Player Matchup

Ra
Ra
StownerPower420
Ra
Level 100
God Stats
2W - 4L
1,323 SR
Queue Stats
11W - 15L
1,204 Elo+
Party 2
Arachne
Arachne
Strim14
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
UltimateCHWR
Kuzenbo
Level 69
God Stats
1W - 1L
1,676 SR
Queue Stats
7W - 11L
1,467 Elo+
Solo
Charybdis
Charybdis
leblanctherrienc
Charybdis
Level 48
God Stats
1W - 3L
1,280 SR
Queue Stats
5W - 9L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
thejantasy
Cthulhu
Level 138
God Stats
16W - 16L
1,283 SR
Queue Stats
658W - 653L
1,555 Elo+
Solo
Team Averages
Level 96
1,412 SR
1,366 Elo+

VS

Team Averages
Level 95
1,544 SR
1,694 Elo+
Atlas
Atlas
EscapedApe
Atlas
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
135W - 55L
2,001 Elo+
Solo
Mercury
Mercury
Lvvelyr
Mercury
Level 47
God Stats
3W - 0L
1,718 SR
Queue Stats
38W - 29L
1,591 Elo+
Party 1
Ishtar
Ishtar
Poopookuka
Ishtar
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 105L
1,600 Elo+
Solo
Cerberus
Cerberus
elRolitas
Cerberus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 82L
1,552 Elo+
Solo
Bellona
Bellona
lilbabysaidim4PF
Bellona
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 88L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,310
531
1,826
7,190
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Strim14
Arachne
8
0 / 4 / 0
4,630
463
2,335
10,532
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
UltimateCHWR
Kuzenbo
10
1 / 1 / 0
5,655
566
2,480
6,786
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
8
3 / 4 / 0
5,366
537
6,571
8,391
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
thejantasy
Cthulhu
8
0 / 1 / 3
5,730
573
4,729
8,919
5,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
4 / 0 / 4
7,115
712
9,547
5,822
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Lvvelyr
Mercury
12
4 / 1 / 4
6,603
660
2,938
8,404
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Poopookuka
Ishtar
10
3 / 1 / 1
5,811
581
3,115
3,688
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
elRolitas
Cerberus
9
0 / 2 / 5
5,684
568
4,138
9,943
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 1
6,532
653
5,387
6,889
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
0
4
6
W
Mercury
Lvvelyr
Mercury
4
1
4
6
W
Ishtar
Poopookuka
Ishtar
3
1
1
3.5
L
0
3
1
0.17
L
Arachne
Strim14
Arachne
0
4
0
0
L
Kuzenbo
UltimateCHWR
Kuzenbo
1
1
0
1
W
Cerberus
elRolitas
Cerberus
0
2
5
1.25
L
Charybdis
3
4
0
0.75
W
2
0
1
2.5
L
Cthulhu
thejantasy
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
25,125
41,818
Taken
34,746
21,185
Mitigated
19,792
10,349
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
9,547
2,946
0
730
5,822
3,237
0
1,712
4,110
57,193
1,370
W
Mercury
Lvvelyr
Mercury
2,938
1,468
0
1,145
8,404
3,377
0
1,500
6,829
0
47,121
W
Ishtar
Poopookuka
Ishtar
3,115
1,608
0
500
3,688
1,274
551
1,150
2,538
0
30,924
L
1,826
351
466
1,834
7,190
2,535
0
3,653
3,320
39,259
0
L
Arachne
Strim14
Arachne
2,335
1,696
0
2,589
10,532
3,838
0
3,025
7,254
0
25,240
L
Kuzenbo
UltimateCHWR
Kuzenbo
2,480
506
0
1,694
6,786
6,824
0
0
6,164
32,977
0
W
Cerberus
elRolitas
Cerberus
4,138
106
0
2,513
9,943
5,994
255
1,578
8,365
19,063
1,684
L
Charybdis
6,571
4,657
0
722
8,391
2,535
202
3,155
5,182
0
28,996
W
5,387
1,383
0
2,110
6,889
5,910
0
2,607
3,869
0
42,671
L
Cthulhu
thejantasy
Cthulhu
4,729
274
1,056
1,988
8,919
5,453
0
2,861
5,944
28,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
31,745
248
Minions Killed
355
0
Camps Cleared
0
979,182
Distance Traveled
1,112,012
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,115
712
107
11
0
219,582
1
W
Mercury
6,603
660
85
9
0
268,493
0
W
Ishtar
5,811
581
51
5
0
170,531
0
L
Ra
5,310
531
78
8
0
196,747
0
L
Arachne
4,630
463
46
5
0
206,158
0
L
Kuzenbo
5,655
566
53
5
0
175,357
4
W
Cerberus
5,684
568
28
3
0
221,265
4
L
Charybdis
5,366
537
39
4
0
188,759
0
W
Bellona
6,532
653
84
8
0
232,141
1
L
Cthulhu
5,730
573
32
3
0
212,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role