Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CloudyFather
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,369 Elo+
Party 1
Charon
Charon
Darth_Ruin84
Charon
Level 105
God Stats
24W - 15L
1,500 SR
Queue Stats
136W - 162L
1,772 Elo+
Solo
Gilgamesh
Gilgamesh
Sixfromtokyo
Gilgamesh
Level 84
God Stats
3W - 5L
1,514 SR
Queue Stats
62W - 71L
1,340 Elo+
Party 1
Hercules
Hercules
long-d_MCyea_
Hercules
Level 83
God Stats
7W - 12L
1,323 SR
Queue Stats
67W - 82L
1,369 Elo+
Party 1
Team Averages
Level 85
1,468 SR
1,470 Elo+

VS

Team Averages
Level 97
1,538 SR
1,472 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigTexas22
Danzaburou
Level 80
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Devanbro1
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
RulingMar1
Poseidon
Level 159
God Stats
5W - 5L
1,770 SR
Queue Stats
114W - 107L
1,572 Elo+
Solo
Thanatos
Thanatos
zipal
Thanatos
Level 87
God Stats
33W - 27L
1,227 SR
Queue Stats
74W - 68L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,503
701
0
2,065
608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,582
716
1,320
2,663
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
4
0 / 1 / 2
3,100
620
92
1,882
792
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Sixfromtokyo
Gilgamesh
7
2 / 1 / 0
3,865
773
1,904
4,622
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
long-d_MCyea_
Hercules
6
0 / 0 / 0
3,393
679
422
2,187
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 0 / 0
3,862
772
642
3,008
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
BigTexas22
Danzaburou
1
0 / 0 / 0
1,011
202
0
0
0
1
0 / 0 / 0
2,505
501
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
RulingMar1
Poseidon
7
1 / 1 / 1
3,705
741
2,141
2,826
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zipal
Thanatos
7
1 / 1 / 1
3,779
756
1,634
3,752
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
2
2
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Danzaburou
BigTexas22
Danzaburou
0
0
0
0
W
0
0
2
1
W
Charon
0
1
2
1
L
0
0
0
0
L
Poseidon
RulingMar1
Poseidon
1
1
1
1.5
W
Gilgamesh
Sixfromtokyo
Gilgamesh
2
1
0
2
W
Hercules
long-d_MCyea_
Hercules
0
0
0
0
L
Thanatos
zipal
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,738
Damage
4,417
13,419
Taken
9,586
4,805
Mitigated
2,843
2,897
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
0
0
0
831
2,065
608
677
335
1,730
0
17,595
L
Ao Kuang
 
Ao Kuang
642
52
0
2,327
3,008
816
0
0
3,008
18,130
2,223
L
Danzaburou
BigTexas22
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,320
340
0
1,205
2,663
625
0
349
2,314
16,986
527
W
Charon
92
29
0
15
1,882
792
380
807
1,075
3,434
1,132
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
RulingMar1
Poseidon
2,141
690
0
968
2,826
645
0
556
2,270
14,805
0
W
Gilgamesh
Sixfromtokyo
Gilgamesh
1,904
792
0
482
4,622
1,888
0
794
3,828
0
19,217
W
Hercules
long-d_MCyea_
Hercules
422
94
0
364
2,187
892
0
488
1,699
0
13,275
L
Thanatos
zipal
Thanatos
1,634
56
0
1,989
3,752
1,382
0
693
3,059
0
14,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,443
Gold Earned
14,862
125
Minions Killed
91
0
Camps Cleared
0
487,989
Distance Traveled
321,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,503
701
33
7
0
88,338
0
L
Ao Kuang
3,862
772
31
6
0
102,280
0
L
Danzaburou
1,011
202
0
0
0
0
0
W
Sol
3,582
716
28
6
0
105,148
0
W
Charon
3,100
620
8
2
0
56,160
3
L
Geb
2,505
501
0
0
0
8,930
0
L
Poseidon
3,705
741
26
5
0
111,708
0
W
Gilgamesh
3,865
773
33
7
0
115,886
0
W
Hercules
3,393
679
23
5
0
122,457
0
L
Thanatos
3,779
756
34
7
0
98,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role