
13,311
0
3,504
7,868
17,619
0
W
Sun Wukong
Kanaw
Sun Wukong
11,473
2,910
0
2,683
16,283
15,399
91
603
15,680
0
71,257
L
Ix Chel
Lumi089
Ix Chel
7,016
465
250
1,404
9,848
4,163
0
4,543
5,239
53,335
1,214
L
Baron Samedi
Trickersss
Baron Samedi
3,409
439
1,241
2,708
10,585
8,801
0
5,482
4,833
21,138
0
L
Gilgamesh
Visionsmutation
Gilgamesh
8,855
2,538
0
4,819
15,977
7,251
0
4,602
11,200
0
63,339
W
Freya
cap1tanu
Freya
9,439
2,498
0
4,228
10,801
5,055
675
1,930
8,871
76,324
5,747
L
Artemis
kasmat500
Artemis
2,609
1,099
0
1,368
7,627
2,676
0
4,806
2,641
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
46,040
415
Minions Killed
513
0
Camps Cleared
0
1,458,842
Distance Traveled
1,630,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,997
562
125
8
0
298,844
0
W
Susano
9,410
588
125
8
0
357,560
0
L
Bellona
8,594
537
119
7
0
284,647
0
W
Athena
8,308
519
22
1
0
333,486
2
W
Sun Wukong
9,779
611
124
8
0
350,071
0
L
Ix Chel
8,219
514
102
6
0
314,791
2
L
Baron Samedi
7,191
449
32
2
0
242,820
1
L
Gilgamesh
7,362
460
115
7
0
355,374
0
W
Freya
9,546
597
117
7
0
290,766
0
L
Artemis
6,359
397
47
3
0
261,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role