Player Matchup

Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cloex3
Ares
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 73L
1,501 Elo+
Party 1
Cupid
Cupid
Misanthroptomist
Cupid
Level 168
God Stats
6W - 6L
1,500 SR
Queue Stats
830W - 835L
1,546 Elo+
Solo
Loki
Loki
Rysholte
Loki
Level 170
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 1L
1,895 Elo+
Solo
Nu Wa
Nu Wa
iPhyr
Nu Wa
Level 181
God Stats
2W - 1L
1,344 SR
Queue Stats
17W - 14L
1,589 Elo+
Party 1
Team Averages
Level 153
1,512 SR
1,606 Elo+

VS

Team Averages
Level 121
1,543 SR
1,539 Elo+
Cupid
Cupid
A FAT ZUMO
Cupid
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
Shadowfaux93
Nu Wa
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,524 Elo+
Party 2
Surtr
Surtr
aririfa
Surtr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,496 Elo+
Solo
Thanatos
Thanatos
budharmonyajoy
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,526 Elo+
Solo
Jormungandr
Jormungandr
geekyhero2018
Jormungandr
Level 125
God Stats
1W - 4L
1,715 SR
Queue Stats
302W - 284L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 2 / 2
7,944
567
10,390
11,027
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Cloex3
Ares
13
3 / 2 / 13
8,269
591
7,148
15,271
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 1 / 2
9,235
660
10,794
11,343
5,694
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
5 / 1 / 6
7,906
565
8,461
11,798
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
iPhyr
Nu Wa
14
4 / 1 / 7
8,431
602
12,071
8,624
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 4 / 1
6,361
454
8,119
10,696
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 6 / 1
6,877
491
7,000
9,570
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
aririfa
Surtr
13
2 / 3 / 0
7,410
529
6,579
16,336
11,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
12
4 / 5 / 0
7,503
536
4,954
13,429
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
geekyhero2018
Jormungandr
10
0 / 6 / 0
5,951
425
4,875
16,423
11,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
24
Kills
7
7
Deaths
24
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
2
2.5
L
Cupid
1
4
1
0.38
W
Ares
Cloex3
Ares
3
2
13
4.75
W
8
1
2
9
W
Loki
5
1
6
8
L
0
6
1
0.08
L
Surtr
aririfa
Surtr
2
3
0
0.67
L
Thanatos
4
5
0
0.8
L
Jormungandr
geekyhero2018
Jormungandr
0
6
0
0
W
Nu Wa
iPhyr
Nu Wa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
31,527
58,063
Taken
66,454
42,149
Mitigated
38,461
22,601
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,390
3,054
0
1,882
11,027
13,908
0
907
10,102
264
44,677
L
Cupid
8,119
4,296
202
2,267
10,696
4,096
0
2,873
7,793
0
40,654
W
Ares
Cloex3
Ares
7,148
1,331
0
4,330
15,271
14,223
154
2,669
12,556
24,416
0
W
10,794
7,083
255
7,084
11,343
5,694
2,143
1,801
9,528
0
86,524
W
Loki
8,461
2,493
0
5,846
11,798
4,714
0
1,767
9,914
0
59,279
L
7,000
2,049
0
410
9,570
2,780
0
5,138
4,190
55,083
718
L
Surtr
aririfa
Surtr
6,579
3,072
0
4,458
16,336
11,994
0
1,313
13,928
1,172
50,613
L
Thanatos
4,954
830
0
5,883
13,429
7,609
10
2,864
10,429
0
35,545
L
Jormungandr
geekyhero2018
Jormungandr
4,875
1,569
0
1,386
16,423
11,982
0
6,587
9,633
32,953
0
W
Nu Wa
iPhyr
Nu Wa
12,071
4,725
0
3,204
8,624
3,610
252
4,699
3,785
64,690
2,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
34,102
445
Minions Killed
351
0
Camps Cleared
0
1,371,619
Distance Traveled
1,252,464
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,944
567
83
6
0
266,164
0
L
Cupid
6,361
454
65
5
0
240,717
1
W
Ares
8,269
591
29
2
0
280,284
3
W
Cupid
9,235
660
119
9
0
242,149
0
W
Loki
7,906
565
96
7
0
327,829
4
L
Nu Wa
6,877
491
109
8
0
225,397
3
L
Surtr
7,410
529
83
6
0
241,989
3
L
Thanatos
7,503
536
53
4
0
294,789
0
L
Jormungandr
5,951
425
41
3
0
249,572
0
W
Nu Wa
8,431
602
118
8
0
255,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role