Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
A1_GaMeR234
Baron Samedi
Level 102
God Stats
26W - 15L
1,328 SR
Queue Stats
214W - 211L
1,134 Elo+
Party 2
Shiva
Shiva
Molakoff
Shiva
Level 63
God Stats
53W - 58L
1,555 SR
Queue Stats
91W - 118L
1,493 Elo+
Solo
Serqet
Serqet
noav
Serqet
Level 125
God Stats
5W - 7L
1,281 SR
Queue Stats
204W - 179L
1,548 Elo+
Solo
Charybdis
Charybdis
stepbro_ShamSham
Charybdis
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 187L
1,463 Elo+
Party 2
Team Averages
Level 102
1,433 SR
1,427 Elo+

VS

Team Averages
Level 84
1,409 SR
1,285 Elo+
Sun Wukong
Sun Wukong
Chosenone01
Sun Wukong
Level 29
God Stats
13W - 19L
1,426 SR
Queue Stats
16W - 26L
1,383 Elo+
Party 1
Artio
Artio
Kozojeb69
Artio
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,076 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MDall_fq
Maman Brigitte
Level 128
God Stats
9W - 15L
1,121 SR
Queue Stats
476W - 510L
1,466 Elo+
Solo
Izanami
Izanami
Schweinsteiger95
Izanami
Level 86
God Stats
13W - 11L
1,500 SR
Queue Stats
256W - 240L
1,283 Elo+
Solo
Janus
Janus
ShmealDeal
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,488
748
2,935
4,110
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
A1_GaMeR234
Baron Samedi
6
1 / 0 / 0
4,428
738
1,216
2,023
1,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Molakoff
Shiva
7
0 / 1 / 0
3,946
658
1,541
5,289
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
noav
Serqet
7
0 / 0 / 0
3,818
636
1,291
3,255
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
6
0 / 0 / 1
3,836
639
3,361
2,078
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chosenone01
Sun Wukong
5
0 / 1 / 0
3,344
557
987
4,594
3,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Kozojeb69
Artio
6
0 / 0 / 0
3,623
604
1,582
5,702
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
MDall_fq
Maman Brigitte
7
1 / 1 / 0
3,726
621
1,888
4,715
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,228
205
0
0
0
Janus
7
0 / 0 / 0
3,839
640
2,157
2,829
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Baron Samedi
A1_GaMeR234
Baron Samedi
1
0
0
1
L
Sun Wukong
Chosenone01
Sun Wukong
0
1
0
0
L
Artio
Kozojeb69
Artio
0
0
0
0
L
Maman Brigitte
MDall_fq
Maman Brigitte
1
1
0
1
W
Shiva
Molakoff
Shiva
0
1
0
0
L
0
0
0
0
L
Janus
0
0
0
0
W
Serqet
noav
Serqet
0
0
0
0
W
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,344
Damage
6,614
16,755
Taken
17,840
8,115
Mitigated
8,338
5,303
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,935
967
0
1,416
4,110
2,918
365
0
4,110
0
23,254
W
Baron Samedi
A1_GaMeR234
Baron Samedi
1,216
376
407
981
2,023
1,117
147
1,140
883
12,606
0
L
Sun Wukong
Chosenone01
Sun Wukong
987
439
0
500
4,594
3,351
0
0
4,188
0
13,137
L
Artio
Kozojeb69
Artio
1,582
0
690
2,180
5,702
3,082
0
824
4,878
7,792
0
L
Maman Brigitte
MDall_fq
Maman Brigitte
1,888
26
46
2,245
4,715
1,299
0
392
4,323
18,193
0
W
Shiva
Molakoff
Shiva
1,541
282
0
1,043
5,289
2,256
153
1,991
3,064
0
20,530
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
2,157
267
0
900
2,829
606
0
0
2,404
18,546
411
W
Serqet
noav
Serqet
1,291
156
0
520
3,255
1,189
0
853
2,402
0
20,461
W
Charybdis
3,361
2,066
0
936
2,078
635
348
1,290
788
0
21,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,516
Gold Earned
15,760
170
Minions Killed
95
0
Camps Cleared
0
615,524
Distance Traveled
540,046
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,488
748
32
5
0
114,991
2
W
Baron Samedi
4,428
738
18
3
0
103,426
0
L
Sun Wukong
3,344
557
16
3
0
131,828
2
L
Artio
3,623
604
7
1
0
139,945
1
L
Maman Brigitte
3,726
621
42
7
0
139,381
1
W
Shiva
3,946
658
40
7
0
136,068
0
L
Izanami
1,228
205
0
0
0
0
0
L
Janus
3,839
640
30
5
0
128,892
0
W
Serqet
3,818
636
43
7
0
152,959
1
W
Charybdis
3,836
639
37
6
0
108,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role